"Michael Kelley (LINUX)" <mikelley@xxxxxxxxxxxxx> writes: > From: Vitaly Kuznetsov <vkuznets@xxxxxxxxxx> Sent: Thursday, August 25, 2022 2:00 AM >> >> Passed through PCI device sometimes misbehave on Gen1 VMs when Hyper-V >> DRM driver is also loaded. Looking at IOMEM assignment, we can see e.g. >> >> $ cat /proc/iomem >> ... >> f8000000-fffbffff : PCI Bus 0000:00 >> f8000000-fbffffff : 0000:00:08.0 >> f8000000-f8001fff : bb8c4f33-2ba2-4808-9f7f-02f3b4da22fe >> ... >> fe0000000-fffffffff : PCI Bus 0000:00 >> fe0000000-fe07fffff : bb8c4f33-2ba2-4808-9f7f-02f3b4da22fe >> fe0000000-fe07fffff : 2ba2:00:02.0 >> fe0000000-fe07fffff : mlx4_core >> >> the interesting part is the 'f8000000' region as it is actually the >> VM's framebuffer: >> >> $ lspci -v >> ... >> 0000:00:08.0 VGA compatible controller: Microsoft Corporation Hyper-V virtual VGA >> (prog-if 00 [VGA controller]) >> Flags: bus master, fast devsel, latency 0, IRQ 11 >> Memory at f8000000 (32-bit, non-prefetchable) [size=64M] >> ... >> >> hv_vmbus: registering driver hyperv_drm >> hyperv_drm 5620e0c7-8062-4dce-aeb7-520c7ef76171: [drm] Synthvid Version major 3, minor 5 >> hyperv_drm 0000:00:08.0: vgaarb: deactivate vga console >> hyperv_drm 0000:00:08.0: BAR 0: can't reserve [mem 0xf8000000-0xfbffffff] >> hyperv_drm 5620e0c7-8062-4dce-aeb7-520c7ef76171: [drm] Cannot request framebuffer, boot fb still active? >> >> Note: "Cannot request framebuffer" is not a fatal error in >> hyperv_setup_gen1() as the code assumes there's some other framebuffer >> device there but we actually have some other PCI device (mlx4 in this >> case) config space there! > > My apologies for not getting around to commenting on the previous > version of this patch. The function hyperv_setup_gen1() and the > "Cannot request framebuffer" message have gone away as of > commit a0ab5abced55. > True, will fix! >> >> The problem appears to be that vmbus_allocate_mmio() can allocate from >> the reserved framebuffer region (fb_overlap_ok), however, if the >> request to allocate MMIO comes from some other device before >> framebuffer region is taken, it can happily use framebuffer region for >> it. > > Interesting. I had never looked at the details of vmbus_allocate_mmio(). > The semantics one might assume of a parameter named "fb_overlap_ok" > aren't implemented because !fb_overlap_ok essentially has no effect. The > existing semantics are really "prefer_fb_overlap". This patch implements > the expected and needed semantics, which is to not allocate from the frame > buffer space when !fb_overlap_ok. > > If that's an accurate high level summary, maybe this commit message > could describe it that way? The other details you provide about what can > go wrong should still be included as well. That's acually a very good summary! Let me update the commit message, I'll be sending out v3 shortly. > >> Note, Gen2 VMs are usually unaffected by the issue because >> framebuffer region is already taken by EFI fb (in case kernel supports >> it) but Gen1 VMs may have this region unclaimed by the time Hyper-V PCI >> pass-through driver tries allocating MMIO space if Hyper-V DRM/FB drivers >> load after it. Devices can be brought up in any sequence so let's >> resolve the issue by always ignoring 'fb_mmio' region for non-FB >> requests, even if the region is unclaimed. >> >> Signed-off-by: Vitaly Kuznetsov <vkuznets@xxxxxxxxxx> >> --- >> drivers/hv/vmbus_drv.c | 10 +++++++++- >> 1 file changed, 9 insertions(+), 1 deletion(-) >> >> diff --git a/drivers/hv/vmbus_drv.c b/drivers/hv/vmbus_drv.c >> index 536f68e563c6..3c833ea60db6 100644 >> --- a/drivers/hv/vmbus_drv.c >> +++ b/drivers/hv/vmbus_drv.c >> @@ -2331,7 +2331,7 @@ int vmbus_allocate_mmio(struct resource **new, struct >> hv_device *device_obj, >> bool fb_overlap_ok) >> { >> struct resource *iter, *shadow; >> - resource_size_t range_min, range_max, start; >> + resource_size_t range_min, range_max, start, end; >> const char *dev_n = dev_name(&device_obj->device); >> int retval; >> >> @@ -2366,6 +2366,14 @@ int vmbus_allocate_mmio(struct resource **new, struct >> hv_device *device_obj, >> range_max = iter->end; >> start = (range_min + align - 1) & ~(align - 1); >> for (; start + size - 1 <= range_max; start += align) { >> + end = start + size - 1; >> + >> + /* Skip the whole fb_mmio region if not fb_overlap_ok */ >> + if (!fb_overlap_ok && fb_mmio && >> + (((start >= fb_mmio->start) && (start <= fb_mmio->end)) || >> + ((end >= fb_mmio->start) && (end <= fb_mmio->end)))) >> + continue; >> + >> shadow = __request_region(iter, start, size, NULL, >> IORESOURCE_BUSY); >> if (!shadow) >> -- >> 2.37.1 > > Other than my musings on the commit message, > > Reviewed-by: Michael Kelley <mikelley@xxxxxxxxxxxxx> > Thanks! -- Vitaly