Hi Kelvin, Thank you for sending the series over! I am terribly sorry for a very late comment, especially since Bjorn already accepted this series to be included, but allow me for a small question below. [...] > @@ -113,6 +127,7 @@ static void stuser_set_state(struct switchtec_user *stuser, > [MRPC_QUEUED] = "QUEUED", > [MRPC_RUNNING] = "RUNNING", > [MRPC_DONE] = "DONE", > + [MRPC_IO_ERROR] = "IO_ERROR", Looking at the above, and then looking at stuser_set_state(), which contains the following local array definition: const char * const state_names[] = { [MRPC_IDLE] = "IDLE", [MRPC_QUEUED] = "QUEUED", [MRPC_RUNNING] = "RUNNING", [MRPC_DONE] = "DONE", }; I was wondering if there might be a small benefit of declaring this array state_names[], or list of states if you wish, as static so that we avoid having to allocate space and fill it in with values every time this functions runs? The function itself if referenced in few places as per: Index File Line Content 1 drivers/pci/switch/switchtec.c 159 stuser_set_state(stuser, MRPC_RUNNING); 2 drivers/pci/switch/switchtec.c 178 stuser_set_state(stuser, MRPC_QUEUED); 3 drivers/pci/switch/switchtec.c 206 stuser_set_state(stuser, MRPC_DONE); 4 drivers/pci/switch/switchtec.c 567 stuser_set_state(stuser, MRPC_IDLE); Even though the string representation of the state is ever only printed if a debug logging is requested, we would allocate and popular this array every time anyway, regardless of whether we print any debug information or not. What do you think? Krzysztof