Re: [PATCH 3/8] parisc: implement dma_mmap_coherent()

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At Fri, 17 Jul 2009 19:16:49 +0000,
James Bottomley wrote:
> 
> On Fri, 2009-07-17 at 16:13 +0200, Takashi Iwai wrote:
> > [Sorry for the late follow-up as I've been absent]
> > 
> > At Fri, 10 Jul 2009 18:59:23 +0000,
> > James Bottomley wrote:
> > > 
> > > On Fri, 2009-07-10 at 19:39 +0100, Russell King wrote:
> > > > On Fri, Jul 10, 2009 at 06:30:50PM +0000, James Bottomley wrote:
> > > > > On Fri, 2009-07-10 at 19:16 +0100, Russell King wrote:
> > > > > > As far as sound DMA goes, it's not about mailboxes.  It's about a circular
> > > > > > buffer which you want the device to DMA from direct to/from the DAC/ADC
> > > > > > and have the application write/read data directly to/from that same
> > > > > > buffer.
> > > > > 
> > > > > But that makes it sound like ordinary streaming DMA from a device to
> > > > > user space ... that's what the dma_map_xx APIs are already designed to
> > > > > handle:  I don't understand why you need coherent memory for this (which
> > > > > can be a scarce resource on some platforms).
> > > 
> > > > The streaming APIs are inefficient for this.  Consider the overhead of
> > > > having to writeback and invalidate caches at 200KB/s (which is what
> > > > you're requiring ARM to do).  That's far too much CPU overhead.
> > > 
> > > Um, but streaming APIs are what we use for all block and network I/O
> > > from user space ... we don't see huge performance problems running up to
> > > gigabits.  Even on parisc where we have to flush several times to make
> > > this happen we can get up to several hundred megabytes per second.
> > 
> > Well, the requirement of the non-streaming mmap is rather a historical
> > reason.  From the fairly early time, the sound driver provided the
> > mmap of a whole ring buffer since it's practical and efficient for
> > real-time sound processes.  But, usually the mmap mode is optional.
> > If it's not supported, apps should fall back to the normal read/write
> > mode.
> 
> But what I don't understand is why you can't treat the ring buffer as
> streaming.

We could, if we want.  The problem is only that the existing sound
mmap API since over 10 years ago requires the whole ring-buffer to be
exposed, to be accessible without sync operation.

>  Sure, you have a head pointer and a tail pointer, but
> everything between head and tail is owned by the device and everything
> between tail and head is owned by the kernel, surely?  In that case, you
> can manipulate head and tail movements simply via the streaming API?
> (when head moves, map the delta to the device; when tail moves, map the
> delta to the kernel) and we can simply then use the standard APIs?

That's a good thing for the future :)

> > Now, the problem is that we have no way to tell whether the DMA
> > ring-buffer mmap is available or not on each architecture.  So, my
> > proposal has basically two meanings:
> > 
> > - clarify which arch / platform supports the coherent DMA mapping
> >   of a whole ring-buffer
> > - provide the same API to cover the possible archs / platforms
> > 
> > In that sense, if a few (or all) PA-RISC platforms don't give the
> > proper coherent mapping that the sound apps require, it's OK.  We
> > just drop the flag in the driver as "unsupported", then.
> 
> That would work for us too ... I can see that x86 will have little
> problem with this, but I can predict that most other architectures will
> have some difficulty.

Yes, appears like so...

> > So... before going to the detail of PA-RISC implementation, I'd like
> > to know your opinions: whether applying dma_mmap_coherent() to
> > possible archs/platforms is a reasonable solution for such a
> > scenario.
> 
> Realistically, the only way to make it work as you want on parisc is to
> have a kernel/user congruence (it's an address rule [virtual addresses
> are equal modulo the congruence step, which is 4MB]) which would ensure
> this would work without flushing ... that's hard for the kernel to make
> happen on its own.

Hmm.  So, maybe enabling dma_mmap_coherent() for PA-RISC isn't worth,
at least, for the sound device mmap.

> > [Why not using the standard map->sync procedure is another level of
> >  question :)  My goal here is to improve the current (partly broken)
> >  situation in a minimal effort.  The change of mmap procedure would
> >  lead to major rewrites of API, and thus has to be discussed more
> >  deeply.]
> 
> So, yes, there is an equivalent used by the frame buffer which basically
> tries to place a dma mapped page into a user address space ... that
> might also work in this case.

Sorry for ignorance, but doesn't fb-mmap work in a way like the sound
apps expect?  Or does it require any map->sync operation?


thanks,

Takashi
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