Hi Grant, On Fri, Nov 9, 2012 at 3:22 PM, Grant Likely <grant.likely@xxxxxxxxxxxx> wrote: >> (2) >> Also this discussed a while back but at some point is going to brought >> up again- loading of dt fragment directly from EEPROM and merging at >> run time. If we were to implement this in kernel, we would have to add >> cape specific EEPROM reading code, merge the tree before it is >> unflattened and parse. > > Unless it is required for boot to userspace I'm not considering > merging before userspace starts. That's well after the tree is > unflattened into the live form. If it is require to boot then I agree > that is should be done in firmware. I see zero problem with having a > beaglebone specific cape driver that knows to read the eeprom and > request a specific configuration file. Heck, the kernel doesn't even > need to parse the eeprom data. It can be read from userspace and > userspace decides which overlay to provide. There's nothing stopping > userspace from reading the eeprom, looking up the correct dts for the > board, downloading the file from the Internet, compiling it with dtc > and installing it.... and yes that is getting a little extreme. Actually, I was speaking of the case where today we read EEPROM anyway for capes before userspace, so it would convenient do the overlay this way. Further, userspace doesn't have to do any parsing as kernel/u-boot could blindly load the dtb overlay directly from EEPROM regardless of which cape. So we don't have do any revision detection and dtb search, the dtb itself being in the EEPROM. That way no matter what the userspace is, the cape hardware is already configured and ready to use by userspace. This might be a corner-case just for beaglebone though, and if requesting overlay from userspace is a more general solution for all usecases, then probably we should go with that approach. OTOH, I guess there's no harm in doing some overlays from kernel for some cases, and userspace for others. >> The code that does >> the tree walking can then just strcmp the node name while it walks the >> tree instead of having to find a node with a phandle number. I guess >> the reason is phandles are small to store as data values. Another >> approach can be to arrange the string block in alphabetical order >> (unless it already is), and store phandle as index of the node name >> referenced relative to the starting of the strong block. This will not >> affect nodes in dtb being moved around since they will still have the >> same index value. the problem being adding or removing nodes Changes >> the index of all other nodes in the string block as well.. Hmm. > > And that still doesn't help find all the phandle locations in the tree > for doing fixups. It would need to be a table of > nodes+properties+offsets that contain phandles for fixup to work, but > I shy away from that approach because I think it will be fragile. I guess this approach (which wouldn't work for other reasons) was intended to serve the same purpose as Hashing, having a phandle that doesn't easily change hence not requiring overlay fixups. Actually I'm a bit confused if how maintaining a list of name/node-paths for fix up will even work, because node names are not unique as we discussed. Also node paths can change, so what will the overlay dtb store in its fixup table (say there is one)? A table of node,properties etc as you mentioned might not be unique as there can be 2 nodes with same name and properties. Also if we use node path, instead of node name, in this table, then moving nodes around wont be possible as the fixup table will be pointing to node path references that have now changed- how will the kernel now what's the node's new actual path, say, if there are 2 nodes with the same name? Only thing possible is, to do a _mandatory_ recompile of overlay dtb if a node's path changes. Would be you be in agreement that- When a node's path changes in base dtb, Overlays have to be recompiled and a new fixup table has to be created, or a new hash has to be generated out of the new node path regardless. So moving nodes around in base dtb can't be dynamically accommodated without recompiling overlay. Considering the above is ok, the only 2 approaches I can see for phandle resolutions are: (1) hashing of the full node path and avoiding runtime fixups. (2) Using today's linear phandle increment approach, maintaining a table in the overlay with the key as 'node path' and value as 'phandle fixup offset', and then doing runtime fixups. I believe (2) is considered fragile and it does the same thing as (1) except that (2) can even handle collisions but at the cost of storing the full node path in the overlay's fixup table. So (1) looks like our only possible and meaningful approach. Do you agree with this analysis? Or, maybe I am missing something. Regards, Joel -- To unsubscribe from this list: send the line "unsubscribe linux-omap" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html