RE: DSS2 Video Overlay Scaling Patch

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 Tomi,

> -----Original Message-----
> From: Tomi Valkeinen [mailto:tomi.valkeinen@xxxxxxxxx] 
> Sent: Thursday, August 06, 2009 8:38 AM
> To: Fischer Steven-P27614
> Cc: linux-omap@xxxxxxxxxxxxxxx
> Subject: Re: DSS2 Video Overlay Scaling Patch
> 
> Hi,
> 
> ext Fischer Steven-P27614 wrote:
> > Tomi,
> > 
> > I tried the patch you sent and after just a little testing 
> I'm fairly 
> > confident the change works just fine.  Thanks.
> > 
> > I couple of comments on the configure_overlay() function.  
> Unless I'm 
> > mis-understanding the code the overlay output rectangle is 
> defined by 
> > the local variable "x/y/outw/outh".  I find it quite confusing that 
> > there are separate "w" & "h" locals, since it makes it 
> appear as if "x"
> > & "y" should be paired with "w" & "h" to make a rectangle.  Further 
> > more, I see "x" & "w" added together, which similarly makes them 
> > appear to be part of the same rectangle.  I would lightly suggest 
> > changing the "x" & "y" locals to "outx" and "outy", just 
> for clarity sake.
> 
> I agree that it's confusing. Better naming making it clear 
> what is used for input data and for output data would make it 
> a bit clearer. Perhaps also use "inw" and "inh" to make it 
> absolutely clear.
> 

Yes, I would agree with that approach.

For now, I will use your patch as given and then wait for further
updates as they show up in your repo.

Thanks again,

Steve.

> > 
> > Also, I wonder about the code that adds "x" & "w" or even "y" & "h".
> > Shouldn't that code be adding "x" & "outw" or "y" & "outh"?  Again, 
> > maybe I'm mis-understanding the code.
> >
> 
> They are added only when w == outw, so it doesn't change the 
> functionality. But you are again right, it's a bit confusing.
> 
> I remember I was at some point trying to clean up this 
> input/output confusion, but I think it wasn't too simple at 
> some points. I'll have to look at it again at some point.
> 
>   Tomi
> 
> 
> > Steve.
> > 
> > -----Original Message-----
> > From: Fischer Steven-P27614
> > Sent: Tuesday, August 04, 2009 5:22 PM
> > To: 'Tomi Valkeinen'
> > Cc: linux-omap@xxxxxxxxxxxxxxx
> > Subject: RE: DSS2 Video Overlay Scaling Patch
> > 
> > I'll try out your patch, hopefully tomorrow, and let you know.
> > 
> > Thanks,
> > 
> > Steve.
> > 
> > -----Original Message-----
> > From: Tomi Valkeinen [mailto:tomi.valkeinen@xxxxxxxxx]
> > Sent: Tuesday, August 04, 2009 6:06 AM
> > To: Fischer Steven-P27614
> > Cc: linux-omap@xxxxxxxxxxxxxxx
> > Subject: Re: DSS2 Video Overlay Scaling Patch
> > 
> > Hi,
> > 
> > ext Fischer Steven-P27614 wrote:
> >> Ugh, messed up morning, forgot the patch as well :(
> >>
> >> -----Original Message-----
> >> From: linux-omap-owner@xxxxxxxxxxxxxxx 
> >> [mailto:linux-omap-owner@xxxxxxxxxxxxxxx] On Behalf Of Fischer
> >> Steven-P27614
> >> Sent: Tuesday, July 07, 2009 8:05 AM
> >> To: linux-omap@xxxxxxxxxxxxxxx
> >> Subject: RE: DSS2 Video Overlay Scaling Patch
> >>
> >> Sorry, missed the subject line.
> >>
> >> -----Original Message-----
> >> From: linux-omap-owner@xxxxxxxxxxxxxxx 
> >> [mailto:linux-omap-owner@xxxxxxxxxxxxxxx] On Behalf Of Fischer
> >> Steven-P27614
> >> Sent: Tuesday, July 07, 2009 7:54 AM
> >> To: linux-omap@xxxxxxxxxxxxxxx
> >> Subject: 
> >>
> >> All,
> >>  
> >> The DSS2 code base seems to inadvertently prevent downscaling of 
> >> video
> > 
> >> overlay frames.  Attached is my attempt at a patch to resolve this 
> >> issue.
> >>  
> >> As I gather from the code, there is an attempt to limit 
> the overlay 
> >> output frame size (x, y, outw, outh) to the managers 
> updated window 
> >> (mc->x, mc->y, mc->w, mc->h).  The problem is that the input frame 
> >> size (w & h) is being used to instead of the output frame 
> size (outw,
> > outh).
> >> Due to this, when the input frame size is large than the 
> output frame 
> >> size, the input frame is being cropped, thus no downscaling occurs.
> >> My patch corrects this issue and also attempts to properly 
> scale the 
> >> input frame size if indeed the output frame is cropped.
> >>  
> >> In my particular case, the output frame size is never 
> cropped, so I 
> >> have not explicitly tested these equations, but I believe they are 
> >> mathematically correct.
> >>  
> >> With this patch overlay downscaling is functional.
> >>  
> > 
> > It was indeed slightly broken. The code is there because we 
> cannot use 
> > partial update for scaled overlays, but we need to update the whole 
> > overlay. Otherwise there could be visual errors on the screen.
> > 
> > However, your patch didn't apply to my tree, and I think it can be 
> > solved in slightly more clear way. If the overlay in question is 
> > scaled, we don't even need to run that code. All we have to 
> do is to 
> > adjust x/y depending on the x/y of the update area.
> > 
> > Here's a patch, can you check if it works for you?
> > 
> >   Tomi
> > 
> 
> 
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