Tomi, > -----Original Message----- > From: Tomi Valkeinen [mailto:tomi.valkeinen@xxxxxxxxx] > Sent: Thursday, August 06, 2009 8:38 AM > To: Fischer Steven-P27614 > Cc: linux-omap@xxxxxxxxxxxxxxx > Subject: Re: DSS2 Video Overlay Scaling Patch > > Hi, > > ext Fischer Steven-P27614 wrote: > > Tomi, > > > > I tried the patch you sent and after just a little testing > I'm fairly > > confident the change works just fine. Thanks. > > > > I couple of comments on the configure_overlay() function. > Unless I'm > > mis-understanding the code the overlay output rectangle is > defined by > > the local variable "x/y/outw/outh". I find it quite confusing that > > there are separate "w" & "h" locals, since it makes it > appear as if "x" > > & "y" should be paired with "w" & "h" to make a rectangle. Further > > more, I see "x" & "w" added together, which similarly makes them > > appear to be part of the same rectangle. I would lightly suggest > > changing the "x" & "y" locals to "outx" and "outy", just > for clarity sake. > > I agree that it's confusing. Better naming making it clear > what is used for input data and for output data would make it > a bit clearer. Perhaps also use "inw" and "inh" to make it > absolutely clear. > Yes, I would agree with that approach. For now, I will use your patch as given and then wait for further updates as they show up in your repo. Thanks again, Steve. > > > > Also, I wonder about the code that adds "x" & "w" or even "y" & "h". > > Shouldn't that code be adding "x" & "outw" or "y" & "outh"? Again, > > maybe I'm mis-understanding the code. > > > > They are added only when w == outw, so it doesn't change the > functionality. But you are again right, it's a bit confusing. > > I remember I was at some point trying to clean up this > input/output confusion, but I think it wasn't too simple at > some points. I'll have to look at it again at some point. > > Tomi > > > > Steve. > > > > -----Original Message----- > > From: Fischer Steven-P27614 > > Sent: Tuesday, August 04, 2009 5:22 PM > > To: 'Tomi Valkeinen' > > Cc: linux-omap@xxxxxxxxxxxxxxx > > Subject: RE: DSS2 Video Overlay Scaling Patch > > > > I'll try out your patch, hopefully tomorrow, and let you know. > > > > Thanks, > > > > Steve. > > > > -----Original Message----- > > From: Tomi Valkeinen [mailto:tomi.valkeinen@xxxxxxxxx] > > Sent: Tuesday, August 04, 2009 6:06 AM > > To: Fischer Steven-P27614 > > Cc: linux-omap@xxxxxxxxxxxxxxx > > Subject: Re: DSS2 Video Overlay Scaling Patch > > > > Hi, > > > > ext Fischer Steven-P27614 wrote: > >> Ugh, messed up morning, forgot the patch as well :( > >> > >> -----Original Message----- > >> From: linux-omap-owner@xxxxxxxxxxxxxxx > >> [mailto:linux-omap-owner@xxxxxxxxxxxxxxx] On Behalf Of Fischer > >> Steven-P27614 > >> Sent: Tuesday, July 07, 2009 8:05 AM > >> To: linux-omap@xxxxxxxxxxxxxxx > >> Subject: RE: DSS2 Video Overlay Scaling Patch > >> > >> Sorry, missed the subject line. > >> > >> -----Original Message----- > >> From: linux-omap-owner@xxxxxxxxxxxxxxx > >> [mailto:linux-omap-owner@xxxxxxxxxxxxxxx] On Behalf Of Fischer > >> Steven-P27614 > >> Sent: Tuesday, July 07, 2009 7:54 AM > >> To: linux-omap@xxxxxxxxxxxxxxx > >> Subject: > >> > >> All, > >> > >> The DSS2 code base seems to inadvertently prevent downscaling of > >> video > > > >> overlay frames. Attached is my attempt at a patch to resolve this > >> issue. > >> > >> As I gather from the code, there is an attempt to limit > the overlay > >> output frame size (x, y, outw, outh) to the managers > updated window > >> (mc->x, mc->y, mc->w, mc->h). The problem is that the input frame > >> size (w & h) is being used to instead of the output frame > size (outw, > > outh). > >> Due to this, when the input frame size is large than the > output frame > >> size, the input frame is being cropped, thus no downscaling occurs. > >> My patch corrects this issue and also attempts to properly > scale the > >> input frame size if indeed the output frame is cropped. > >> > >> In my particular case, the output frame size is never > cropped, so I > >> have not explicitly tested these equations, but I believe they are > >> mathematically correct. > >> > >> With this patch overlay downscaling is functional. > >> > > > > It was indeed slightly broken. The code is there because we > cannot use > > partial update for scaled overlays, but we need to update the whole > > overlay. Otherwise there could be visual errors on the screen. > > > > However, your patch didn't apply to my tree, and I think it can be > > solved in slightly more clear way. If the overlay in question is > > scaled, we don't even need to run that code. All we have to > do is to > > adjust x/y depending on the x/y of the update area. > > > > Here's a patch, can you check if it works for you? > > > > Tomi > > > > -- To unsubscribe from this list: send the line "unsubscribe linux-omap" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html