From: Vladimir Oltean <vladimir.oltean@xxxxxxx> The DSA core has a layered structure, and even though we end up returning 0 (success) to user space when setting a bonding/team upper that can't be offloaded, some parts of the framework actually need to know that we couldn't offload that. For example, if dsa_switch_lag_join returns 0 as it currently does, dsa_port_lag_join has no way to tell a successful offload from a software fallback, and it will call dsa_port_bridge_join afterwards. Then we'll think we're offloading the bridge master of the LAG, when in fact we're not even offloading the LAG. In turn, this will make us set skb->offload_fwd_mark = true, which is incorrect and the bridge doesn't like it. Signed-off-by: Vladimir Oltean <vladimir.oltean@xxxxxxx> --- net/dsa/switch.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/net/dsa/switch.c b/net/dsa/switch.c index 4b5da89dc27a..162bbb2f5cec 100644 --- a/net/dsa/switch.c +++ b/net/dsa/switch.c @@ -213,7 +213,7 @@ static int dsa_switch_lag_join(struct dsa_switch *ds, info->port, info->lag, info->info); - return 0; + return -EOPNOTSUPP; } static int dsa_switch_lag_leave(struct dsa_switch *ds, @@ -226,7 +226,7 @@ static int dsa_switch_lag_leave(struct dsa_switch *ds, return ds->ops->crosschip_lag_leave(ds, info->sw_index, info->port, info->lag); - return 0; + return -EOPNOTSUPP; } static bool dsa_switch_mdb_match(struct dsa_switch *ds, int port, -- 2.25.1