Re: support autofocus / autogain in libv4l2

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Hi Pavel,

Em Mon, 24 Apr 2017 11:30:59 +0200
Pavel Machek <pavel@xxxxxx> escreveu:

> Hi!
> 
> For focus to be useful, we need autofocus implmented
> somewhere. Unfortunately, v4l framework does not seem to provide good
> place where to put autofocus. I believe, long-term, we'll need some
> kind of "video server" providing this kind of services.
> 
> Anyway, we probably don't want autofocus in kernel (even through some
> cameras do it in hardware), and we probably don't want autofocus in
> each and every user application.
> 
> So what remains is libv4l2. 

IMO, the best place for autofocus is at libv4l2. Putting it on a
separate "video server" application looks really weird for me.

Btw, libv4l2 already has some autotools for auto gain and auto
white balance. See the implementation under:
	lib/libv4lconvert/processing

The libv4l internal controls can be seen at:
	lib/libv4lconvert/control/libv4lcontrol.h

The ones implemented by the processing part of the library are:

$ git grep v4lcontrol_get_ctrl lib/libv4lconvert/processing/
lib/libv4lconvert/processing/autogain.c:        autogain = v4lcontrol_get_ctrl(data->control, V4LCONTROL_AUTOGAIN);
lib/libv4lconvert/processing/autogain.c:        target = v4lcontrol_get_ctrl(data->control, V4LCONTROL_AUTOGAIN_TARGET);
lib/libv4lconvert/processing/gamma.c:   int gamma = v4lcontrol_get_ctrl(data->control, V4LCONTROL_GAMMA);
lib/libv4lconvert/processing/gamma.c:   gamma = v4lcontrol_get_ctrl(data->control, V4LCONTROL_GAMMA);
lib/libv4lconvert/processing/whitebalance.c:    wb = v4lcontrol_get_ctrl(data->control, V4LCONTROL_WHITEBALANCE);

I guess it shouldn't be hard to add an extra processing module
there for auto-focus.

> Now, this is in no way clean or complete,
> and functionality provided by sdl.c and asciicam.c probably _should_
> be in application, but... I'd like to get the code out there.
> 
> Oh and yes, I've canibalized decode_tm6000.c application instead of
> introducing my own. Autotools scare me, sorry.

Why replace decode_tm6000.c by something else? If you want to add another
test application, just place it on a new file.

I added a few notes together with the code, pointing the main things
I think it require changes, in order for me to do a better review
at the code. I didn't test nor tried to check the algorithms inside,
as the code, on its current state, requires rework and code cleanup.

> 
> Regards,
> 							Pavel
> 
> diff --git a/lib/libv4l2/asciicam.c b/lib/libv4l2/asciicam.c
> new file mode 100644
> index 0000000..5388967
> --- /dev/null
> +++ b/lib/libv4l2/asciicam.c
> @@ -0,0 +1,63 @@
> +/* gcc asciicam.c /usr/lib/i386-linux-gnu/libv4l2.so.0.0.0 -o asciicam
> +   gcc asciicam.c /usr/lib/arm-linux-gnueabi/libv4l2.so.0 -o asciicam
> +
> +gcc -std=gnu99 -DHAVE_CONFIG_H -I. -I../.. -fvisibility=hidden -I../../lib/include -Wall -Wpointer-arith -D_GNU_SOURCE -I../../include -g -O2 asciicam.c libv4l2.c /usr/lib/arm-linux-gnueabi/libv4lconvert.so.0 log.c v4l2convert.c v4l2-plugin.c -o asciicam
> + */
> +#include <stdio.h>
> +#include <sys/types.h>
> +#include <sys/stat.h>
> +#include <fcntl.h>
> +
> +#include <linux/videodev2.h>
> +
> +#define SIZE 10*1024*1024
> +
> +char buf[SIZE];
> +
> +void main(void)

Please don't add a new application under lib/. It is fine if you want
some testing application, if the ones there aren't enough, but please
place it under contrib/test/.

You should likely take a look at v4l2grab first, as it could have
almost everything you would need.

> +{
> +  int fd = v4l2_open("/dev/video2", O_RDWR);

Hardcoding /dev/video2 doesn't seem a good idea.

> +  int i;
> +  static struct v4l2_format fmt;
> +
> +#if 1
> +  fmt.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
> +  fmt.fmt.pix.pixelformat = V4L2_PIX_FMT_RGB24;
> +  fmt.fmt.pix.field = V4L2_FIELD_INTERLACED;
> +  fmt.fmt.pix.width = 640;
> +  fmt.fmt.pix.height = 480;
> +  if (fmt.fmt.pix.pixelformat != 'RGB3') /* v4l2_fourcc('R', 'G', 'B', '3'); */
> +    printf("hmm. strange format?\n");
> +  
> +  printf("ioctl = %d\n", v4l2_ioctl(fd, VIDIOC_S_FMT, &fmt));
> +#endif
> +
> +  for (i=0; i<500; i++) {
> +    int num = v4l2_read(fd, buf, SIZE);
> +    int y,x;
> +    
> +    printf("%d\n", num);
> +#if 0
> +    for (y = 0; y < 25; y++) {
> +      for (x = 0; x < 80; x++) {
> +	int y1 = y * 480/25;
> +	int x1 = x * 640/80;
> +	int c = buf[fmt.fmt.pix.width*3*y1 + 3*x1] +
> +	  buf[fmt.fmt.pix.width*3*y1 + 3*x1 + 1] +
> +	  buf[fmt.fmt.pix.width*3*y1 + 3*x1 + 2];
> +
> +	if (c < 30) c = ' ';
> +	else if (c < 60) c = '.';
> +	else if (c < 120) c = '_';
> +	else if (c < 180) c = 'o';
> +	else if (c < 300) c = 'x';
> +	else if (c < 400) c = 'X';
> +	else c = '#';
> +	  
> +	printf("%c", c);
> +      }
> +      printf("\n");
> +    }

IMHO, it would be better to use aalib. Btw, xawtv3 has a code example
using it, under:
	console/ttv.c

As it already uses libv4l, prhaps you could use it, instead of adding
a new ascii app.

> +#endif    
> +  }
> +}
> diff --git a/lib/libv4l2/libv4l2-priv.h b/lib/libv4l2/libv4l2-priv.h
> index 343db5e..af740a7 100644
> --- a/lib/libv4l2/libv4l2-priv.h
> +++ b/lib/libv4l2/libv4l2-priv.h
> @@ -1,3 +1,4 @@
> +/* -*- c-file-style: "linux" -*- */
>  /*
>  #             (C) 2008 Hans de Goede <hdegoede@xxxxxxxxxx>
>  
> @@ -70,6 +71,14 @@
>  	} while (0)
>  
>  #define MIN(a, b) (((a) < (b)) ? (a) : (b))
> +#define V4L2_MAX_SUBDEVS 16
> +
> +#define V4L2_MAX_FOCUS 10
> +struct v4l2_focus_step {
> +	int num;
> +	int sharpness[V4L2_MAX_FOCUS];
> +	int position[V4L2_MAX_FOCUS];
> +};
>  
>  struct v4l2_dev_info {
>  	int fd;
> @@ -104,6 +113,14 @@ struct v4l2_dev_info {
>  	void *plugin_library;
>  	void *dev_ops_priv;
>  	const struct libv4l_dev_ops *dev_ops;
> +        int subdev_fds[V4L2_MAX_SUBDEVS];
> +  	int exposure; 
> +  	int frame;
> +  	int focus;
> +
> +	/* Autofocus parameters */
> +	int focus_frame, focus_exposure, focus_step, sh_prev;
> +	struct v4l2_focus_step focus_step_params;
>  };
>  
>  /* From v4l2-plugin.c */
> diff --git a/lib/libv4l2/libv4l2.c b/lib/libv4l2/libv4l2.c
> index 0ba0a88..3b84437 100644
> --- a/lib/libv4l2/libv4l2.c
> +++ b/lib/libv4l2/libv4l2.c
> @@ -1,3 +1,4 @@
> +/* -*- c-file-style: "linux" -*- */

Don't add editor-specific macros inside the code. Not everybody uses emacs.

>  /*
>  #             (C) 2008 Hans de Goede <hdegoede@xxxxxxxxxx>
>  
> @@ -100,6 +101,13 @@ static struct v4l2_dev_info devices[V4L2_MAX_DEVICES] = {
>  };
>  static int devices_used;
>  
> +#include "sdl.c"
> +
> +static struct sdl sdl;
> +
> +int v4l2_get_index(int fd);
> +void my_main(void);
> +

The above looks really odd. Why do you want to make libv4l2 dependent
on sdl?

>  static int v4l2_ensure_convert_mmap_buf(int index)
>  {
>  	if (devices[index].convert_mmap_buf != MAP_FAILED) {
> @@ -311,7 +319,409 @@ static int v4l2_queue_read_buffer(int index, int buffer_index)
>  	return 0;
>  }
>  
> -static int v4l2_dequeue_and_convert(int index, struct v4l2_buffer *buf,
> +static void v4l2_paint(char *buf, int x1, int y1, const struct v4l2_format *fmt)
> +{
> +  int y, x;
> +  int width = fmt->fmt.pix.width;
> +  printf("width = %d\n", width);
> +    
> +    for (y = 0; y < 25; y++) {
> +      for (x = 0; x < 80; x++) {
> +	int c = buf[width*4*y1 + 4*x1] +
> +	  buf[width*4*y1 + 4*x1 + 1] +
> +	  buf[width*4*y1 + 4*x1 + 2];
> +
> +	if (c < 30) c = ' ';
> +	else if (c < 60) c = '.';
> +	else if (c < 120) c = '_';
> +	else if (c < 180) c = 'o';
> +	else if (c < 300) c = 'x';
> +	else if (c < 400) c = 'X';
> +	else c = '#';
> +	  
> +	printf("%c", c);
> +      }
> +      printf("\n");
> +    }
> +}

Please don't add anything like that inside the library.

> +
> +#define SX 80
> +#define SY 25
> +#define BUCKETS 20
> +
> +static void v4l2_histogram(unsigned char *buf, int cdf[], struct v4l2_format *fmt)
> +{
> +    for (int y = 0; y < fmt->fmt.pix.height; y+=19)
> +      for (int x = 0; x < fmt->fmt.pix.width; x+=19) {
> +	pixel p = buf_pixel(fmt, buf, x, y);
> +	
> +	int b;
> +	/* HACK: we divide green by 2 to have nice picture, undo it here. */
> +	b = p.r + 2*p.g + p.b;
> +	b = (b * BUCKETS)/(256);
> +	cdf[b]++;
> +      }
> +}
> +
> +static long v4l2_sharpness(unsigned char *buf, struct v4l2_format *fmt)
> +{
> +  int h = fmt->fmt.pix.height;
> +  int w = fmt->fmt.pix.width;
> +  long r = 0;
> +
> +    for (int y = h/3; y < h-h/3; y+=h/9)
> +      for (int x = w/3; x < w-w/3; x++) {
> +	pixel p1 = buf_pixel(fmt, buf, x, y);
> +	pixel p2 = buf_pixel(fmt, buf, x+2, y);
> +	
> +	int b1, b2;
> +	/* HACK: we divide green by 2 to have nice picture, undo it here. */
> +	b1 = p1.r + 2*p1.g + p1.b;
> +	b2 = p2.r + 2*p2.g + p2.b;
> +
> +	int v;
> +	v = (b1-b2)*(b1-b2);
> +	if (v > 36)
> +		r+=v;
> +      }
> +
> +    return r;
> +}

IMO, the above belongs to a separate processing module under
	lib/libv4lconvert/processing/

> +
> +int v4l2_set_exposure(int fd, int exposure)
> +{
> +	int index = v4l2_get_index(fd);
> +
> +	if (index == -1 || devices[index].convert == NULL) {
> +		V4L2_LOG_ERR("v4l2_set_exposure called with invalid fd: %d\n", fd);
> +		errno = EBADF;
> +		return -1;
> +	}
> +
> +	struct v4l2_control ctrl;
> +	ctrl.id = V4L2_CID_EXPOSURE;
> +	ctrl.value = exposure;
> +	if (ioctl(devices[index].subdev_fds[0], VIDIOC_S_CTRL, &ctrl) < 0) {
> +	  printf("Could not set exposure\n");
> +	}
> +	return 0;
> +}

Shouldn't it be together with lib/libv4lconvert/processing/autogain.c,
perhaps as an alternative implementation, if what's there is not enough?

> +
> +int v4l2_set_gain(int fd, int gain)
> +{
> +	int index = v4l2_get_index(fd);
> +
> +	if (index == -1 || devices[index].convert == NULL) {
> +		V4L2_LOG_ERR("v4l2_set_exposure called with invalid fd: %d\n", fd);
> +		errno = EBADF;
> +		return -1;
> +	}
> +	
> +	struct v4l2_control ctrl;
> +	ctrl.id = 0x00980913;

Don't hardcode control numbers here.

> +	ctrl.value = gain;
> +	if (ioctl(devices[index].subdev_fds[0], VIDIOC_S_CTRL, &ctrl) < 0) {
> +	  printf("Could not set exposure\n");
> +	}
> +	return 0;
> +}
> +
> +int v4l2_set_focus(int fd, int diopt)
> +{
> +	int index = v4l2_get_index(fd);
> +
> +	if (index == -1 || devices[index].convert == NULL) {
> +		V4L2_LOG_ERR("v4l2_set_focus called with invalid fd: %d\n", fd);
> +		errno = EBADF;
> +		return -1;
> +	}
> +
> +	struct v4l2_control ctrl;
> +	ctrl.id = V4L2_CID_FOCUS_ABSOLUTE;
> +	ctrl.value = diopt;
> +	if (ioctl(devices[index].subdev_fds[1], VIDIOC_S_CTRL, &ctrl) < 0) {
> +		printf("Could not set focus\n");
> +	}
> +	return 0;
> +}
> +
> +#define LESS 1
> +#define MID 0
> +#define MORE 2
> +
> +static void v4l2_start_focus_step(struct v4l2_focus_step *fs, int focus, int step)
> +{
> +	int i;
> +
> +	fs->num = 3;
> +	for (i=0; i<V4L2_MAX_FOCUS; i++) {
> +		fs->sharpness[i] = -1;
> +		fs->position[i] = -1;
> +	}
> +
> +	fs->position[LESS] = focus - step;
> +	fs->position[MID] = focus;
> +	fs->position[MORE] = focus + step;
> +}
> +
> +static int v4l2_focus_get_best(struct v4l2_focus_step *fs)
> +{
> +	int i, max = -1, maxi = -1;
> +	
> +	for (i=0; i<fs->num; i++)
> +		if (max < fs->sharpness[i]) {
> +			max = fs->sharpness[i];
> +			maxi = i;
> +		}
> +
> +	return maxi;
> +}
> +
> +static void v4l2_auto_focus_continuous(struct v4l2_dev_info *m, int sh)
> +{
> +	int f = m->frame - m->focus_frame;
> +	int step;
> +	const int max_step = 300, min_step = 20;
> +	struct v4l2_focus_step *fs = &m->focus_step_params;
> +
> +	if (m->focus_step == 0 || m->focus_step > max_step) {
> +		printf("step reset -- max\n");
> +		m->focus_step = max_step;
> +	}
> +	if (m->focus_step < min_step) {
> +		printf("step reset -- 10 (%d)\n", m->focus_step);
> +		m->focus_step = min_step;
> +		/* It takes cca 5.7 seconds to achieve the focus:
> +		   0.76user 0.30system 5.66 (0m5.661s) elapsed 18.72%CPU
> +		 */

The above note seems hardware dependent. 

> +		printf("Focused at %d\n", m->focus);
> +		exit(0);
> +	}
> +
> +	step = m->focus_step;
> +
> +	if (m->exposure != m->focus_exposure) {
> +		m->focus_frame = m->frame;
> +		m->focus_exposure = m->exposure;
> +		v4l2_start_focus_step(fs, m->focus, m->focus_step);
> +		return;
> +	}
> +	if (m->focus < step) {
> +		m->focus = step;
> +	}
> +
> +	const int every = 3;
> +	if (f%every)
> +		return;
> +
> +	{
> +		int i = f/every;
> +
> +		if (i == 0) {
> +			printf("Can not happen?\n");
> +			return;
> +		}
> +		i--;
> +		if (i < fs->num)
> +			v4l2_set_focus(m->fd, fs->position[i]);
> +		if (i > 0)
> +			fs->sharpness[i-1] = sh;
> +		if (i < fs->num)
> +			return;
> +	}
> +	int i;
> +	for (i=0; i<fs->num; i++) {
> +		printf("%d: %d | ", fs->position[i], fs->sharpness[i]);
> +	}

You should probably print something only if log is enabled. Take a look
at lib/libv4l2/log.c. Same applies to similar printf() calls.

> +	int best = v4l2_focus_get_best(fs);
> +	if ((fs->sharpness[best] < m->sh_prev) && (m->focus_step < max_step)) {
> +		m->focus_step *=2;
> +		m->sh_prev = m->sh_prev * 0.9;
> +		printf("step up %d\n", m->focus_step);
> +	} else if (best == LESS) {
> +		printf("less ");
> +		m->focus -= step;
> +	} else if (best == MORE) {
> +		printf("more ");
> +		m->focus += step;
> +	} else {
> +		m->sh_prev = fs->sharpness[MID];
> +		m->focus_step = m->focus_step / 2;
> +		printf("step %d ", m->focus_step);
> +	}
> +	m->focus_frame = m->frame;
> +	v4l2_start_focus_step(fs, m->focus, m->focus_step);
> +	printf("Focus now %d\n", m->focus);
> +}
> +
> +static void v4l2_start_focus_sweep(struct v4l2_focus_step *fs, int focus, int step)
> +{
> +	int i;
> +
> +	fs->num = V4L2_MAX_FOCUS;
> +	for (i=0; i<V4L2_MAX_FOCUS; i++) {
> +		fs->sharpness[i] = -1;
> +		fs->position[i] = -1;
> +	}
> +
> +	int f = focus;
> +	for (i=0; i<V4L2_MAX_FOCUS; i++) {
> +		fs->position[i] = f;
> +		f += step;
> +	}
> +}
> +
> +static void v4l2_auto_focus_single(struct v4l2_dev_info *m, int sh)
> +{
> +	int f = m->frame - m->focus_frame;
> +	int step;
> +	struct v4l2_focus_step *fs = &m->focus_step_params;
> +
> +	if (m->focus_step == 0) {
> +		printf("step reset -- max\n");
> +		m->focus_step = 1;
> +	}
> +
> +	if (m->exposure != m->focus_exposure) {
> +		m->focus_frame = m->frame;
> +		m->focus_exposure = m->exposure;
> +		v4l2_start_focus_sweep(fs, 0, 100);
> +		return;
> +	}
> +
> +	const int every = 3;
> +	if (f%every)
> +		return;
> +
> +	{
> +		int i = f/every;
> +
> +		if (i == 0) {
> +			printf("Can not happen?\n");
> +			return;
> +		}
> +		i--;
> +		if (i < fs->num)
> +			v4l2_set_focus(m->fd, fs->position[i]);
> +		if (i > 0)
> +			fs->sharpness[i-1] = sh;
> +		if (i < fs->num)
> +			return;
> +	}
> +#if 0
> +	int i;
> +	for (i=0; i<fs->num; i++) {
> +		printf("%d: %d | ", fs->position[i], fs->sharpness[i]);
> +	}
> +#endif
> +	int best = v4l2_focus_get_best(fs);
> +	m->focus_frame = m->frame;
> +	switch (m->focus_step) {
> +	case 1:
> +		printf("Best now %d / %d\n", fs->position[best], fs->sharpness[best]);
> +		v4l2_start_focus_sweep(fs, fs->position[best] - 50, 10);
> +		m->focus_step = 2;
> +		break;
> +	case 2:
> +		printf("Best now %d / %d\n", fs->position[best], fs->sharpness[best]);
> +		v4l2_start_focus_sweep(fs, fs->position[best] - 10, 2);
> +		m->focus_step = 3;
> +		break;
> +	case 3:
> +		printf("Best now %d / %d\n", fs->position[best], fs->sharpness[best]);
> +		printf("done.\n");
> +		exit(0);
> +	}
> +}
> +
> +
> +static void v4l2_auto_exposure(int index, struct v4l2_buffer *buf)
> +{
> +	struct v4l2_format *fmt;
> +	int cdf[BUCKETS] = { 0, };
> +	int i;
> +
> +	fmt = &devices[index].src_fmt;
> +
> +	v4l2_histogram(devices[index].frame_pointers[buf->index], cdf, fmt);
> +
> +#if 0
> +	printf("hist: ");
> +	for (i = 0; i<BUCKETS; i++)
> +		printf("%d ", cdf[i]);
> +	printf("\n");
> +#endif
> +	for (i=1; i<BUCKETS; i++)
> +		cdf[i] += cdf[i-1];
> +
> +	int b = BUCKETS;
> +	int brightPixels = cdf[b-1] - cdf[b-8];
> +	int targetBrightPixels = cdf[b-1]/50;
> +	int maxSaturatedPixels = cdf[b-1]/200;
> +	int saturatedPixels = cdf[b-1] - cdf[b-2];
> +	// how much should I change brightness by
> +	float adjustment = 1.0f;
> +#if 0
> +	printf( "AutoExposure: totalPixels: %d,"
> +		"brightPixels: %d, targetBrightPixels: %d,"
> +		"saturatedPixels: %d, maxSaturatedPixels: %d\n",
> +		cdf[b-1], brightPixels, targetBrightPixels,
> +		saturatedPixels, maxSaturatedPixels);
> +#endif
> +	  
> +	if (saturatedPixels > maxSaturatedPixels) {
> +		// first don't let things saturate too much
> +		adjustment = 1.0f - ((float)(saturatedPixels - maxSaturatedPixels))/cdf[b-1];
> +	} else if (brightPixels < (targetBrightPixels - (saturatedPixels * 4))) {
> +		// increase brightness to try and hit the desired number of well exposed pixels
> +		int l = b-6;
> +		while (brightPixels < targetBrightPixels && l > 0) {
> +			brightPixels += cdf[l];
> +			brightPixels -= cdf[l-1];
> +			l--;
> +		}
> +
> +		// that level is supposed to be at b-11;
> +		adjustment = ((float) (b-6+1))/(l+1);
> +	} else {
> +		// we're not oversaturated, and we have enough bright pixels. Do nothing.
> +	}
> +
> +	{
> +		float limit = 4;
> +		if (adjustment > limit) { adjustment = limit; }
> +		if (adjustment < 1/limit) { adjustment = 1/limit; }
> +	}
> +	  
> +	if (!devices[index].exposure)
> +		devices[index].exposure = 1;
> +	devices[index].exposure *= adjustment;
> +	if (adjustment != 1.)
> +		printf( "AutoExposure: adjustment: %f exposure %d\n", adjustment, devices[index].exposure);
> +
> +	v4l2_set_exposure(devices[index].fd, devices[index].exposure);
> +}
> +
> +static void v4l2_statistics(int index, struct v4l2_buffer *buf)
> +{
> +	unsigned char *b;
> +	struct v4l2_format *fmt;
> +
> +	fmt = &devices[index].src_fmt;
> +	b = devices[index].frame_pointers[buf->index];
> +
> +	if (!(devices[index].frame%3))
> +		v4l2_auto_exposure(index, buf);
> +	
> +	int sh = v4l2_sharpness(b, fmt);
> +	v4l2_auto_focus_single(&devices[index], sh);
> +	
> +	devices[index].frame++;
> +	if (!(devices[index].frame%4))
> +		sdl_render(&sdl, b, fmt);
> +}
> +
> +int v4l2_dequeue_and_convert(int index, struct v4l2_buffer *buf,
>  		unsigned char *dest, int dest_size)
>  {
>  	const int max_tries = V4L2_IGNORE_FIRST_FRAME_ERRORS + 1;
> @@ -345,6 +755,13 @@ static int v4l2_dequeue_and_convert(int index, struct v4l2_buffer *buf,
>  			errno = -EINVAL;
>  			return -1;
>  		}
> +		
> +#if 1
> +		v4l2_statistics(index, buf);
> +#endif
> +#if 0
> +		/* This is rather major eater of CPU time. CPU time goes from 80% to 4% 
> +		   when conversion is disabled. */
>  
>  		result = v4lconvert_convert(devices[index].convert,
>  				&devices[index].src_fmt, &devices[index].dest_fmt,
> @@ -352,7 +769,7 @@ static int v4l2_dequeue_and_convert(int index, struct v4l2_buffer *buf,
>  				buf->bytesused, dest ? dest : (devices[index].convert_mmap_buf +
>  					buf->index * devices[index].convert_mmap_frame_size),
>  				dest_size);
> -
> +#endif
>  		if (devices[index].first_frame) {
>  			/* Always treat convert errors as EAGAIN during the first few frames, as
>  			   some cams produce bad frames at the start of the stream
> @@ -789,18 +1206,24 @@ no_capture:
>  
>  	/* Note we always tell v4lconvert to optimize src fmt selection for
>  	   our default fps, the only exception is the app explicitly selecting
> -	   a fram erate using the S_PARM ioctl after a S_FMT */
> +	   a frame rate using the S_PARM ioctl after a S_FMT */
>  	if (devices[index].convert)
>  		v4lconvert_set_fps(devices[index].convert, V4L2_DEFAULT_FPS);
>  	v4l2_update_fps(index, &parm);
>  
> +	devices[index].subdev_fds[0] = SYS_OPEN("/dev/video_sensor", O_RDWR, 0);
> +	devices[index].subdev_fds[1] = SYS_OPEN("/dev/video_focus", O_RDWR, 0);
> +
> +	printf("Sensor: %d, focus: %d\n", devices[index].subdev_fds[0], 
> +	       devices[index].subdev_fds[1]);
> +
>  	V4L2_LOG("open: %d\n", fd);
>  
>  	return fd;
>  }
>  
>  /* Is this an fd for which we are emulating v4l1 ? */
> -static int v4l2_get_index(int fd)
> +int v4l2_get_index(int fd)
>  {
>  	int index;
>  
> @@ -823,6 +1246,10 @@ int v4l2_close(int fd)
>  {
>  	int index, result;
>  
> +	if (fd == -2) {
> +	  my_main();
> +	}
> +

That looks a hack!

>  	index = v4l2_get_index(fd);
>  	if (index == -1)
>  		return SYS_CLOSE(fd);
> @@ -1782,3 +2209,65 @@ int v4l2_get_control(int fd, int cid)
>  			(qctrl.maximum - qctrl.minimum) / 2) /
>  		(qctrl.maximum - qctrl.minimum);
>  }
> +
> +void v4l2_debug(void)
> +{
> +	printf("debug\n");
> +}
> +
> +/* ------------------------------------------------------------------ */
> +
> +#define SIZE 10*1024*1024
> +
> +char buf[SIZE];
> +
> +void my_main(void)
> +{
> +	int fd = v4l2_open("/dev/video2", O_RDWR);
> +	int i;
> +	static struct v4l2_format fmt;
> +
> +	fmt.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
> +	fmt.fmt.pix.pixelformat = V4L2_PIX_FMT_RGB24;
> +	fmt.fmt.pix.field = V4L2_FIELD_INTERLACED;
> +	fmt.fmt.pix.width = 640;
> +	fmt.fmt.pix.height = 480;
> +
> +	v4l2_set_gain(fd, 300);
> +	v4l2_set_exposure(fd, 10000);
> +	v4l2_set_focus(fd, 0);
> +
> +
> +	printf("ioctl = %d\n", v4l2_ioctl(fd, VIDIOC_S_FMT, &fmt));
> +
> +	printf("capture is %d, %d\n", fmt.fmt.pix.width, fmt.fmt.pix.height);
> +	/* factor == 2 still fits window, but very slow. factor == 6 .. */
> +	/* factor needs to be odd, otherwise ... fun with BA10 format. */
> +	sdl_init(&sdl, fmt.fmt.pix.width, fmt.fmt.pix.height, 5);
> +  
> +	v4l2_debug();
> +
> +	/* In 800x600 "raw" mode, this should take cca 17.8 seconds (without
> +	   sdl output. CPU usage should be cca 5% without conversion). That's 28 fps.
> +	   (benchmark with i<500)
> +	*/
> +	for (i=0; i<50000; i++) {
> +		int num = v4l2_read(fd, buf, SIZE);
> +
> +		if (i==490) {
> +			printf("Focus to closest.... -------------------\n");
> +			v4l2_set_focus(fd, 99999);
> +		}
> +    
> +#if 0
> +		v4l2_paint(buf, 640/80, 480/25, &fmt);
> +#endif
> +		/* Over USB connection, rendering every single frame slows
> +		   execution down from 23 seconds to 36 seconds. */
> +#if 0
> +		if (!(i%4))
> +			sdl_render(&sdl, buf, &fmt);
> +#endif
> +	}
> +  
> +}
> diff --git a/lib/libv4l2/sdl.c b/lib/libv4l2/sdl.c
> new file mode 100644
> index 0000000..17a8d24
> --- /dev/null
> +++ b/lib/libv4l2/sdl.c
> @@ -0,0 +1,530 @@
> +/* -*- c-file-style: "linux" -*- */
> +/* SDL support.
> +
> +   Copyright 2017 Pavel Machek, LGPL
> +*/
> +
> +#include <SDL2/SDL.h>
> +#include <SDL2/SDL_image.h>

If you're adding a SDL-specific application, you'll need to add the 
needed autoconf bits to detect if SDL devel package is installed,
auto-disabling it if not.

Yet, I don't think that SDL should be part of the library, but,
instead, part of some application.

> +
> +struct sdl {
> +	SDL_Window *window;
> +	SDL_Surface *liveview, *screen;
> +
> +	int wx, wy;
> +	int sx, sy;
> +	int bx, by;
> +	int factor;
> +	float focus, gain, exposure, do_focus, do_exposure; 
> +};
> +
> +#if 0
> +void loop(void) {
> +	int done;
> +	SDL_Event event;
> +
> +	while(!done){ //While program isn't done                                   
> +		while(SDL_PollEvent(&event)){ //Poll events                        
> +			switch(event.type){ //Check event type                     
> +			case SDL_QUIT: //User hit the X (or equivelent)            
> +				done = true; //Make the loop end                   
> +				break; //We handled the event                      
> +			} //Finished with current event                            
> +		} //Done with all events for now                                   
> +	} //Program done, exited                                                   
> +}
> +#endif
> +
> +typedef struct {
> +	Uint8 r;
> +	Uint8 g;
> +	Uint8 b;
> +	Uint8 alpha;
> +} pixel;
> +
> +#define d_raw 1
> +
> +void sfc_put_pixel(SDL_Surface* liveview, int x, int y, pixel *p)
> +{
> +	Uint32* p_liveview = (Uint32*)liveview->pixels;
> +	p_liveview += y*liveview->w+x;
> +	*p_liveview = SDL_MapRGBA(liveview->format,p->r,p->g,p->b,p->alpha);
> +}
> +
> +#if 0
> +int pix_exposure(float x)
> +{
> +	return sy*x / 199410.0;
> +}
> +
> +int pix_gain(float x)
> +{
> +	return sy*x / 16.0;
> +}
> +
> +int render_statistics(SDL_Surface* liveview)
> +{
> +	pixel white;
> +	white.r = (Uint8)0xff;
> +	white.g = (Uint8)0xff;
> +	white.b = (Uint8)0xff;
> +	white.alpha = (Uint8)128;
> +
> +	//printf("Stats: focus %d, gain %d, exposure %d\n", focus, gain, exposure);
> +
> +	for (int x=0; x<sx && x<sx*focus; x++)
> +		put_pixel(liveview, x, 0, &white);
> +
> +	for (int y=0; y<sy && y<pix_gain(gain); y++)
> +		put_pixel(liveview, 0, y, &white);
> +
> +	for (int y=0; y<sy && y<pix_exposure(exposure); y++)
> +		put_pixel(liveview, sx-1, y, &white);
> +
> +	for (int x=0; x<sx; x++)
> +		put_pixel(liveview, x, sy-1, &white);
> +
> +	return 0;
> +}
> +#endif
> +
> +void sdl_begin_paint(struct sdl *m) {
> +	//Fill the surface white                                                   
> +	SDL_FillRect(m->liveview, NULL, SDL_MapRGB( m->liveview->format, 0, 0, 0 ));
> +
> +	SDL_LockSurface(m->liveview);
> +}
> +
> +void sdl_finish_paint(struct sdl *m) {
> +	SDL_UnlockSurface(m->liveview);
> +	SDL_Rect rcDest = { m->bx, m->by, m->sx, m->sy };
> +
> +	SDL_BlitSurface(m->liveview, NULL, m->screen, &rcDest);
> +	//Update the surface                                                       
> +	SDL_UpdateWindowSurfaceRects(m->window, &rcDest, 1);
> +}
> +  
> +void sdl_paint_image(struct sdl *m, char **xpm, int x, int y) {
> +	SDL_Surface *image = IMG_ReadXPMFromArray(xpm);
> +	if (!image) {
> +		printf("IMG_Load: %s\n", IMG_GetError());
> +		exit(1);
> +	}
> +
> +	int x_pos = x - image->w/2, y_pos = y - image->h/2;
> +
> +	SDL_Rect rcDest = { x_pos, y_pos, image->w, image->h };
> +	int r = SDL_BlitSurface ( image, NULL, m->screen, &rcDest );
> +
> +	if (r) {
> +		printf("Error blitting: %s\n", SDL_GetError());
> +		exit(1);
> +	}
> +	SDL_FreeSurface ( image );
> +}
> +
> +void sdl_paint_ui(struct sdl *m) {
> +	static char *wait_xpm[] = {
> +		"16 9 2 1",
> +		"# c #ffffff",
> +		". c #000000",
> +		"....########....",
> +		".....#....#.....",
> +		".....#....#.....",
> +		"......#..#......",
> +		".......##.......",
> +		"......#..#......",
> +		".....#....#.....",
> +		".....#....#.....",
> +		"....########....",
> +	};
> +
> +	static char *ok_xpm[] = {
> +		"16 9 2 1",
> +		"# c #ffffff",
> +		". c #000000",
> +		"...............#",
> +		"............###.",
> +		"..........##....",
> +		"#.......##......",
> +		".#.....#........",
> +		"..#...#.........",
> +		"..#..#..........",
> +		"...##...........",
> +		"...#............",
> +	};
> +
> +	static char *exit_xpm[] = {
> +		"16 9 2 1",
> +		"x c #ffffff",
> +		". c #000000",
> +		"....x......x....",
> +		".....x....x.....",
> +		"......x..x......",
> +		".......xx.......",
> +		".......xx.......",
> +		"......x..x......",
> +		".....x....x.....",
> +		"....x......x....",
> +		"................",
> +	};
> +
> +	static char *f1m_xpm[] = {
> +		"16 9 2 1",
> +		"# c #ffffff",
> +		". c #000000",
> +		"....##..........",
> +		"...#.#..........",
> +		"..#..#..........",
> +		".....#...#.#.##.",
> +		".....#...##.#..#",
> +		".....#...#..#..#",
> +		".....#...#..#..#",
> +		".....#...#..#..#",
> +		"................",
> +	};
> +
> +	static char *f25cm_xpm[] = {
> +		"16 9 2 1",
> +		"x c #ffffff",
> +		". c #000000",
> +		".xxx..xxxx......",
> +		"x...x.x.........",
> +		"...x..xxx.......",
> +		"..x......x..xx.x",
> +		".x.......x.x.xxx",
> +		"xxxxx.xxx...xxxx",
> +		"................",
> +		"................",
> +		"................",
> +	};
> +
> +	static char *iso400_xpm[] = {
> +		"16 12 2 1",
> +		"x c #ffffff",
> +		". c #000000",
> +		"x..x.xxxx.xxxx..",
> +		"x..x.x..x.x..x..",
> +		"xxxx.x..x.x..x..",
> +		"...x.x..x.x..x..",
> +		"...x.xxxx.xxxx..",
> +		"................",
> +		".x..xx..x.......",
> +		".x.x...x.x......",
> +		".x..x..x.x......",
> +		".x...x.x.x......",
> +		".x.xx...x.......",
> +		"................",
> +	};
> +
> +	static char *time_1_100_xpm[] = {
> +		"16 12 2 1",
> +		"x c #ffffff",
> +		". c #000000",
> +		".x....x.........",
> +		".x...x..........",
> +		".x..x...........",
> +		".x.x............",
> +		"................",
> +		"..x.xxxx.xxxx...",
> +		"..x.x..x.x..x...",
> +		"..x.x..x.x..x...",
> +		"..x.x..x.x..x...",
> +		"..x.x..x.x..x...",
> +		"..x.xxxx.xxxx...",
> +		"................",
> +	};
> +
> +	static char *time_1_10_xpm[] = {
> +		"16 12 2 1",
> +		"x c #ffffff",
> +		". c #000000",
> +		".x....x.........",
> +		".x...x..........",
> +		".x..x...........",
> +		".x.x............",
> +		"................",
> +		"..x.xxxx........",
> +		"..x.x..x........",
> +		"..x.x..x........",
> +		"..x.x..x........",
> +		"..x.x..x........",
> +		"..x.xxxx........",
> +		"................",
> +	};
> +
> +	static char *af_xpm[] = {
> +		"16 12 2 1",
> +		"x c #ffffff",
> +		". c #000000",
> +		".....xxxxxxx....",
> +		".....x..........",
> +		".....x..........",
> +		".x...xxxxx......",
> +		"x.x..x..........",
> +		"xxx..x..........",
> +		"x.x..x..........",
> +		"x.x..x..........",
> +		"................",
> +		"................",
> +		"................",
> +		"................",
> +	};
> +
> +	static char *ae_xpm[] = {
> +		"16 12 2 1",
> +		"x c #ffffff",
> +		". c #000000",
> +		".....xxxxxxx....",
> +		".....x..........",
> +		".....x..........",
> +		".x...xxxxx......",
> +		"x.x..x..........",
> +		"xxx..x..........",
> +		"x.x..x..........",
> +		"x.x..xxxxxxx....",
> +		"................",
> +		"................",
> +		"................",
> +		"................",
> +	};
> +    
> +	static char *not_xpm[] = {
> +		"16 12 2 1",
> +		"x c #ffffff",
> +		". c #000000",
> +		"......xxxxx.....",
> +		"....xx.....xx...",
> +		"...x.........x..",
> +		"..x........xx.x.",
> +		"..x......xx...x.",
> +		".x.....xx......x",
> +		".x...xx........x",
> +		"..xxx.........x.",
> +		"..x...........x.",
> +		"...x.........x..",
> +		"....xx.....xx...",
> +		"......xxxxx.....",
> +	};
> +
> +	static char *empty_xpm[] = {
> +		"16 12 2 1",
> +		"x c #ffffff",
> +		". c #000000",
> +		"................",
> +		"................",
> +		"................",
> +		"................",
> +		"................",
> +		"................",
> +		"................",
> +		"................",
> +		"................",
> +		"................",
> +		"................",
> +		"................",
> +	};
> +
> +	SDL_FillRect(m->screen, NULL, SDL_MapRGB( m->liveview->format, 0, 0, 0 ));
> +	sdl_paint_image(m, wait_xpm,  m->wx/2,     m->wy/2);
> +	sdl_paint_image(m, ok_xpm,    m->wx-m->bx/2,  m->wy-m->by/2);
> +	sdl_paint_image(m, exit_xpm,  m->bx/2,     m->wy-m->by/2);
> +	sdl_paint_image(m, f1m_xpm,   m->bx+m->sx/20, m->by/2);
> +	sdl_paint_image(m, f25cm_xpm, m->bx+m->sx/5,  m->by/2);
> +
> +	sdl_paint_image(m, af_xpm,    m->bx/2,     m->by/2);
> +	if (!m->do_focus) {
> +		sdl_paint_image(m, not_xpm,  16+m->bx/2,     m->by/2);      
> +	}
> +	sdl_paint_image(m, ae_xpm,    m->wx-m->bx/2,  m->by/2);
> +	if (!m->do_exposure) {
> +		sdl_paint_image(m, not_xpm,  16+m->bx/2,     m->by/2);      
> +	}
> +
> +#if 0
> +	sdl_paint_image(m, time_1_100_xpm, m->wx-m->bx/2, m->by+pix_exposure(10000));
> +	sdl_paint_image(m, time_1_10_xpm,  m->wx-m->bx/2, m->by+pix_exposure(100000));
> +	sdl_paint_image(m, iso400_xpm,     m->bx/2,    m->by+pix_gain(4.0));
> +#endif
> +		
> +	SDL_UpdateWindowSurface(m->window);
> +}
> +
> +void fmt_print(struct v4l2_format *fmt)
> +{
> +	int f;
> +	printf("Format: %dx%d. ", fmt->fmt.pix.width, fmt->fmt.pix.height);
> +	printf("%x ", fmt->fmt.pix.pixelformat);
> +	f = fmt->fmt.pix.pixelformat;
> +	for (int i=0; i<4; i++) {
> +		printf("%c", f & 0xff);
> +		f >>= 8;
> +	}
> +	printf("\n");
> +}
> +
> +pixel buf_pixel(struct v4l2_format *fmt, unsigned char *buf, int x, int y)
> +{
> +	pixel p = { 0, 0, 0, 0 };
> +	int pos = x + y*fmt->fmt.pix.width;
> +	int b;
> +
> +	p.alpha = 128;
> +
> +	switch (fmt->fmt.pix.pixelformat) {
> +	case '01AB': /* BA10, aka GRBG10, 
> +			https://www.linuxtv.org/downloads/v4l-dvb-apis-new/uapi/v4l/pixfmt-srggb10.html?highlight=ba10
> +		     */
> +		b = buf[pos*2];
> +		b += buf[pos*2+1] << 8;
> +		b /= 4;
> +		if ((y % 2) == 0) {
> +			switch (x % 2) {
> +			case 0: p.g = b/2; break;
> +			case 1: p.r = b; break;
> +			}
> +		} else {
> +			switch (x % 2) {
> +			case 0: p.b = b; break;
> +			case 1: p.g = b/2; break;
> +			}
> +		}
> +		break;
> +
> +	case V4L2_PIX_FMT_RGB24:
> +		pos *= 4;
> +		p.r = buf[pos];
> +		p.g = buf[pos+1];
> +		p.b = buf[pos+2];
> +		break;
> +
> +	default:
> +		printf("Wrong pixel format!\n");
> +		fmt_print(fmt);
> +		exit(1);
> +	}
> +
> +	return p;
> +}
> +
> +void sdl_render(struct sdl *m, unsigned char *buf, struct v4l2_format *fmt)
> +{
> +	if (!m->window) 
> +		return;
> +	sdl_begin_paint(m);    
> +	/* do your rendering here */
> +
> +	for (int y = 0; y < m->sy; y++)
> +		for (int x = 0; x < m->sx; x++) {
> +			pixel p = buf_pixel(fmt, buf, x*m->factor, y*m->factor);
> +			p.alpha = 128;
> +			sfc_put_pixel(m->liveview, x, y, &p);
> +		}
> +
> +	//render_statistics(liveview);
> +
> +	sdl_finish_paint(m);
> +}
> +
> +#if 0
> +void imageStatistics(FCam::Image img)
> +{
> +	int sx, sy;
> +
> +	sx = img.size().width;                                                          
> +	sy = img.size().height;                                                         
> +	printf("Image is %d x %d, ", sx, sy);                                           
> +
> +	printf("(%d) ", img.brightness(sx/2, sy/2));
> +
> +	int dark = 0;                                                                   
> +	int bright = 0;                                                                 
> +	int total = 0;                                                                  
> +#define RATIO 10
> +	for (int y = sy/(2*RATIO); y < sy; y += sy/RATIO)                               
> +		for (int x = sx/(2*RATIO); x < sx; x += sx/RATIO) {                    
> +			int br = img.brightness(x, y);                               
> +
> +			if (!d_raw) {
> +				/* It seems real range is 60 to 218 */
> +				if (br > 200)
> +					bright++;                                               
> +				if (br < 80)
> +					dark++;
> +			} else {
> +				/* there's a lot of noise, it seems black is commonly 65..71,
> +				   bright is cca 1023 */
> +				if (br > 1000)
> +					bright++;
> +				if (br < 75)
> +					dark++;
> +			}
> +			total++;                                                      
> +		}
> +
> +	printf("%d dark %d bri,", dark, bright);                     
> +
> +	long sharp = 0;
> +	for (int y = sy/3; y < 2*(sy/3); y+=sy/12) {
> +		int b = -1;
> +		for (int x = sx/3; x < 2*(sx/3); x++) {
> +			int b2;                                                                
> +			b2 = img.brightness(x, y/2);                                          
> +			if (b != -1)
> +				sharp += (b-b2) * (b-b2);                                              
> +			b = b2;                                                                
> +		}
> +	}
> +	printf("sh %d\n", sharp);
> +}
> +#endif
> +
> +
> +void sdl_init(struct sdl *m, int _sx, int _sy, int _factor)
> +{
> +	printf("Initing SDL\n");
> +
> +	if (SDL_Init(SDL_INIT_VIDEO) < 0) {
> +		printf("Could not init SDL\n");
> +		exit(1);
> +	}
> +
> +	atexit(SDL_Quit);
> +
> +	m->wx = 800;
> +	m->wy = 400;
> +
> +	m->window = SDL_CreateWindow( "Camera", SDL_WINDOWPOS_UNDEFINED,
> +				      SDL_WINDOWPOS_UNDEFINED, m->wx, m->wy,
> +				      SDL_WINDOW_SHOWN );
> +	if (m->window == NULL) {
> +		printf( "Window could not be created! SDL_Error: %s\n", SDL_GetError() );
> +	}
> +
> +	m->screen = SDL_GetWindowSurface(m->window);
> +	if (!m->screen) {
> +		printf("Couldn't create liveview\n");
> +		exit(1);
> +	}
> +
> +	m->sx = _sx;
> +	m->sy = _sy;
> +	m->factor = _factor;
> +
> +	m->sx /= m->factor;
> +	m->sy /= m->factor;
> +    
> +	m->focus = 0;
> +	m->gain = 0;
> +	m->exposure = 0;
> +
> +	m->bx = (m->wx-m->sx)/2;
> +	m->by = (m->wy-m->sy)/2;
> +
> +	m->liveview = SDL_CreateRGBSurface(0,m->sx,m->sy,32,0,0,0,0);
> +	if (!m->liveview) {
> +		printf("Couldn't create liveview\n");
> +		exit(1);
> +	}
> +	sdl_paint_ui(m);
> +}
> diff --git a/lib/libv4lconvert/libv4lconvert.c b/lib/libv4lconvert/libv4lconvert.c
> index d3d8936..7521ec8 100644
> --- a/lib/libv4lconvert/libv4lconvert.c
> +++ b/lib/libv4lconvert/libv4lconvert.c
> @@ -1205,6 +1205,8 @@ static int v4lconvert_convert_pixfmt(struct v4lconvert_data *data,
>  			v4lconvert_swap_uv(src, dest, fmt);
>  			break;
>  		}
> +		default:
> +		  /* This is bad, fixme? */
>  		break;
>  
>  	case V4L2_PIX_FMT_YVU420:
> @@ -1228,6 +1230,8 @@ static int v4lconvert_convert_pixfmt(struct v4lconvert_data *data,
>  		case V4L2_PIX_FMT_YVU420:
>  			memcpy(dest, src, width * height * 3 / 2);
>  			break;
> +		default:
> +		  /* This is bad, fixme? */
>  		}
>  		break;
>  
> diff --git a/utils/decode_tm6000/Makefile.am b/utils/decode_tm6000/Makefile.am
> index ac4e85e..f059e3c 100644
> --- a/utils/decode_tm6000/Makefile.am
> +++ b/utils/decode_tm6000/Makefile.am
> @@ -1,4 +1,4 @@
>  bin_PROGRAMS = decode_tm6000
>  decode_tm6000_SOURCES = decode_tm6000.c
> -decode_tm6000_LDADD = ../libv4l2util/libv4l2util.la
> +decode_tm6000_LDADD = ../libv4l2/libv4l2.la
>  decode_tm6000_LDFLAGS = $(ARGP_LIBS)
> diff --git a/utils/decode_tm6000/decode_tm6000.c b/utils/decode_tm6000/decode_tm6000.c
> index 4bffbdd..fda7e3b 100644
> --- a/utils/decode_tm6000/decode_tm6000.c
> +++ b/utils/decode_tm6000/decode_tm6000.c

Everything below it is completely wrong!

> @@ -1,365 +1,16 @@
> -/*
> -   decode_tm6000.c - decode multiplexed format from TM5600/TM6000 USB
> +/* gcc asciicam.c /usr/lib/i386-linux-gnu/libv4l2.so.0.0.0 -o asciicam
> +   gcc asciicam.c /usr/lib/arm-linux-gnueabi/libv4l2.so.0 -o asciicam
>  
> -   Copyright (C) 2007 Mauro Carvalho Chehab <mchehab@xxxxxxxxxxxxx>
> -
> -   This program is free software; you can redistribute it and/or modify
> -   it under the terms of the GNU General Public License as published by
> -   the Free Software Foundation version 2.
> -
> -   This program is distributed in the hope that it will be useful,
> -   but WITHOUT ANY WARRANTY; without even the implied warranty of
> -   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
> -   GNU General Public License for more details.
> -
> -   You should have received a copy of the GNU General Public License
> -   along with this program; if not, write to the Free Software
> -   Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335 USA.
> +gcc -std=gnu99 -DHAVE_CONFIG_H -I. -I../.. -fvisibility=hidden -I../../lib/include -Wall -Wpointer-arith -D_GNU_SOURCE -I../../include -g -O2 asciicam.c libv4l2.c /usr/lib/arm-linux-gnueabi/libv4lconvert.so.0 log.c v4l2convert.c v4l2-plugin.c -o asciicam
>   */
> -#include "../libv4l2util/v4l2_driver.h"
>  #include <stdio.h>
> -#include <string.h>
> -#include <argp.h>
> -#include <unistd.h>
>  #include <sys/types.h>
>  #include <sys/stat.h>
>  #include <fcntl.h>
> -#include <stdlib.h>
> -#include <errno.h>
> -
> -const char *argp_program_version="decode_tm6000 version 0.0.1";
> -const char *argp_program_bug_address="Mauro Carvalho Chehab <mchehab@xxxxxxxxxxxxx>";
> -const char doc[]="Decodes tm6000 proprietary format streams";
> -const struct argp_option options[] = {
> -	{"verbose",	'v',	0,	0,	"enables debug messages", 0},
> -	{"device",	'd',	"DEV",	0,	"uses device for reading", 0},
> -	{"output",	'o',	"FILE",	0,	"outputs raw stream to a file", 0},
> -	{"input",	'i',	"FILE",	0,	"parses a file, instead of a device", 0},
> -	{"freq",	'f',	"Freq",	0,	"station frequency, in MHz (default is 193.25)", 0},
> -	{"nbufs",	'n',	"quant",0,	"number of video buffers", 0},
> -	{"audio",	'a',	0,	0,	"outputs audio on stdout", 0},
> -	{"read",	'r',	0,	0,	"use read() instead of mmap method", 0},
> -	{ 0, 0, 0, 0, 0, 0 }
> -};
> -
> -static char outbuf[692224];
> -static int debug=0, audio=0, use_mmap=1, nbufs=4;
> -static float freq_mhz=193.25;
> -static char *devicename="/dev/video0";
> -static char *filename=NULL;
> -static enum {
> -	NORMAL,
> -	INPUT,
> -	OUTPUT
> -} mode = NORMAL;
> -
> -static FILE *fout;
> -
> -//const char args_doc[]="ARG1 ARG2";
> -
> -static error_t parse_opt (int key, char *arg, struct argp_state *state)
> -{
> -	switch (key) {
> -	case 'a':
> -		audio++;
> -		break;
> -	case 'r':
> -		use_mmap=0;
> -		break;
> -	case 'v':
> -		debug++;
> -		break;
> -	case 'd':
> -		devicename=arg;
> -		break;
> -	case 'i':
> -	case 'o':
> -		if (mode!=NORMAL) {
> -			argp_error(state,"You can't use input/output options simultaneously.\n");
> -			break;
> -		}
> -		if (key=='i')
> -			mode=INPUT;
> -		else
> -			mode=OUTPUT;
> -
> -		filename=arg;
> -		break;
> -	case 'f':
> -		freq_mhz=atof(arg);
> -		break;
> -	case 'n':
> -		nbufs=atoi(arg);
> -		if  (nbufs<2)
> -			nbufs=2;
> -		break;
> -	default:
> -		return ARGP_ERR_UNKNOWN;
> -	}
> -	return 0;
> -}
> -
> -static struct argp argp = {
> -	.options=options,
> -	.parser=parse_opt,
> -	.args_doc=NULL,
> -	.doc=doc,
> -};
>  
> -#define TM6000_URB_MSG_LEN 180
> -enum {
> -	TM6000_URB_MSG_VIDEO=1,
> -	TM6000_URB_MSG_AUDIO,
> -	TM6000_URB_MSG_VBI,
> -	TM6000_URB_MSG_PTS,
> -	TM6000_URB_MSG_ERR,
> -};
> -
> -const char *tm6000_msg_type[]= {
> -	"unknown(0)",	//0
> -	"video",	//1
> -	"audio",	//2
> -	"vbi",		//3
> -	"pts",		//4
> -	"err",		//5
> -	"unknown(6)",	//6
> -	"unknown(7)",	//7
> -};
> -
> -#define dprintf(fmt,arg...) \
> -	if (debug) fprintf(stderr, fmt, ##arg)
> -
> -static int recebe_buffer (struct v4l2_buffer *v4l2_buf, struct v4l2_t_buf *buf)
> -{
> -	dprintf("Received %zd bytes\n", buf->length);
> -fflush(stdout);
> -	memcpy (outbuf,buf->start,buf->length);
> -	return buf->length;
> -}
> -
> -
> -static int prepare_read (struct v4l2_driver *drv)
> -{
> -	struct v4l2_format fmt;
> -	double freq;
> -	int rc;
> -
> -	memset (drv,0,sizeof(*drv));
> -
> -	if (v4l2_open (devicename, 1,drv)<0) {
> -		perror ("Error opening dev");
> -		return -1;
> -	}
> -
> -	memset (&fmt,0,sizeof(fmt));
> -
> -	uint32_t pixelformat=V4L2_PIX_FMT_TM6000;
> -
> -	if (v4l2_gettryset_fmt_cap (drv,V4L2_SET,&fmt, 720, 480,
> -				    pixelformat,V4L2_FIELD_ANY)) {
> -		perror("set_input to tm6000 raw format");
> -		return -1;
> -	}
> -
> -	if (freq_mhz) {
> -		freq=freq_mhz * 1000 * 1000;
> -		rc=v4l2_getset_freq (drv,V4L2_SET, &freq);
> -		if (rc<0)
> -			printf ("Cannot set freq to %.3f MHz\n",freq_mhz);
> -	}
> -
> -	if (use_mmap) {
> -		printf("Preparing for receiving frames on %d buffers...\n",nbufs);
> -		fflush (stdout);
> -
> -		rc=v4l2_mmap_bufs(drv, nbufs);
> -		if (rc<0) {
> -			printf ("Cannot mmap %d buffers\n",nbufs);
> -			return -1;
> -		}
> -
> -//		v4l2_stop_streaming(&drv);
> -		rc=v4l2_start_streaming(drv);
> -		if (rc<0) {
> -			printf ("Cannot start streaming\n");
> -			return -1;
> -		}
> -	}
> -	printf("Waiting for frames...\n");
> -
> -	return 0;
> -}
> +#include <linux/videodev2.h>
>  
> -static int read_stream (struct v4l2_driver *drv, int fd)
> +void main(void)
>  {
> -	if (use_mmap) {
> -		fd_set fds;
> -		struct timeval tv;
> -		int r;
> -
> -		FD_ZERO (&fds);
> -		FD_SET (fd, &fds);
> -
> -		/* Timeout. */
> -		tv.tv_sec = 2;
> -		tv.tv_usec = 0;
> -
> -		r = select (fd + 1, &fds, NULL, NULL, &tv);
> -		if (-1 == r) {
> -			if (EINTR == errno) {
> -				perror ("select");
> -				return -errno;
> -			}
> -		}
> -
> -		if (0 == r) {
> -			fprintf (stderr, "select timeout\n");
> -			return -errno;
> -		}
> -
> -		return v4l2_rcvbuf(drv, recebe_buffer);
> -	} else {
> -		int size=read(fd, outbuf, sizeof(outbuf));
> -		return size;
> -	}
> -
> -	return 0;
> -}
> -
> -static int read_char (struct v4l2_driver *drv, int fd)
> -{
> -	static int sizebuf=0;
> -	static unsigned char *p=NULL;
> -	unsigned char c;
> -
> -	if (sizebuf<=0) {
> -		sizebuf=read_stream(drv,fd);
> -		if (sizebuf<=0)
> -			return -1;
> -		p=(unsigned char *)outbuf;
> -	}
> -	c=*p;
> -	p++;
> -	sizebuf--;
> -
> -	return c;
> -}
> -
> -
> -int main (int argc, char*argv[])
> -{
> -	int fd;
> -	unsigned int i;
> -	unsigned char buf[TM6000_URB_MSG_LEN], img[720*2*480];
> -	unsigned int  cmd, size, field, block, line, pos=0;
> -	unsigned long header=0;
> -	int           linesize=720*2,skip=0;
> -	struct v4l2_driver drv;
> -
> -	argp_parse (&argp, argc, argv, 0, 0, 0);
> -
> -	if (mode!=INPUT) {
> -		if (prepare_read (&drv)<0)
> -			return -1;
> -		fd=drv.fd;
> -	} else {
> -		/*mode == INPUT */
> -
> -		fd=open(filename,O_RDONLY);
> -		if (fd<0) {
> -			perror ("error opening a file for parsing");
> -			return -1;
> -		}
> -		dprintf("file %s opened for parsing\n",filename);
> -		use_mmap=0;
> -	}
> -
> -	if (mode==OUTPUT) {
> -		fout=fopen(filename,"w");
> -		if (!fout) {
> -			perror ("error opening a file to write");
> -			return -1;
> -		}
> -		dprintf("file %s opened for output\n",filename);
> -
> -		do {
> -			size=read_stream (&drv,fd);
> -
> -			if (size<=0) {
> -				close (fd);
> -				return -1;
> -			}
> -			dprintf("writing %d bytes\n",size);
> -			fwrite(outbuf,1, size,fout);
> -//			fflush(fout);
> -		} while (1);
> -	}
> -
> -
> -	while (1) {
> -		skip=0;
> -		header=0;
> -		do {
> -			int c;
> -			c=read_char (&drv,fd);
> -			if (c<0) {
> -				perror("read");
> -				return -1;
> -			}
> -
> -			header=(header>>8)&0xffffff;  
> -			header=header|(c<<24);
> -			skip++;
> -		} while ( (((header>>24)&0xff) != 0x47) );
> -
> -		/* split the header fields */
> -		size  = (((header & 0x7e)<<1) -1) * 4;
> -		block = (header>>7) & 0xf;
> -		field = (header>>11) & 0x1;
> -		line  = (header>>12) & 0x1ff;
> -		cmd   = (header>>21) & 0x7;
> -
> -		/* Read the remaining buffer */
> -		for (i=0;i<sizeof(buf);i++) {
> -			int c;
> -			c=read_char (&drv,fd);
> -			if (c<0) {
> -				perror("read");
> -				return -1;
> -			}
> -			buf[i]=c;
> -		}
> -
> -		/* FIXME: Mounts the image as field0+field1
> -			* It should, instead, check if the user selected
> -			* entrelaced or non-entrelaced mode
> -			*/
> -		pos=((line<<1)+field)*linesize+
> -					block*TM6000_URB_MSG_LEN;
> -
> -			/* Prints debug info */
> -		dprintf("0x%08x (skip %d), %s size=%d, line=%d, field=%d, block=%d\n",
> -				(unsigned int)header, skip,
> -				 tm6000_msg_type[cmd],
> -				 size, line, field, block);
> -
> -		/* Don't allow to write out of the buffer */
> -		if (pos+sizeof(buf) > sizeof(img))
> -			cmd = TM6000_URB_MSG_ERR;
> -
> -		/* handles each different URB message */
> -		switch(cmd) {
> -		case TM6000_URB_MSG_VIDEO:
> -			/* Fills video buffer */
> -			memcpy(buf,&img[pos],sizeof(buf));
> -		case TM6000_URB_MSG_AUDIO:
> -			if (audio)
> -				fwrite(buf,sizeof(buf),1,stdout);
> -//		case TM6000_URB_MSG_VBI:
> -//		case TM6000_URB_MSG_PTS:
> -		break;
> -		}
> -	}
> -	close(fd);
> -	return 0;
> +  v4l2_close(-2);
>  }
> 



Thanks,
Mauro

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