RE: Suspend/Resume support with Omap2fb

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Thanks,
Vaibhav Hiremath

> -----Original Message-----
> From: Tomi Valkeinen [mailto:tomi.valkeinen@xxxxxxxxx]
> Sent: Friday, March 13, 2009 2:01 PM
> To: Hiremath, Vaibhav
> Cc: linux-omap@xxxxxxxxxxxxxxx
> Subject: RE: Suspend/Resume support with Omap2fb
> 
> Hi,
> 
> On Thu, 2009-03-12 at 19:26 +0100, ext Hiremath, Vaibhav wrote:
> > Hi,
> >
> > Finally I could able to find the root-cause, actually some of the
> previous observations miss-led me to dig into power management,
> suspend/resume path and clock structure. But after bit debugging and
> with the help of Sanjeev, we got the rid of it.
> >
> > The issue is with DSS2 library, inside function
> "dpi_display_suspend". It calls dispc_enable_lcd_out(0), but doesn't
> wait till the frame-done interrupt. And due to this I was getting
> some abrupt behavior in suspend/resume path.
> > Actually in the beginning I overlooked legacy frame-buffer driver,
> which handles this scenario perfectly.
> 
> dispc_enable_lcd_out(0) waits for FRAMEDONE. Please use the latest
> DSS2
> version from my git repository =).
> 
[Hiremath, Vaibhav] Ohhh great, but I think yesterday only I pulled changes from your repository, and it was not there. 

Ok, but it's great that you merged the change.

>  Tomi
> 
> >
> > For Display sub-system we have 2 interface clocks coming, L3_ICLK
> and L4_ICLK. Out of these, L4_ICLK goes to Display register access
> and L3_ICLK goes to DMA register. In our suspend call we are
> disabling clocks for L3_ICLK (we don't control L4_ICLK), and due to
> this L4_ICLK stays attached with GFX. You will only be able to find
> out this by looking to CM_CLKSTST_DSS.CLKACTIVITY_DSS, which is set
> 1 and indicates some interface clock is still active in DSS domain.
> >
> > Below is the patch which will explain the change
> >
> >
> > +#include <linux/completion.h>
> > +#include <linux/jiffies.h>
> >
> > +static void dpi_display_isr(void *arg, unsigned int irqstatus)
> > +{
> > +       struct omap_display *display = (struct omap_display *)arg;
> > +
> > +       complete(&display->frame_done);
> > +}
> >
> > static int dpi_display_suspend(struct omap_display *display)
> >  {
> > +       void *handle = NULL;
> > +
> >         if (display->state != OMAP_DSS_DISPLAY_ACTIVE)
> >                 return -EINVAL;
> >
> >         if (display->panel->suspend)
> >                 display->panel->suspend(display);
> >
> > +       /*
> > +        * Wait for frame done interrupt
> > +        */
> > +       handle = omap_dispc_register_isr(dpi_display_isr, display,
> > +                       DISPC_IRQ_FRAMEDONE);
> > +       if (!handle)
> > +               return -EINVAL;
> > +
> > +       init_completion(&display->frame_done);
> > +
> >         dispc_enable_lcd_out(0);
> > +       if (!wait_for_completion_timeout(&display->frame_done,
> > +                               msecs_to_jiffies(500))) {
> > +               printk("timeout waiting for FRAME DONE\n");
> > +       }
> >
> > Still I need to test this thoroughly, I may hit some another issue
> (Already I am seeing some crashes also when off state is enabled). I
> will create consolidated patch for this and will submit to list.
> >
> > Thanks,
> > Vaibhav Hiremath
> 

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