Re: [PATCH 4/5] hugetlb: add per node hstate attributes

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On Wed, 26 Aug 2009, Lee Schermerhorn wrote:

> > I think it would probably be better to use the generic NODEMASK_ALLOC() 
> > interface by requiring it to pass the entire type (including "struct") as 
> > part of the first parameter.  Then it automatically takes care of 
> > dynamically allocating large nodemasks vs. allocating them on the stack.
> > 
> > Would it work by redefining NODEMASK_ALLOC() in the NODES_SHIFT > 8 case 
> > to be this:
> > 
> > 	#define NODEMASK_ALLOC(x, m) x *m = kmalloc(sizeof(*m), GFP_KERNEL);
> > 
> > and converting NODEMASK_SCRATCH(x) to NODEMASK_ALLOC(struct 
> > nodemask_scratch, x), and then doing this in your code:
> > 
> > 	NODEMASK_ALLOC(nodemask_t, nodes_allowed);
> > 	if (nodes_allowed)
> > 		*nodes_allowed = nodemask_of_node(node);
> > 
> > The NODEMASK_{ALLOC,SCRATCH}() interface is in its infancy so it can 
> > probably be made more general to handle cases like this.
> 
> I just don't know what that would accomplish.  Heck, I'm not all that
> happy with the alloc_nodemask_from_node() because it's allocating both a
> hidden nodemask_t and a pointer thereto on the stack just to return a
> pointer to a kmalloc()ed nodemask_t--which is what I want/need here.
> 
> One issue I have with NODEMASK_ALLOC() [and nodemask_of_node(), et al]
> is that it declares the pointer variable as well as initializing it,
> perhaps with kmalloc(), ...   Indeed, it's purpose is to replace on
> stack nodemask declarations.
> 

Right, which is why I suggest we only have one such interface to 
dynamically allocate nodemasks when NODES_SHIFT > 8.  That's what defines 
NODEMASK_ALLOC() as being special: it's taking NODES_SHIFT into 
consideration just like CPUMASK_ALLOC() would take NR_CPUS into 
consideration.  Your use case is the intended purpose of NODEMASK_ALLOC() 
and I see no reason why your code can't use the same interface with some 
modification and it's in the best interest of a maintainability to not 
duplicate specialized cases where pre-existing interfaces can be used (or 
improved, in this case).

> So, to use it at the start of, e.g., set_max_huge_pages() where I can
> safely use it throughout the function, I'll end up allocating the
> nodes_allowed mask on every call, whether or not a node is specified or
> there is a non-default mempolicy.  If it turns out that no node was
> specified and we have default policy, we need to free the mask and NULL
> out nodes_allowed up front so that we get default behavior.  That seems
> uglier to me that only allocating the nodemask when we know we need one.
> 

Not with my suggested code of disabling local irqs, getting a reference to 
the mempolicy so it can't be freed, reenabling, and then only using 
NODEMASK_ALLOC() in the switch statement on mpol->mode for MPOL_PREFERRED.

> I'm not opposed to using a generic function/macro where one exists that
> suits my purposes.   I just don't see one.  I tried to create
> one--alloc_nodemask_from_node(), and to keep Mel happy, I tried to reuse
> nodemask_from_node() to initialize it.  I'm really not happy with the
> results--because of those extra, hidden stack variables.  I could
> eliminate those by creating a out of line function, but there's no good
> place to put a generic nodemask function--no nodemask.c.  
> 

Using NODEMASK_ALLOC(nodes_allowed) wouldn't really be a hidden stack 
variable, would it?  I think most developers would assume that it is 
some automatic variable called `nodes_allowed' since it's later referenced 
(and only needs to be in the case of MPOL_PREFERRED if my mpol_get() 
solution with disabled local irqs is used).
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