On Tue, 04 Jul 2023, Chuck Lever wrote: > From: Chuck Lever <chuck.lever@xxxxxxxxxx> > > I've noticed that client-observed server request latency goes up > simply when the nfsd thread count is increased. > > List walking is known to be memory-inefficient. On a busy server > with many threads, enqueuing a transport will walk the "all threads" > list quite frequently. This also pulls in the cache lines for some > hot fields in each svc_rqst (namely, rq_flags). I think this text could usefully be re-written. By this point in the series we aren't list walking. I'd also be curious to know what latency different you get for just this change. > > The svc_xprt_enqueue() call that concerns me most is the one in > svc_rdma_wc_receive(), which is single-threaded per CQ. Slowing > down completion handling limits the total throughput per RDMA > connection. > > So, avoid walking the "all threads" list to find an idle thread to > wake. Instead, set up an idle bitmap and use find_next_bit, which > should work the same way as RQ_BUSY but it will touch only the > cachelines that the bitmap is in. Stick with atomic bit operations > to avoid taking the pool lock. > > Signed-off-by: Chuck Lever <chuck.lever@xxxxxxxxxx> > --- > include/linux/sunrpc/svc.h | 6 ++++-- > include/trace/events/sunrpc.h | 1 - > net/sunrpc/svc.c | 27 +++++++++++++++++++++------ > net/sunrpc/svc_xprt.c | 30 ++++++++++++++++++++++++------ > 4 files changed, 49 insertions(+), 15 deletions(-) > > diff --git a/include/linux/sunrpc/svc.h b/include/linux/sunrpc/svc.h > index 6f8bfcd44250..27ffcf7371d0 100644 > --- a/include/linux/sunrpc/svc.h > +++ b/include/linux/sunrpc/svc.h > @@ -35,6 +35,7 @@ struct svc_pool { > spinlock_t sp_lock; /* protects sp_sockets */ > struct list_head sp_sockets; /* pending sockets */ > unsigned int sp_nrthreads; /* # of threads in pool */ > + unsigned long *sp_idle_map; /* idle threads */ > struct xarray sp_thread_xa; > > /* statistics on pool operation */ > @@ -190,6 +191,8 @@ extern u32 svc_max_payload(const struct svc_rqst *rqstp); > #define RPCSVC_MAXPAGES ((RPCSVC_MAXPAYLOAD+PAGE_SIZE-1)/PAGE_SIZE \ > + 2 + 1) > > +#define RPCSVC_MAXPOOLTHREADS (4096) > + > /* > * The context of a single thread, including the request currently being > * processed. > @@ -239,8 +242,7 @@ struct svc_rqst { > #define RQ_SPLICE_OK (4) /* turned off in gss privacy > * to prevent encrypting page > * cache pages */ > -#define RQ_BUSY (5) /* request is busy */ > -#define RQ_DATA (6) /* request has data */ > +#define RQ_DATA (5) /* request has data */ Might this be a good opportunity to convert this to an enum ?? > unsigned long rq_flags; /* flags field */ > u32 rq_thread_id; /* xarray index */ > ktime_t rq_qtime; /* enqueue time */ > diff --git a/include/trace/events/sunrpc.h b/include/trace/events/sunrpc.h > index ea43c6059bdb..c07824a254bf 100644 > --- a/include/trace/events/sunrpc.h > +++ b/include/trace/events/sunrpc.h > @@ -1676,7 +1676,6 @@ DEFINE_SVCXDRBUF_EVENT(sendto); > svc_rqst_flag(USEDEFERRAL) \ > svc_rqst_flag(DROPME) \ > svc_rqst_flag(SPLICE_OK) \ > - svc_rqst_flag(BUSY) \ > svc_rqst_flag_end(DATA) > > #undef svc_rqst_flag > diff --git a/net/sunrpc/svc.c b/net/sunrpc/svc.c > index ef350f0d8925..d0278e5190ba 100644 > --- a/net/sunrpc/svc.c > +++ b/net/sunrpc/svc.c > @@ -509,6 +509,12 @@ __svc_create(struct svc_program *prog, unsigned int bufsize, int npools, > INIT_LIST_HEAD(&pool->sp_sockets); > spin_lock_init(&pool->sp_lock); > xa_init_flags(&pool->sp_thread_xa, XA_FLAGS_ALLOC); > + /* All threads initially marked "busy" */ > + pool->sp_idle_map = > + bitmap_zalloc_node(RPCSVC_MAXPOOLTHREADS, GFP_KERNEL, > + svc_pool_map_get_node(i)); > + if (!pool->sp_idle_map) > + return NULL; > > percpu_counter_init(&pool->sp_messages_arrived, 0, GFP_KERNEL); > percpu_counter_init(&pool->sp_sockets_queued, 0, GFP_KERNEL); > @@ -596,6 +602,8 @@ svc_destroy(struct kref *ref) > percpu_counter_destroy(&pool->sp_threads_starved); > > xa_destroy(&pool->sp_thread_xa); > + bitmap_free(pool->sp_idle_map); > + pool->sp_idle_map = NULL; > } > kfree(serv->sv_pools); > kfree(serv); > @@ -647,7 +655,6 @@ svc_rqst_alloc(struct svc_serv *serv, struct svc_pool *pool, int node) > > folio_batch_init(&rqstp->rq_fbatch); > > - __set_bit(RQ_BUSY, &rqstp->rq_flags); > rqstp->rq_server = serv; > rqstp->rq_pool = pool; > > @@ -677,7 +684,7 @@ static struct svc_rqst * > svc_prepare_thread(struct svc_serv *serv, struct svc_pool *pool, int node) > { > static const struct xa_limit limit = { > - .max = U32_MAX, > + .max = RPCSVC_MAXPOOLTHREADS, > }; > struct svc_rqst *rqstp; > int ret; > @@ -722,12 +729,19 @@ struct svc_rqst *svc_pool_wake_idle_thread(struct svc_serv *serv, > struct svc_pool *pool) > { > struct svc_rqst *rqstp; > - unsigned long index; > + unsigned long bit; > > - xa_for_each(&pool->sp_thread_xa, index, rqstp) { > - if (test_and_set_bit(RQ_BUSY, &rqstp->rq_flags)) > + /* Check the pool's idle bitmap locklessly so that multiple > + * idle searches can proceed concurrently. > + */ > + for_each_set_bit(bit, pool->sp_idle_map, pool->sp_nrthreads) { > + if (!test_and_clear_bit(bit, pool->sp_idle_map)) > continue; I would really rather the map was "sp_busy_map". (initialised with bitmap_fill()) Then you could "test_and_set_bit_lock()" and later "clear_bit_unlock()" and so get all the required memory barriers. What we are doing here is locking a particular thread for a task, so "lock" is an appropriate description of what is happening. See also svc_pool_thread_mark_* below. > > + rqstp = xa_load(&pool->sp_thread_xa, bit); > + if (!rqstp) > + break; > + > WRITE_ONCE(rqstp->rq_qtime, ktime_get()); > wake_up_process(rqstp->rq_task); > percpu_counter_inc(&pool->sp_threads_woken); > @@ -767,7 +781,8 @@ svc_pool_victim(struct svc_serv *serv, struct svc_pool *pool, unsigned int *stat > } > > found_pool: > - rqstp = xa_find(&pool->sp_thread_xa, &zero, U32_MAX, XA_PRESENT); > + rqstp = xa_find(&pool->sp_thread_xa, &zero, RPCSVC_MAXPOOLTHREADS, > + XA_PRESENT); > if (rqstp) { > __xa_erase(&pool->sp_thread_xa, rqstp->rq_thread_id); > task = rqstp->rq_task; > diff --git a/net/sunrpc/svc_xprt.c b/net/sunrpc/svc_xprt.c > index 7709120b45c1..2844b32c16ea 100644 > --- a/net/sunrpc/svc_xprt.c > +++ b/net/sunrpc/svc_xprt.c > @@ -735,6 +735,25 @@ rqst_should_sleep(struct svc_rqst *rqstp) > return true; > } > > +static void svc_pool_thread_mark_idle(struct svc_pool *pool, > + struct svc_rqst *rqstp) > +{ > + smp_mb__before_atomic(); > + set_bit(rqstp->rq_thread_id, pool->sp_idle_map); > + smp_mb__after_atomic(); > +} There memory barriers above and below bother me. There is no comment telling me what they are protecting against. I would rather svc_pool_thread_mark_idle - which unlocks the thread - were clear_bit_unlock(rqstp->rq_thread_id, pool->sp_busy_map); and that svc_pool_thread_mark_busy were test_and_set_bit_lock(rqstp->rq_thread_id, pool->sp_busy_map); Then it would be more obvious what was happening. Thanks, NeilBrown > + > +/* > + * Note: If we were awoken, then this rqstp has already been marked busy. > + */ > +static void svc_pool_thread_mark_busy(struct svc_pool *pool, > + struct svc_rqst *rqstp) > +{ > + smp_mb__before_atomic(); > + clear_bit(rqstp->rq_thread_id, pool->sp_idle_map); > + smp_mb__after_atomic(); > +} > + > static struct svc_xprt *svc_get_next_xprt(struct svc_rqst *rqstp, long timeout) > { > struct svc_pool *pool = rqstp->rq_pool; > @@ -756,18 +775,17 @@ static struct svc_xprt *svc_get_next_xprt(struct svc_rqst *rqstp, long timeout) > set_current_state(TASK_INTERRUPTIBLE); > smp_mb__before_atomic(); > clear_bit(SP_CONGESTED, &pool->sp_flags); > - clear_bit(RQ_BUSY, &rqstp->rq_flags); > - smp_mb__after_atomic(); > > - if (likely(rqst_should_sleep(rqstp))) > + if (likely(rqst_should_sleep(rqstp))) { > + svc_pool_thread_mark_idle(pool, rqstp); > time_left = schedule_timeout(timeout); > - else > + } else > __set_current_state(TASK_RUNNING); > > try_to_freeze(); > > - set_bit(RQ_BUSY, &rqstp->rq_flags); > - smp_mb__after_atomic(); > + svc_pool_thread_mark_busy(pool, rqstp); > + > rqstp->rq_xprt = svc_xprt_dequeue(pool); > if (rqstp->rq_xprt) { > trace_svc_pool_awoken(rqstp); > > >