Re: [PATCH] NFS4: Avoid migration loops

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> On Aug 30, 2016, at 07:13, Benjamin Coddington <bcodding@xxxxxxxxxx> wrote:
> 
> If a server returns itself as a location while migrating the client may
> end up getting stuck attempting to migrate twice to the same server.  Catch
> this by checking if the nfs_client found is the same as the existing
> client.  For the other two callers to nfs4_set_client, the nfs_client will
> always be ERR_PTR(-EINVAL);
> 
> Signed-off-by: Benjamin Coddington <bcodding@xxxxxxxxxx>
> ---
> fs/nfs/nfs4client.c | 6 ++++++
> 1 file changed, 6 insertions(+)
> 
> diff --git a/fs/nfs/nfs4client.c b/fs/nfs/nfs4client.c
> index 8d7d08d4f95f..ec8afc43d849 100644
> --- a/fs/nfs/nfs4client.c
> +++ b/fs/nfs/nfs4client.c
> @@ -817,6 +817,12 @@ static int nfs4_set_client(struct nfs_server *server,
> 		goto error;
> 	}
> 
> +	/* This client is already set, is there a migration loop? */
> +	if (server->nfs_client == clp) {
> +		error = -EEXIST;
> +		goto error;
> +	}
> +

Good catch, but why the choice of EEXIST? It sounds as if there is a good argument for ELOOP, since this situation would literally mirror the self-referencing symlink case.

Cheers
   Trond

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