Re: [PATCH] nfs: hold state_lock when updating open stateid

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On Mon, 27 Jul 2015 09:44:07 -0400
Trond Myklebust <trond.myklebust@xxxxxxxxxxxxxxx> wrote:

> On Mon, Jul 27, 2015 at 7:07 AM, Jeff Layton
> <jeff.layton@xxxxxxxxxxxxxxx> wrote:
> >
> > On Mon, 27 Jul 2015 06:59:49 -0400
> > Jeff Layton <jlayton@xxxxxxxxxxxxxxx> wrote:
> >
> > > Currently, we check to see if an open stateid needs updating, and then
> > > update the stateid if so. The check and update however are not atomic,
> > > so it's easily possible to end up finding an old seqid when we check
> > > it only to have it updated by a newer one before we can get around to
> > > updating it ourselves.
> 
> What am I missing? AFAICS, we always hold a write lock on the
> state->seqlock in those functions.
> 
> The state->state_lock protects the state->lock_states list. It
> shouldn't have any function as far as protecting open stateids.
> 
> Trond

Ahh my bad. You aren't missing anything. I was thinking that the
write_seqlock calls would just bump a counter, and missed the fact that
they have a spinlock embedded within them.

In that case, there is no bug here and this patch can be dropped.

Thanks!
-- 
Jeff Layton <jeff.layton@xxxxxxxxxxxxxxx>
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