On Sun, Aug 24, 2014 at 08:49:16PM +0300, Boaz Harrosh wrote: > I've been sitting on client RECALL bugs over a year NOW. I have you scenario > but actually a real DEAD-LOCK instead of an annoying delay. A sufficiently long delay is undistinguishable from a deadlock :) > * Client is doing a LAYOUT_GET and is returned RECALL_CONFLICT > > Comment: If your server is serious about it's recalls, then all the > while a recall is in progress it will return RECALL_CONFLICT on any > segment in conflict with the RECALL. It does. > In objects layout this is easy to hit, because the LAYOUT_GET itself > may cause the issue of the RECALL, because if the objects map grows > do to the current LAYOUT_GET then all clients are RECALLed including > the one issuing the call. RFC5663 also requires recalls from layoutget in certain cases. The language in is rather vague though, and I did chose to interpret it that the client is responsible for coherency management on it's outstanding layouts, and thus I will only recall layouts from other clientids. Without that utter madness would happen with the forgetful client model that Linux uses. > But this can also happen when one client caused an operation that > sends a RECALL on our client while our client is in the middle of > issuing a LAYOUT_GET. This is something I could hit a well. Might be worth to write a reproducer (I've been trying to play a bit with pynfs, but it still confuses the heck out of me) > 1. I do the pnfs_layoutcommit_inode() regrdless of busy segments because > if it has-nothing-to-do it returns right-away. Segments may be busy > because of need-to-commit but also because they are used by in-flight-IO > So busy segments are not an exact indication. > In any way we can always do pnfs_layoutcommit_inode() to kick a LAYOUTCOMMIT > it will never do any harm. Sounds fine to me. > 2. This has a performance advantage, any segments held by LAYOUTCOMMIT will > now be freed, and the RECALL will return success instead of forcing the > server to one or more RECALL rounds with ERR_DELAY. Sounds good to me as well. > Also with my patch I hit races in state management, because my patch waits > for LAYOUT_COMMIT to execute synchronously from the RECALL thread, your > patch of asynchronous LAYOUT_COMMIT has a lower chance of hitting. But I > think Trond might have fixed these races, as I have tested this code like > 6 month a go. I've been running into various stateid handling problems, of which some could be considered races. Look at the other patches in this series - two of those only appeared in the second iteration as they were only causing MDS fallbacks, but no actual data corruption. > If you are up to it you might want to test my synchronous way and see if you like > things better. I'm testing your code as well to see how it looks. Can you send me a full patch? Either against mainline or my tree is fine. > BTW: It looks like the hch-pnfs/getdeviceinfo has some of the pnfs fixes but that > the hch-pnfs/blocklayout-for-3.18 has newer fixes but without the getdeviceinfo > stuff. I'm testing with the older getdeviceinfo branch. The getdeviceinfo as of now is missing two stateid handling fixes. It was based on blocklayout-for-3.18 when I pushed it out, but I have since updated blocklayout-for-3.18. I will push out a rebased getdeviceinfo branch later today. -- To unsubscribe from this list: send the line "unsubscribe linux-nfs" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html