[PATCH 05/19] pnfs: retry after a bad stateid error from layoutget

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Currently we fall through to nfs4_async_handle_error when we get
a bad stateid error back from layoutget.  nfs4_async_handle_error
with a NULL state argument will never retry the operations but return
the error to higher layer, causing an avoiable fallback to MDS I/O.

Signed-off-by: Christoph Hellwig <hch@xxxxxx>
---
 fs/nfs/nfs4proc.c | 9 +++++++--
 1 file changed, 7 insertions(+), 2 deletions(-)

diff --git a/fs/nfs/nfs4proc.c b/fs/nfs/nfs4proc.c
index 75ae8d2..4ca5880 100644
--- a/fs/nfs/nfs4proc.c
+++ b/fs/nfs/nfs4proc.c
@@ -7571,11 +7571,16 @@ static void nfs4_layoutget_done(struct rpc_task *task, void *calldata)
 		} else {
 			LIST_HEAD(head);
 
+			/*
+			 * Mark the bad layout state as invalid, then retry
+			 * with the current stateid.
+			 */
 			pnfs_mark_matching_lsegs_invalid(lo, &head, NULL);
 			spin_unlock(&inode->i_lock);
-			/* Mark the bad layout state as invalid, then
-			 * retry using the open stateid. */
 			pnfs_free_lseg_list(&head);
+	
+			task->tk_status = 0;
+			rpc_restart_call_prepare(task);
 		}
 	}
 	if (nfs4_async_handle_error(task, server, state) == -EAGAIN)
-- 
1.9.1

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