On 08/05/2013 03:41 PM, J. Bruce Fields wrote:
On Mon, Aug 05, 2013 at 09:38:20AM +0100, Ric Wheeler wrote:
On 07/22/2013 08:55 PM, J. Bruce Fields wrote:
On Mon, Jul 22, 2013 at 03:54:00PM -0400, Bryan Schumaker wrote:
On 07/22/2013 03:43 PM, J. Bruce Fields wrote:
On Mon, Jul 22, 2013 at 03:37:00PM -0400, Bryan Schumaker wrote:
On 07/22/2013 03:30 PM, J. Bruce Fields wrote:
On Mon, Jul 22, 2013 at 03:17:29PM -0400, Bryan Schumaker wrote:
On 07/22/2013 02:50 PM, J. Bruce Fields wrote:
On Fri, Jul 19, 2013 at 05:03:49PM -0400, bjschuma@xxxxxxxxxx wrote:
From: Bryan Schumaker <bjschuma@xxxxxxxxxx>
Rather than performing the copy right away, schedule it to run later and
reply to the client. Later, send a callback to notify the client that
the copy has finished.
I believe you need to implement the referring triple support described
in http://tools.ietf.org/html/rfc5661#section-2.10.6.3 to fix the race
described in
http://tools.ietf.org/html/draft-ietf-nfsv4-minorversion2-19#section-15.1.3
.
I'll re-read and re-write.
I see cb_delay initialized below, but not otherwise used. Am I missing
anything?
Whoops! I was using that earlier to try to fake up a callback, but I eventually decided it's easier to just do the copy asynchronously. I must have forgotten to take it out :(
What about OFFLOAD_STATUS and OFFLOAD_ABORT?
I haven't thought out those too much... I haven't thought about a use for them on the client yet.
If it might be a long-running copy, I assume the client needs the
ability to abort if the caller is killed.
(Dumb question: what happens on the network partition? Does the server
abort the copy when it expires the client state?)
In any case,
http://tools.ietf.org/html/draft-ietf-nfsv4-minorversion2-19#section-15.1.3
says "If a server's COPY operation returns a stateid, then the server
MUST also support these operations: CB_OFFLOAD, OFFLOAD_ABORT, and
OFFLOAD_STATUS."
So even if we've no use for them on the client then we still need to
implement them (and probably just write a basic pynfs test). Either
that or update the spec.
Fair enough. I'll think it out and do something! Easy solution: save this patch for later and only support the sync version of copy for the final version of this patch series.
I can't remember--does the spec give the server a clear way to bail out
and tell the client to fall back on a normal copy in cases where the
server knows the copy could take an unreasonable amount of time?
--b.
I don't think so. Is there ever a case where copying over the network would be slower than copying on the server?
Mybe not, but if the copy will take a minute, then we don't want to tie
up an rpc slot for a minute.
--b.
I think that we need to be able to handle copies that would take a
lot longer than just a minute - this offload could take a very long
time I assume depending on the size of the data getting copied and
the back end storage device....
Bryan suggested in offline discussion that one possibility might be to
copy, say, at most a gigabyte at a time before returning and making the
client continue the copy.
Where for "a gigabyte" read, "some amount that doesn't take too long to
copy but is still enough to allow close to full bandwidth". Hopefully
that's an easy number to find.
But based on
http://tools.ietf.org/html/draft-ietf-nfsv4-minorversion2-19#section-14.1.2
the COPY operation isn't designed for that--it doesn't give the option
of returning bytes_copied in the successful case.
Maybe we should fix that in the spec, or maybe we just need to implement
the asynchronous case. I guess it depends on which is easier,
a) implementing the asynchronous case (and the referring-triple
support to fix the COPY/callback races), or
b) implementing this sort of "short copy" loop in a way that gives
good performance.
On the client side it's clearly a) since you're forced to handle that
case anyway. (Unless we argue that *all* copies should work that way,
and that the spec should ditch the asynchronous case.) On the server
side, b) looks easier.
--b.
I am not sure that 1GB/time is enough - for a lot of servers, you could do an
enormous range since no data is actually moved inside of the target (just
pointers updated like in reflinked files for example)....
ric
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