Re: [PATCH 1/1] sunrpc: Fix lockd sleeping until timeout

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On Mon, Jan 07, 2013 at 12:12:15AM +0200, Andriy Skulysh wrote:
> There is a race in enqueueing thread to a pool and
> waking up a thread.
> lockd doesn't wake up on reception of lock granted callback
> if svc_wake_up() is called before lockd's thread is added
> to a pool.
> 
> Signed-off-by: Andriy Skulysh <Andriy_Skulysh@xxxxxxxxxxx>
> ---
>  include/linux/sunrpc/svc.h |    1 +
>  net/sunrpc/svc_xprt.c      |    9 ++++++++-
>  2 files changed, 9 insertions(+), 1 deletions(-)
> 
> diff --git a/include/linux/sunrpc/svc.h b/include/linux/sunrpc/svc.h
> index 676ddf5..1f0216b 100644
> --- a/include/linux/sunrpc/svc.h
> +++ b/include/linux/sunrpc/svc.h
> @@ -50,6 +50,7 @@ struct svc_pool {
>  	unsigned int		sp_nrthreads;	/* # of threads in pool */
>  	struct list_head	sp_all_threads;	/* all server threads */
>  	struct svc_pool_stats	sp_stats;	/* statistics on pool operation */
> +	int			sp_task_pending;/* has pending task */
>  } ____cacheline_aligned_in_smp;
> 
>  /*
> diff --git a/net/sunrpc/svc_xprt.c b/net/sunrpc/svc_xprt.c
> index b8e47fa..5a9d40c 100644
> --- a/net/sunrpc/svc_xprt.c
> +++ b/net/sunrpc/svc_xprt.c
> @@ -499,7 +499,8 @@ void svc_wake_up(struct svc_serv *serv)
>  			rqstp->rq_xprt = NULL;
>  			 */
>  			wake_up(&rqstp->rq_wait);
> -		}
> +		} else
> +			pool->sp_task_pending = 1;
>  		spin_unlock_bh(&pool->sp_lock);
>  	}
>  }
> @@ -634,7 +635,13 @@ struct svc_xprt *svc_get_next_xprt(struct
> svc_rqst *rqstp, long timeout)
>  		 * long for cache updates.
>  		 */
>  		rqstp->rq_chandle.thread_wait = 1*HZ;
> +		pool->sp_task_pending = 0;
>  	} else {
> +		if (pool->sp_task_pending) {
> +			pool->sp_task_pending = 0;
> +			spin_unlock_bh(&pool->sp_lock);
> +			return ERR_PTR(-EAGAIN);
> +		}
>  		/* No data pending. Go to sleep */
>  		svc_thread_enqueue(pool, rqstp);
> 
> -- 
> 1.7.1
> 
> 
> On 4 January 2013 02:53, J. Bruce Fields <bfields@xxxxxxxxxxxx> wrote:
> > That should be ERR_PTR(-EAGAIN).
> fixed.
> >
> > Other than this this looks right to me....
> >
> > Out of curiosity: how did you run across this problem, and how did you
> > test the fix?
> I can reproduce it with single ping_pong with nfs on top of Lustre filesystem.

Got it, thanks; applying for 3.9.--b.
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