RE: [PATCH 4/4] NFSD: Add support for dynamic slot changes

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> -----Original Message-----
> From: J. Bruce Fields [mailto:bfields@xxxxxxxxxxxx]
> Sent: Thursday, December 06, 2012 10:29 PM
> To: Myklebust, Trond
> Cc: linux-nfs@xxxxxxxxxxxxxxx
> Subject: Re: [PATCH 4/4] NFSD: Add support for dynamic slot changes
> 
> On Wed, Nov 28, 2012 at 10:17:43PM -0500, Trond Myklebust wrote:
> > The algorithm chosen for growing/shrinking the dynamic slot table size
> > is as follows:
> >
> > If the client is sending a sa_highest_slotid value that is greater
> > than or equal to the our server target_highest_slotid, then multiply
> > the value of the latter by 5/4.
> >
> > If, on the other hand, the sa_highest_slotid value is smaller than our
> > target_highest_slotid, then try adjusting the latter to half its
> > current value, or to the value of sa_highest_slotid+1, whichever is larger.
> >
> > Signed-off-by: Trond Myklebust <Trond.Myklebust@xxxxxxxxxx>
> > ---
> >  fs/nfsd/nfs4state.c | 72
> +++++++++++++++++++++++++++++++++++++++++++++++++----
> >  fs/nfsd/state.h     |  2 ++
> >  2 files changed, 69 insertions(+), 5 deletions(-)
> >
> > diff --git a/fs/nfsd/nfs4state.c b/fs/nfsd/nfs4state.c index
> > a1208cc..88d0de9 100644
> > --- a/fs/nfsd/nfs4state.c
> > +++ b/fs/nfsd/nfs4state.c
> > @@ -807,6 +807,7 @@ static bool nfsd4_grow_slot_table_locked(struct
> nfsd4_slot_table *tbl,
> >  		if (slot != NULL){
> >  			if (!nfsd4_get_drc_mem(tbl))
> >  				break;
> > +			slot->sl_generation = tbl->slt_generation - 1;
> >  			slot->sl_slotid = next_slotid;
> >  			list_add_tail(&slot->sl_list, &tbl->slt_head);
> >  		}
> > @@ -853,6 +854,30 @@ static void nfsd4_free_slot_table(struct
> nfsd4_slot_table *tbl)
> >  	spin_unlock(&tbl->slt_lock);
> >  }
> >
> > +static void nfsd4_fc_set_highest_slotid_locked(struct nfsd4_session
> *session,
> > +		struct nfsd4_slot_table *tbl,
> > +		u32 target_highest_slotid,
> > +		u32 highest_slotid)
> > +{
> > +	/* Lower limit for target_highest_slotid is negotiated limit */
> > +	target_highest_slotid = max(target_highest_slotid,
> > +			session->se_fchannel.maxreqs - 1);
> > +	/* Lower limit for highest_slotid is target_highest_slotid */
> > +	highest_slotid = max(highest_slotid, target_highest_slotid);
> > +
> > +	if (target_highest_slotid == tbl->slt_target_highest_slotid &&
> > +			highest_slotid == tbl->slt_highest_slotid)
> > +		return;
> > +
> > +	if (!nfsd4_grow_slot_table_locked(tbl, highest_slotid, GFP_KERNEL))
> > +		return;
> > +
> > +	tbl->slt_target_highest_slotid = target_highest_slotid;
> > +	tbl->slt_highest_slotid = highest_slotid;
> > +	tbl->slt_generation++;
> > +	nfsd4_truncate_slot_table_locked(tbl, tbl->slt_highest_slotid); }
> > +
> >  static void nfsd4_init_slot_table(struct nfsd4_slot_table *tbl,
> >  		size_t slotsize, u32 highest_slotid)  { @@ -2039,6 +2064,45
> @@ out:
> >  	return status;
> >  }
> >
> > +static void nfsd4_sequence_adjust_slot_table(struct nfsd4_session
> *session,
> > +		struct nfsd4_slot *slot, u32 sa_highest_slotid,
> > +		struct nfsd4_sequence *res)
> > +{
> > +	struct nfsd4_slot_table *tbl = &session->se_slots;
> > +	u32 next_target;
> > +	u32 next_highest;
> > +
> > +	spin_lock(&tbl->slt_lock);
> > +	/*
> > +	 * If this slot hasn't seen our previous values, then don't trust
> > +	 * that the client has seen them. Don't adjust the slot table yet.
> > +	 */
> > +	if (slot->sl_generation != tbl->slt_generation)
> > +		goto out;
> > +
> > +	next_target = tbl->slt_target_highest_slotid;
> > +
> > +	/* Is the client bumping against our current window limits? */
> > +	if (sa_highest_slotid >= tbl->slt_target_highest_slotid) {
> > +		/* Yes! Grow the window size by 1/4 */
> > +		next_target += 1 + (tbl->slt_target_highest_slotid >> 2);
> > +		next_highest = next_target;
> > +	} else {
> > +		/* No! Try to shrink the window size by 1/2 */
> > +		next_target >>= 1;
> > +		if (sa_highest_slotid + 1 > next_target)
> > +			next_target = sa_highest_slotid + 1;
> > +		next_highest = tbl->slt_target_highest_slotid;
> > +	}
> > +	nfsd4_fc_set_highest_slotid_locked(session, tbl,
> > +			next_target, next_highest);
> > +out:
> > +	slot->sl_generation = tbl->slt_generation;
> > +	res->highest_slotid = tbl->slt_highest_slotid;
> > +	res->target_highest_slotid = tbl->slt_target_highest_slotid;
> > +	spin_unlock(&tbl->slt_lock);
> > +}
> > +
> >  static struct nfsd4_conn *__nfsd4_find_conn(struct svc_xprt *xpt,
> > struct nfsd4_session *s)  {
> >  	struct nfsd4_conn *c;
> > @@ -2159,11 +2223,9 @@ nfsd4_sequence(struct svc_rqst *rqstp,
> >  	else
> >  		slot->sl_flags &= ~NFSD4_SLOT_CACHETHIS;
> >
> > -	/* Retrieve new target/highest slotid values */
> > -	spin_lock(&session->se_slots.slt_lock);
> > -	seq->target_highest_slotid = session-
> >se_slots.slt_target_highest_slotid;
> > -	seq->highest_slotid = session->se_slots.slt_highest_slotid;
> > -	spin_unlock(&session->se_slots.slt_lock);
> > +	/* Adjust slot table, and retrieve new target/highest slotid values */
> > +	nfsd4_sequence_adjust_slot_table(session, slot,
> > +			seq->highest_slotid, seq);
> 
> This is allocating under a spin lock (see the client_lock that most of
> nfsd4_sequence is under.)
> 
> (But I'm not sure what we should be doing instead.)

I've already fixed this issue in the latest patches: the right thing is simply to do all this after we drop the client lock. I'll send the updated patches when I get a moment: probably Saturday...

Cheers
  Trond
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