Re: [PATCH 2/4] pnfs_submit: Only update stateid if it is more recent than current

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On Fri, Oct 8, 2010 at 11:36 AM, P.B.Shelley <shelleypt@xxxxxxxxx> wrote:
> On Fri, Oct 8, 2010 at 10:35 PM, Fred Isaman <iisaman@xxxxxxxxxx> wrote:
>> On Fri, Oct 8, 2010 at 10:13 AM, P.B.Shelley <shelleypt@xxxxxxxxx> wrote:
>>> On Thu, Oct 7, 2010 at 10:06 PM, Benny Halevy <bhalevy@xxxxxxxxxxx> wrote:
>>>> On 2010-10-07 10:01, Fred Isaman wrote:
>>>>> On Thu, Oct 7, 2010 at 9:34 AM, Benny Halevy <bhalevy@xxxxxxxxxxx> wrote:
>>>>>> On 2010-10-06 16:35, Fred Isaman wrote:
>>>>>>> Right now, when we set the stateid, we blindly overwrite the current
>>>>>>> one, allowing the seqid to incorrectly roll backward.
>>>>>>>
>>>>>>> Signed-off-by: Fred Isaman <iisaman@xxxxxxxxxx>
>>>>>>> ---
>>>>>>>  fs/nfs/pnfs.c |   38 ++++++++++++++++++++++++++++++++------
>>>>>>>  1 files changed, 32 insertions(+), 6 deletions(-)
>>>>>>>
>>>>>>> diff --git a/fs/nfs/pnfs.c b/fs/nfs/pnfs.c
>>>>>>> index 39bce9b..555955b 100644
>>>>>>> --- a/fs/nfs/pnfs.c
>>>>>>> +++ b/fs/nfs/pnfs.c
>>>>>>> @@ -459,16 +459,42 @@ pnfs_destroy_all_layouts(struct nfs_client *clp)
>>>>>>>       }
>>>>>>>  }
>>>>>>>
>>>>>>> +/* update lo->stateid with new if is more recent
>>>>>>> + *
>>>>>>> + * lo->stateid could be the open stateid, in which case we just use what given.
>>>>>>> + */
>>>>>>>  static void
>>>>>>>  pnfs_set_layout_stateid(struct pnfs_layout_hdr *lo,
>>>>>>> -                     const nfs4_stateid *stateid)
>>>>>>> +                     const nfs4_stateid *new)
>>>>>>>  {
>>>>>>> -     /* TODO - should enforce that embedded seqid, in the case
>>>>>>> -      * that the two stateid.others are equal,  only increases.
>>>>>>> -      * Complicated by wrap-around.
>>>>>>> -      */
>>>>>>> +     nfs4_stateid *old = &lo->stateid;
>>>>>>> +     bool overwrite = false;
>>>>>>> +
>>>>>>>       write_seqlock(&lo->seqlock);
>>>>>>> -     memcpy(lo->stateid.data, stateid->data, sizeof(lo->stateid.data));
>>>>>>> +     if (!test_bit(NFS_LAYOUT_STATEID_SET, &lo->state) ||
>>>>>>> +         memcmp(old->stateid.other, new->stateid.other, sizeof(new->stateid.other)))
>>>>>>> +             overwrite = true;
>>>>>>> +     else {
>>>>>>> +             u32 oldseq, newseq, limit;
>>>>>>> +
>>>>>>> +             oldseq = be32_to_cpu(old->stateid.seqid);
>>>>>>> +             newseq = be32_to_cpu(new->stateid.seqid);
>>>>>>> +             /* There are no good bounds on window size, so just
>>>>>>> +              * use a ridiculously large window of 2^31.
>>>>>>> +              */
>>>>>>> +             limit = oldseq + (1 << 31);
>>>>>>> +             if (oldseq < limit) {
>>>>>>> +                     /* The easy, non-wraparound case */
>>>>>>> +                     if (oldseq < newseq && newseq < limit)
>>>>>>> +                             overwrite = true;
>>>>>>> +             } else {
>>>>>>> +                     /* Near wraparound edge */
>>>>>>> +                     if (oldseq < newseq || newseq < limit)
>>>>>>> +                             overwrite = true;
>>>>>>> +             }
>>>>>>
>>>>>> Wouldn't it be simpler to just look at (int32_t)(newseq - oldseq)?
>>>>>>
>>>>>
>>>>> Why yes it would.  I'll send a new version of this patch shortly.
>>>>>
>>>>
>>>> No need :)
>>>> I'll just change this as follows:
>>>>
>>>> +       else {
>>>> +               u32 oldseq, newseq, limit;
>>>> +
>>>> +               oldseq = be32_to_cpu(old->stateid.seqid);
>>>> +               newseq = be32_to_cpu(new->stateid.seqid);
>>>> +               if ((int)(newseq - oldseq) > 0)
>>>> +                       overwrite = true;
>>> Do we also need to verify the other field of the stateid? Will there
>>> be situations that server change the other field and reset the seqid?
>>
>> The server is going to use the "other" we sent, except in the case we
>> sent an open stateid.  The only potential for trouble I see is if a
>> LAYOUTGET reply gets lost in the network for a long time and is
>> received after the layout stateid has been reset for some reason.
>> However, that implies an error elsewhere (which may well exist at the
>> moment...careful stateid handling is next on the agenda), as we should
>> have been waiting for that lseg to arrive before continuing.
> Oops, I missed the other field comparing code. Thank you for pointing
> it out, Benny.
>
> Can client choose to send an open stateid for LATYOUTGET request, even
> if client has a layout stateid for the file?
>

No (see 12.5.2).  But the spec seems to allow sending multiple
LAYOUTGETs with the open stateid until it processes the first reply
which includes a proper layout stateid.

Fred


> --
> Thanks,
> Shelley
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