On Wed, 20 Nov 2024, Chuck Lever wrote: > On Tue, Nov 19, 2024 at 11:41:31AM +1100, NeilBrown wrote: > > If a client ever uses the highest available slot for a given session, > > attempt to allocate another slot so there is room for the client to use > > more slots if wanted. GFP_NOWAIT is used so if there is not plenty of > > free memory, failure is expected - which is what we want. It also > > allows the allocation while holding a spinlock. > > > > We would expect to stablise with one more slot available than the client > > actually uses. > > Which begs the question "why have a 2048 slot maximum session slot > table size?" 1025 might work too. But is there a need for any > maximum at all, or is this just a sanity check? Linux NFS presumably isn't the only client, and it might change in the future. Maybe there is no need for a maximum. It was mostly as a sanity check. It wouldn't take much to convince me to remove the limit. > > > > Now that we grow the slot table on demand we can start with a smaller > > allocation. Define NFSD_MAX_INITIAL_SLOTS and allocate at most that > > many when session is created. > > Maybe NFSD_DEFAULT_INITIAL_SLOTS is more descriptive? I don't think "DEFAULT" is the right word. The client requests a number of slots. That is the "Default". The server can impose a limit - a maximum. Maybe we don't need a limit here either? Thanks, NeilBrown > > > > Signed-off-by: NeilBrown <neilb@xxxxxxx> > > --- > > fs/nfsd/nfs4state.c | 32 ++++++++++++++++++++++++++------ > > fs/nfsd/state.h | 2 ++ > > 2 files changed, 28 insertions(+), 6 deletions(-) > > > > diff --git a/fs/nfsd/nfs4state.c b/fs/nfsd/nfs4state.c > > index 31ff9f92a895..fb522165b376 100644 > > --- a/fs/nfsd/nfs4state.c > > +++ b/fs/nfsd/nfs4state.c > > @@ -1956,7 +1956,7 @@ static struct nfsd4_session *alloc_session(struct nfsd4_channel_attrs *fattrs, > > if (!slot || xa_is_err(xa_store(&new->se_slots, 0, slot, GFP_KERNEL))) > > goto out_free; > > > > - for (i = 1; i < numslots; i++) { > > + for (i = 1; i < numslots && i < NFSD_MAX_INITIAL_SLOTS; i++) { > > slot = kzalloc(slotsize, GFP_KERNEL | __GFP_NORETRY); > > if (!slot) > > break; > > @@ -4248,11 +4248,6 @@ nfsd4_sequence(struct svc_rqst *rqstp, struct nfsd4_compound_state *cstate, > > slot = xa_load(&session->se_slots, seq->slotid); > > dprintk("%s: slotid %d\n", __func__, seq->slotid); > > > > - /* We do not negotiate the number of slots yet, so set the > > - * maxslots to the session maxreqs which is used to encode > > - * sr_highest_slotid and the sr_target_slot id to maxslots */ > > - seq->maxslots = session->se_fchannel.maxreqs; > > - > > trace_nfsd_slot_seqid_sequence(clp, seq, slot); > > status = check_slot_seqid(seq->seqid, slot->sl_seqid, > > slot->sl_flags & NFSD4_SLOT_INUSE); > > @@ -4302,6 +4297,31 @@ nfsd4_sequence(struct svc_rqst *rqstp, struct nfsd4_compound_state *cstate, > > cstate->session = session; > > cstate->clp = clp; > > > > + /* > > + * If the client ever uses the highest available slot, > > + * gently try to allocate another one. > > + */ > > + if (seq->slotid == session->se_fchannel.maxreqs - 1 && > > + session->se_fchannel.maxreqs < NFSD_MAX_SLOTS_PER_SESSION) { > > + int s = session->se_fchannel.maxreqs; > > + > > + /* > > + * GFP_NOWAIT is a low-priority non-blocking allocation > > + * which can be used under client_lock and only succeeds > > + * if there is plenty of memory. > > + * Use GFP_ATOMIC which is higher priority for xa_store() > > + * so we are less likely to waste the effort of the first > > + * allocation. > > IIUC, GFP_ATOMIC allocations come from a special pool. I don't think > we want that here. I'd rather stick with NORETRY or KERNEL. > > > > + */ > > + slot = kzalloc(slot_bytes(&session->se_fchannel), GFP_NOWAIT); > > + if (slot && !xa_is_err(xa_store(&session->se_slots, s, slot, > > + GFP_ATOMIC))) > > + session->se_fchannel.maxreqs += 1; > > + else > > + kfree(slot); > > + } > > + seq->maxslots = session->se_fchannel.maxreqs; > > + > > out: > > switch (clp->cl_cb_state) { > > case NFSD4_CB_DOWN: > > diff --git a/fs/nfsd/state.h b/fs/nfsd/state.h > > index e97626916a68..a14a823670e9 100644 > > --- a/fs/nfsd/state.h > > +++ b/fs/nfsd/state.h > > @@ -249,6 +249,8 @@ static inline struct nfs4_delegation *delegstateid(struct nfs4_stid *s) > > * get good throughput on high-latency servers. > > */ > > #define NFSD_MAX_SLOTS_PER_SESSION 2048 > > +/* Maximum number of slots per session to allocate for CREATE_SESSION */ > > +#define NFSD_MAX_INITIAL_SLOTS 32 > > The first couple of patches did so nicely at ruthlessly discarding a > lot of arbitrary logic. I'm not convinced by the patch description > that the INITIAL_SLOTS complexity is needed... > > > > /* Maximum session per slot cache size */ > > #define NFSD_SLOT_CACHE_SIZE 2048 > > /* Maximum number of NFSD_SLOT_CACHE_SIZE slots per session */ > > -- > > 2.47.0 > > > > -- > Chuck Lever >