[PATCH 2/4] nfsd: allocate new session-based DRC slots on demand.

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If a client ever uses the highest available slot for a given session,
attempt to allocate another slot so there is room for the client to use
more slots if wanted.  GFP_NOWAIT is used so if there is not plenty of
free memory, failure is expected - which is what we want.  It also
allows the allocation while holding a spinlock.

We would expect to stablise with one more slot available than the client
actually uses.

Now that we grow the slot table on demand we can start with a smaller
allocation.  Define NFSD_MAX_UNUSED_SLOTS and allocate at most that many
when session is created.

Signed-off-by: NeilBrown <neilb@xxxxxxx>
---
 fs/nfsd/nfs4state.c | 22 ++++++++++++++++------
 fs/nfsd/state.h     |  2 ++
 2 files changed, 18 insertions(+), 6 deletions(-)

diff --git a/fs/nfsd/nfs4state.c b/fs/nfsd/nfs4state.c
index 2dcba0c83c10..683bb908039b 100644
--- a/fs/nfsd/nfs4state.c
+++ b/fs/nfsd/nfs4state.c
@@ -1953,7 +1953,7 @@ static struct nfsd4_session *alloc_session(struct nfsd4_channel_attrs *fattrs,
 	if (!new->se_slots[0])
 		goto out_free;
 
-	for (i = 1; i < numslots; i++) {
+	for (i = 1; i < numslots && i < NFSD_MAX_UNUSED_SLOTS; i++) {
 		new->se_slots[i] = kzalloc(slotsize, GFP_KERNEL | __GFP_NORETRY);
 		if (!new->se_slots[i])
 			break;
@@ -4187,11 +4187,6 @@ nfsd4_sequence(struct svc_rqst *rqstp, struct nfsd4_compound_state *cstate,
 	slot = session->se_slots[seq->slotid];
 	dprintk("%s: slotid %d\n", __func__, seq->slotid);
 
-	/* We do not negotiate the number of slots yet, so set the
-	 * maxslots to the session maxreqs which is used to encode
-	 * sr_highest_slotid and the sr_target_slot id to maxslots */
-	seq->maxslots = session->se_fchannel.maxreqs;
-
 	trace_nfsd_slot_seqid_sequence(clp, seq, slot);
 	status = check_slot_seqid(seq->seqid, slot->sl_seqid,
 					slot->sl_flags & NFSD4_SLOT_INUSE);
@@ -4241,6 +4236,21 @@ nfsd4_sequence(struct svc_rqst *rqstp, struct nfsd4_compound_state *cstate,
 	cstate->session = session;
 	cstate->clp = clp;
 
+	/*
+	 * If the client ever uses the highest available slot,
+	 * gently try to allocate another one.
+	 */
+	if (seq->slotid == session->se_fchannel.maxreqs - 1 &&
+	    session->se_fchannel.maxreqs < NFSD_MAX_SLOTS_PER_SESSION) {
+		int s = session->se_fchannel.maxreqs;
+
+		session->se_slots[s] = kzalloc(slot_bytes(&session->se_fchannel),
+					       GFP_NOWAIT);
+		if (session->se_slots[s])
+			session->se_fchannel.maxreqs += 1;
+	}
+	seq->maxslots = session->se_fchannel.maxreqs;
+
 out:
 	switch (clp->cl_cb_state) {
 	case NFSD4_CB_DOWN:
diff --git a/fs/nfsd/state.h b/fs/nfsd/state.h
index c052e9eea81b..012b68a0bafa 100644
--- a/fs/nfsd/state.h
+++ b/fs/nfsd/state.h
@@ -215,6 +215,8 @@ static inline struct nfs4_delegation *delegstateid(struct nfs4_stid *s)
 
 /* Maximum number of slots per session. 160 is useful for long haul TCP */
 #define NFSD_MAX_SLOTS_PER_SESSION     160
+/* Maximum number of slots per session that are allocated by unused */
+#define NFSD_MAX_UNUSED_SLOTS		6
 /* Maximum  session per slot cache size */
 #define NFSD_SLOT_CACHE_SIZE		2048
 /* Maximum number of NFSD_SLOT_CACHE_SIZE slots per session */
-- 
2.47.0





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