Re: [PATCH v2] nfsd: drop st_mutex and rp_mutex before calling move_to_close_lru()

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On Wed, 2024-02-28 at 12:40 -0500, Jeff Layton wrote:
> On Wed, 2024-01-17 at 14:48 +1100, NeilBrown wrote:
> > move_to_close_lru() is currently called with ->st_mutex and .rp_mutex held.
> > This can lead to a deadlock as move_to_close_lru() waits for sc_count to
> > drop to 2, and some threads holding a reference might be waiting for either
> > mutex.  These references will never be dropped so sc_count will never
> > reach 2.
> > 
> > There can be no harm in dropping ->st_mutex to before
> > move_to_close_lru() because the only place that takes the mutex is
> > nfsd4_lock_ol_stateid(), and it quickly aborts if sc_type is
> > NFS4_CLOSED_STID, which it will be before move_to_close_lru() is called.
> > 
> > Similarly dropping .rp_mutex is safe after the state is closed and so
> > no longer usable.  Another way to look at this is that nothing
> > significant happens between when nfsd4_close() now calls
> > nfsd4_cstate_clear_replay(), and where nfsd4_proc_compound calls
> > nfsd4_cstate_clear_replay() a little later.
> > 
> > See also
> >  https://lore.kernel.org/lkml/4dd1fe21e11344e5969bb112e954affb@xxxxxx/T/
> > where this problem was raised but not successfully resolved.
> > 
> > Signed-off-by: NeilBrown <neilb@xxxxxxx>
> > ---
> >  fs/nfsd/nfs4state.c | 18 ++++++++++++++----
> >  1 file changed, 14 insertions(+), 4 deletions(-)
> > 
> > diff --git a/fs/nfsd/nfs4state.c b/fs/nfsd/nfs4state.c
> > index 40415929e2ae..0850191f9920 100644
> > --- a/fs/nfsd/nfs4state.c
> > +++ b/fs/nfsd/nfs4state.c
> > @@ -7055,7 +7055,7 @@ nfsd4_open_downgrade(struct svc_rqst *rqstp,
> >  	return status;
> >  }
> >  
> > -static void nfsd4_close_open_stateid(struct nfs4_ol_stateid *s)
> > +static bool nfsd4_close_open_stateid(struct nfs4_ol_stateid *s)
> >  {
> >  	struct nfs4_client *clp = s->st_stid.sc_client;
> >  	bool unhashed;
> > @@ -7072,11 +7072,11 @@ static void nfsd4_close_open_stateid(struct nfs4_ol_stateid *s)
> >  		list_for_each_entry(stp, &reaplist, st_locks)
> >  			nfs4_free_cpntf_statelist(clp->net, &stp->st_stid);
> >  		free_ol_stateid_reaplist(&reaplist);
> > +		return false;
> >  	} else {
> >  		spin_unlock(&clp->cl_lock);
> >  		free_ol_stateid_reaplist(&reaplist);
> > -		if (unhashed)
> > -			move_to_close_lru(s, clp->net);
> > +		return unhashed;
> >  	}
> >  }
> >  
> > @@ -7092,6 +7092,7 @@ nfsd4_close(struct svc_rqst *rqstp, struct nfsd4_compound_state *cstate,
> >  	struct nfs4_ol_stateid *stp;
> >  	struct net *net = SVC_NET(rqstp);
> >  	struct nfsd_net *nn = net_generic(net, nfsd_net_id);
> > +	bool need_move_to_close_list;
> >  
> >  	dprintk("NFSD: nfsd4_close on file %pd\n", 
> >  			cstate->current_fh.fh_dentry);
> > @@ -7114,8 +7115,17 @@ nfsd4_close(struct svc_rqst *rqstp, struct nfsd4_compound_state *cstate,
> >  	 */
> >  	nfs4_inc_and_copy_stateid(&close->cl_stateid, &stp->st_stid);
> >  
> > -	nfsd4_close_open_stateid(stp);
> > +	need_move_to_close_list = nfsd4_close_open_stateid(stp);
> >  	mutex_unlock(&stp->st_mutex);
> > +	if (need_move_to_close_list) {
> > +		/* Drop the replay mutex early as move_to_close_lru()
> > +		 * can wait for other threads which hold that mutex.
> > +		 * This call is idempotent, so that fact that it will
> > +		 * be called twice is harmless.
> > +		 */
> > +		nfsd4_cstate_clear_replay(cstate);
> > +		move_to_close_lru(stp, net);
> > +	}
> >  
> >  	/* v4.1+ suggests that we send a special stateid in here, since the
> >  	 * clients should just ignore this anyway. Since this is not useful
> 
> There is a recent regression in pynfs test CLOSE12 in Chuck's nfsd-next
> branch. In the attached capture, there is an extra 40 bytes on the end
> of the CLOSE response in frame 112.
> 
> A bisect landed on this patch, though I don't see the cause just yet.
> 
> Thoughts?

To follow up with what I found so far:

The problem seems to be with the rp_buflen in nfsd4_encode_replay. With
this patch applied, rp_buflen is 56 bytes when nfsd4_encode_replay is
called. With this patch reverted, it's 16 bytes. That accounts for the
extra 40 bytes.

Still trying to determine why this is occurring though...
-- 
Jeff Layton <jlayton@xxxxxxxxxx>





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