Re: [PATCH v2] nfsd: drop st_mutex and rp_mutex before calling move_to_close_lru()

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On Sat, 23 Dec 2023, dai.ngo@xxxxxxxxxx wrote:
> On 12/21/23 6:12 PM, NeilBrown wrote:
> > move_to_close_lru() is currently called with ->st_mutex and .rp_mutex held.
> > This can lead to a deadlock as move_to_close_lru() waits for sc_count to
> > drop to 2, and some threads holding a reference might be waiting for either
> > mutex.  These references will never be dropped so sc_count will never
> > reach 2.
> 
> Yes, I think there is potential deadlock here since both nfs4_preprocess_seqid_op
> and nfsd4_find_and_lock_existing_open can increment the sc_count but then
> have to wait for the st_mutex which being held by move_to_close_lru.
> 
> >
> > There can be no harm in dropping ->st_mutex to before
> > move_to_close_lru() because the only place that takes the mutex is
> > nfsd4_lock_ol_stateid(), and it quickly aborts if sc_type is
> > NFS4_CLOSED_STID, which it will be before move_to_close_lru() is called.
> >
> > Similarly dropping .rp_mutex is safe after the state is closed and so
> > no longer usable.  Another way to look at this is that nothing
> > significant happens between when nfsd4_close() now calls
> > nfsd4_cstate_clear_replay(), and where nfsd4_proc_compound calls
> > nfsd4_cstate_clear_replay() a little later.
> >
> > See also
> >   https://lore.kernel.org/lkml/4dd1fe21e11344e5969bb112e954affb@xxxxxx/T/
> > where this problem was raised but not successfully resolved.
> >
> > Signed-off-by: NeilBrown <neilb@xxxxxxx>
> > ---
> >
> > Sorry - I posted v1 a little hastily.  I need to drop rp_mutex as well
> > to avoid the deadlock.  This also is safe.
> >
> >   fs/nfsd/nfs4state.c | 12 ++++++++----
> >   1 file changed, 8 insertions(+), 4 deletions(-)
> >
> > diff --git a/fs/nfsd/nfs4state.c b/fs/nfsd/nfs4state.c
> > index 40415929e2ae..453714fbcd66 100644
> > --- a/fs/nfsd/nfs4state.c
> > +++ b/fs/nfsd/nfs4state.c
> > @@ -7055,7 +7055,7 @@ nfsd4_open_downgrade(struct svc_rqst *rqstp,
> >   	return status;
> >   }
> >   
> > -static void nfsd4_close_open_stateid(struct nfs4_ol_stateid *s)
> > +static bool nfsd4_close_open_stateid(struct nfs4_ol_stateid *s)
> >   {
> >   	struct nfs4_client *clp = s->st_stid.sc_client;
> >   	bool unhashed;
> > @@ -7072,11 +7072,11 @@ static void nfsd4_close_open_stateid(struct nfs4_ol_stateid *s)
> >   		list_for_each_entry(stp, &reaplist, st_locks)
> >   			nfs4_free_cpntf_statelist(clp->net, &stp->st_stid);
> >   		free_ol_stateid_reaplist(&reaplist);
> > +		return false;
> >   	} else {
> >   		spin_unlock(&clp->cl_lock);
> >   		free_ol_stateid_reaplist(&reaplist);
> > -		if (unhashed)
> > -			move_to_close_lru(s, clp->net);
> > +		return unhashed;
> >   	}
> >   }
> >   
> > @@ -7092,6 +7092,7 @@ nfsd4_close(struct svc_rqst *rqstp, struct nfsd4_compound_state *cstate,
> >   	struct nfs4_ol_stateid *stp;
> >   	struct net *net = SVC_NET(rqstp);
> >   	struct nfsd_net *nn = net_generic(net, nfsd_net_id);
> > +	bool need_move_to_close_list;
> >   
> >   	dprintk("NFSD: nfsd4_close on file %pd\n",
> >   			cstate->current_fh.fh_dentry);
> > @@ -7114,8 +7115,11 @@ nfsd4_close(struct svc_rqst *rqstp, struct nfsd4_compound_state *cstate,
> >   	 */
> >   	nfs4_inc_and_copy_stateid(&close->cl_stateid, &stp->st_stid);
> >   
> > -	nfsd4_close_open_stateid(stp);
> > +	need_move_to_close_list = nfsd4_close_open_stateid(stp);
> >   	mutex_unlock(&stp->st_mutex);
> > +	nfsd4_cstate_clear_replay(cstate);
> 
> should nfsd4_cstate_clear_replay be called only if need_move_to_close_list
> is true?

It certain could be done like that.

   if (need_move_to_close_list) {
         nfsd4_cstate_clear_replay(cstate);
         move_to_close_lru(stp, net);
   }

It would make almost no behavioural difference as
need_to_move_close_list is never true for v4.1 and later and almost
always true for v4.0, and nfsd4_cstate_clear_replay() does nothing for
v4.1 and later.
The only time behaviour would interrestingly different is when
nfsd4_close_open_stateid() found the state was already unlocked.  Then
need_move_to_close_list would be false, but nfsd4_cstate_clear_replay()
wouldn't be a no-op.

I thought the code was a little simpler the way I wrote it.  We don't
need the need_move_to_close_list guard on nfsd4_cstate_clear_replay(),
so I left it unguarded.
But I'm happy to change it if you can give a good reason - or even if
you just think it is clearer the other way.

Thanks,
NeilBrown

> 
> -Dai
> 
> > +	if (need_move_to_close_list)
> > +		move_to_close_lru(stp, net);
> >   
> >   	/* v4.1+ suggests that we send a special stateid in here, since the
> >   	 * clients should just ignore this anyway. Since this is not useful
> 






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