Re: [RFC][PATCH 0/5] NFS: trace points added to mounting path

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On Thu, 2009-01-22 at 10:11 +1100, Greg Banks wrote:
> Trond Myklebust wrote:
> > On Thu, 2009-01-22 at 09:36 +1100, Greg Banks wrote:
> >   
> >> Chuck Lever wrote:
> >>     
> >>>
> >>>       
> >> It depends on whether distros can be convinced to enable it by default,
> >> and install by default any necessary userspace infrastructure.   The
> >> most important thing for field debugging is Just Knowing that you have
> >> all the bits necessary to perform useful debugging without having to
> >> find some RPM that matches the kernel that the machine is actually
> >> running now, and not the one that was present when the machine was
> >> installed.
> >>     
> >
> > Which is precisely why dprintk() is such a bad choice as a basis for a
> > set of trace points: every new patch and bugfix that the distro applies
> > will result in a reshuffling of the trace points as code is cleaned up
> > and moved around or removed entirely.
> >   
> Yes, if the filename and line number were the only information going
> out.  The dprintk() format is usually enough (ignoring the patchy
> quality of the current dprintk set)  to give a developer enough clue
> about which dprintk is which.  Or am I missing something?

The current dprintk() set was never designed to be anything other than a
logging tool with a very coarse filter (the bitmask
in /proc/sys/sunrpc/*_debug). It was designed to be human-readable only
(no fixed format).

As I understand it, you are not only proposing to make that filter
extremely fine (individually addressable trace points), but also to
enable the application of scripting tools like systemtap and LTTng in
order to provide bespoke debugging of your customer problems. Have I
misunderstood you, or is that correct?

The question then is how is this going to work out in an environment
where the individually addressable trace points/dprintk()s pop in and
out of existence at the whim of a patch, and where the output format is
similarly volatile?
IOW: I'm referring to the difference between an interface that was
designed purely to be interpreted by humans, and one that is designed
from scratch to be interpreted by scripts.

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