Hi all, Today's linux-next merge of the bpf-next tree got a conflict in: tools/testing/selftests/bpf/progs/verifier_iterating_callbacks.c between commit: 5c2bc5e2f81d ("selftests/bpf: test case for callback_depth states pruning logic") from the bpf tree and commit: 0c8bbf990bdd ("selftests/bpf: Test may_goto") from the bpf-next tree. I fixed it up (see below) and can carry the fix as necessary. This is now fixed as far as linux-next is concerned, but any non trivial conflicts should be mentioned to your upstream maintainer when your tree is submitted for merging. You may also want to consider cooperating with the maintainer of the conflicting tree to minimise any particularly complex conflicts. -- Cheers, Stephen Rothwell diff --cc tools/testing/selftests/bpf/progs/verifier_iterating_callbacks.c index a955a6358206,04cdbce4652f..000000000000 --- a/tools/testing/selftests/bpf/progs/verifier_iterating_callbacks.c +++ b/tools/testing/selftests/bpf/progs/verifier_iterating_callbacks.c @@@ -239,74 -237,103 +237,173 @@@ int bpf_loop_iter_limit_nested(void *un return 1000 * a + b + c; } +struct iter_limit_bug_ctx { + __u64 a; + __u64 b; + __u64 c; +}; + +static __naked void iter_limit_bug_cb(void) +{ + /* This is the same as C code below, but written + * in assembly to control which branches are fall-through. + * + * switch (bpf_get_prandom_u32()) { + * case 1: ctx->a = 42; break; + * case 2: ctx->b = 42; break; + * default: ctx->c = 42; break; + * } + */ + asm volatile ( + "r9 = r2;" + "call %[bpf_get_prandom_u32];" + "r1 = r0;" + "r2 = 42;" + "r0 = 0;" + "if r1 == 0x1 goto 1f;" + "if r1 == 0x2 goto 2f;" + "*(u64 *)(r9 + 16) = r2;" + "exit;" + "1: *(u64 *)(r9 + 0) = r2;" + "exit;" + "2: *(u64 *)(r9 + 8) = r2;" + "exit;" + : + : __imm(bpf_get_prandom_u32) + : __clobber_all + ); +} + +SEC("tc") +__failure +__flag(BPF_F_TEST_STATE_FREQ) +int iter_limit_bug(struct __sk_buff *skb) +{ + struct iter_limit_bug_ctx ctx = { 7, 7, 7 }; + + bpf_loop(2, iter_limit_bug_cb, &ctx, 0); + + /* This is the same as C code below, + * written in assembly to guarantee checks order. + * + * if (ctx.a == 42 && ctx.b == 42 && ctx.c == 7) + * asm volatile("r1 /= 0;":::"r1"); + */ + asm volatile ( + "r1 = *(u64 *)%[ctx_a];" + "if r1 != 42 goto 1f;" + "r1 = *(u64 *)%[ctx_b];" + "if r1 != 42 goto 1f;" + "r1 = *(u64 *)%[ctx_c];" + "if r1 != 7 goto 1f;" + "r1 /= 0;" + "1:" + : + : [ctx_a]"m"(ctx.a), + [ctx_b]"m"(ctx.b), + [ctx_c]"m"(ctx.c) + : "r1" + ); + return 0; +} + + #define ARR_SZ 1000000 + int zero; + char arr[ARR_SZ]; + + SEC("socket") + __success __retval(0xd495cdc0) + int cond_break1(const void *ctx) + { + unsigned long i; + unsigned int sum = 0; + + for (i = zero; i < ARR_SZ; cond_break, i++) + sum += i; + for (i = zero; i < ARR_SZ; i++) { + barrier_var(i); + sum += i + arr[i]; + cond_break; + } + + return sum; + } + + SEC("socket") + __success __retval(999000000) + int cond_break2(const void *ctx) + { + int i, j; + int sum = 0; + + for (i = zero; i < 1000; cond_break, i++) + for (j = zero; j < 1000; j++) { + sum += i + j; + cond_break; + } + + return sum; + } + + static __noinline int loop(void) + { + int i, sum = 0; + + for (i = zero; i <= 1000000; i++, cond_break) + sum += i; + + return sum; + } + + SEC("socket") + __success __retval(0x6a5a2920) + int cond_break3(const void *ctx) + { + return loop(); + } + + SEC("socket") + __success __retval(1) + int cond_break4(const void *ctx) + { + int cnt = zero; + + for (;;) { + /* should eventually break out of the loop */ + cond_break; + cnt++; + } + /* if we looped a bit, it's a success */ + return cnt > 1 ? 1 : 0; + } + + static __noinline int static_subprog(void) + { + int cnt = zero; + + for (;;) { + cond_break; + cnt++; + } + + return cnt; + } + + SEC("socket") + __success __retval(1) + int cond_break5(const void *ctx) + { + int cnt1 = zero, cnt2; + + for (;;) { + cond_break; + cnt1++; + } + + cnt2 = static_subprog(); + + /* main and subprog have to loop a bit */ + return cnt1 > 1 && cnt2 > 1 ? 1 : 0; + } + char _license[] SEC("license") = "GPL";
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