Re: [PATCH] SGI IA64 UV: fix ia64 build error in the linux-next tree

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* Dean Nelson <dcn@xxxxxxx> wrote:

> On Tue, Feb 10, 2009 at 01:25:55PM -0800, Andrew Morton wrote:
> > On Mon, 9 Feb 2009 10:25:20 -0600
> > Dean Nelson <dcn@xxxxxxx> wrote:
> > 
> > > Fix the ia64 build error that occurs in the linux-next tree by introducing
> > > an ia64 version of uv.h.  Additionally, clean up the usage of is_uv_system().
> > 
> > Would I be correct in believing that this repairs (and should be folded
> > into)
> > 
> >   commit 5b221278d61e3907a5e4104a844b63bc8bb3d43a
> >   Author: Ingo Molnar <mingo@xxxxxxx>
> >   Date:   Wed Jan 21 11:30:07 2009 +0100
> > 
> >       x86: uv cleanup, build fix #2
> > 
> > ?
> >
> > (it looks like 5b221278d61e3907a5e4104a844b63bc8bb3d43a should be
> > folded into something else, too.  What hath we wrought?)
> 
> Yes, it does fix an issue introduced by:
> 
>    commit: bdbcdd48883940bbd8d17eb01172d58a261a413a
>    author: Tejun Heo <tj@xxxxxxxxxx>
>    date:   Wed, 21 Jan 2009 08:26:06 +0000
> 
> 	x86: uv cleanup
> 
> which the commit you mention above attempted to fix.
> 
> I'll leave it to you and Ingo to determine whether my patch should be
> folded into Ingo's or Tejun's patch.
> 
> Ingo, I see that you've applied my patch to your tip tree. What are
> your thoughts on Andrew's question?

What question was that? Folding back across that distance is not possible
in a Git workflow. I do regular cross-builds - the build bug did not trigger
with the ia64 defconfig.

	Ingo
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