UDP help

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Hello everyone,

I have several applications that send data to each other using UDP protocol.
On slow network 10Mb all my packets arrive to other computer node without
any problems.
I have packet consistency/corruption check and order packets by a unique
packet ID at the end of 
transmition. Everything is fine till I get to fast 100/1000 Mb network.
Suddenly half of my packets 
get dropped and receiving node gets only half of the data I sent. 
I think that my fast CPUs overflowing network buffers and packets get
dropped. I don't want to acknowledge each individual packet, in this
case I would use TCP/IP protocol :).
Do you have any suggestion on how to send UDP packets as fast as possible
without loss of data?
And why slow 10Mb network doesn't cause loss of packets?

Thank you for your time.

Sincerely yours,
Konstantyn
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