On 22 Feb 2023, Luis Chamberlain spake thusly: > On Wed, Feb 22, 2023 at 03:48:56PM +0100, Christoph Hellwig wrote: >> Looks good: >> >> Reviewed-by: Christoph Hellwig <hch@xxxxxx> >> >> On Wed, Feb 22, 2023 at 12:14:47PM +0000, Nick Alcock wrote: >> > Since commit 8b41fc4454e ("kbuild: create modules.builtin without >> > Makefile.modbuiltin or tristate.conf"), MODULE_LICENSE declarations >> > are used to identify modules. >> >> .. but this seems like a really odd design. How is this going to >> continue working once we can autogenerate the module license section >> from the SPDX tags, which we eventually really should? > > Yes I totally agree we should. But I think we should take this by steps. > First, we ensure we have only MODULE_LICENSE() macros upstream on things which > are really possible modules, ie we remove the false positives. We then put a > stop-gap script which can complain if it finds new usecases which are buggy. (and we have such a script already, though it's not in-tree: I used it to generate the list of affected files that make up this series. I'll keep running it at least once per release cycle to identify regressions in this area, and fix them as they come up.) > Then we look for an optimal way to address the final step: > > * remove all MODULE_LICENSE() and autogenerate them from SPDX Ooh that would be nice! > The difficulty in this will be that we want to upkeep existing build > heuristics and avoid to have to traverse the tree twice (see details > on commit 8b41fc4454e). I can't think of an easy way to do this that > does not involve using kconfig tristate somehow. Nor can I -- and more generally I can't figure out a way to get from the Kconfig symbols to the source files that constitute them without retraversing the tree, since the only place the relationship is recorded is in makefiles, and those makefiles use a lot of make functionality (including more or less arbitrary make functions). (restating the underlying difficulty here in case, like me, you lost track of it over the last few months) Of course the build process is doing that traversal anyway -- the problem is that the only approach we have to get from tristate to a list of modules-or-builtins involves emitting *different values* for CONFIG_ symbols (uppercase rather than lowercase) and then triggering on those to do things -- and if you do that you can't simultaneously use those CONFIG_ variables for their normal purpose. We can't rename those variables for this purpose because we're depending on makefiles all across the tree expanding them. I tried to arrange for their expansion to have side effects (so that evaluating $(CONFIG_FOO) produced both 'y' or 'm' and *also* did... *something* that produced an object file list for our consumption) but that also doesn't work because unfortunately the tristate determination code needs a *mapping* from CONFIG_ variable value to the result of the variable expansion, and a line like foo-$(CONFIG_FOO) := x y z doesn't let the expansion of CONFIG_FOO have any sort of access to the result of the assignment to foo-y / foo-m, and after the assignment's happened there's no way to tell that the $(foo-m) -> x y z mapping was generated by the expansion of CONFIG_FOO in particlar. So multiple evaluations (which means, in effect, multiple make invocations) seems to be the only way. I do hope Masahiro has some brilliant idea here. Mind you I'm not sure I'm clever enough to have come up with the original Makefile.modbuiltin scheme either...