On 15 Nov 2022, Leizhen spake thusly: > On 2022/11/15 1:04, Nick Alcock wrote: >> I don't understand the question, sorry. If this is about the number of >> KALLSYMS invocations in the kernel build, that should be unchanged by >> this patch. This was an explicit design goal because it's quite slow to >> run kallsyms more times and I was already feeling guilty about having to >> bring back the tristate recursion. >> >> I haven't tried it with Zhen Lei's work: will try for the next >> iteration, as a matter of course after the rebase. (And, looking at the >> patch series at the top of modules-next, wow is that quite a hefty >> performance improvement. And a hefty memory usage increase :( I have a >> horrible feeling that one of my machines won't have enough memory to >> boot after this goes in, but it was terribly outdated anyway.) > > It's only about 500K. It shouldn't be a problem. Your machine boot from flash? It's more that it only has 1GiB RAM... but it's also wildly obsolete and I shouldn't be worrying. (I'm also a bit miffed because people are worrying about 10K of overhead at the same time as a patch is going in adding half a meg ;) but that's just me being childish. And I know you can't add overhead indefinitely or the system turns into a slug, and I know the speedups from your change are amazing...) -- NULL && (void)