On Sun, Sep 29, 2013 at 08:36:34PM +0200, Oleg Nesterov wrote: > Why? Say, percpu_rw_semaphore, or upcoming changes in get_online_cpus(), > (Peter, I think they should be unified anyway, but lets ignore this for > now). If you think the percpu_rwsem users can benefit sure.. So far its good I didn't go the percpu_rwsem route for it looks like we got something better at the end of it ;-) > Or freeze_super() (which currently looks buggy), perhaps something > else. This pattern > > writer: > state = SLOW_MODE; > synchronize_rcu/sched(); > > reader: > preempt_disable(); // or rcu_read_lock(); > if (state != SLOW_MODE) > ... > > is quite common. Well, if we make percpu_rwsem the defacto container of the pattern and use that throughout, we'd have only a single implementation and don't need the abstraction. That said; we could still use the idea proposed; so let me take a look. > // .h ----------------------------------------------------------------------- > > struct xxx_struct { > int gp_state; > > int gp_count; > wait_queue_head_t gp_waitq; > > int cb_state; > struct rcu_head cb_head; > }; > > static inline bool xxx_is_idle(struct xxx_struct *xxx) > { > return !xxx->gp_state; /* GP_IDLE */ > } > > extern void xxx_enter(struct xxx_struct *xxx); > extern void xxx_exit(struct xxx_struct *xxx); > > // .c ----------------------------------------------------------------------- > > enum { GP_IDLE = 0, GP_PENDING, GP_PASSED }; > > enum { CB_IDLE = 0, CB_PENDING, CB_REPLAY }; > > #define xxx_lock gp_waitq.lock > > void xxx_enter(struct xxx_struct *xxx) > { > bool need_wait, need_sync; > > spin_lock_irq(&xxx->xxx_lock); > need_wait = xxx->gp_count++; > need_sync = xxx->gp_state == GP_IDLE; > if (need_sync) > xxx->gp_state = GP_PENDING; > spin_unlock_irq(&xxx->xxx_lock); > > BUG_ON(need_wait && need_sync); > > } if (need_sync) { > synchronize_sched(); > xxx->gp_state = GP_PASSED; > wake_up_all(&xxx->gp_waitq); > } else if (need_wait) { > wait_event(&xxx->gp_waitq, xxx->gp_state == GP_PASSED); > } else { > BUG_ON(xxx->gp_state != GP_PASSED); > } > } > > static void cb_rcu_func(struct rcu_head *rcu) > { > struct xxx_struct *xxx = container_of(rcu, struct xxx_struct, cb_head); > long flags; > > BUG_ON(xxx->gp_state != GP_PASSED); > BUG_ON(xxx->cb_state == CB_IDLE); > > spin_lock_irqsave(&xxx->xxx_lock, flags); > if (xxx->gp_count) { > xxx->cb_state = CB_IDLE; This seems to be when a new xxx_begin() has happened after our last xxx_end() and the sync_sched() from xxx_begin() merges with the xxx_end() one and we're done. > } else if (xxx->cb_state == CB_REPLAY) { > xxx->cb_state = CB_PENDING; > call_rcu_sched(&xxx->cb_head, cb_rcu_func); A later xxx_exit() has happened, and we need to requeue to catch a later GP. > } else { > xxx->cb_state = CB_IDLE; > xxx->gp_state = GP_IDLE; Nothing fancy happened and we're done. > } > spin_unlock_irqrestore(&xxx->xxx_lock, flags); > } > > void xxx_exit(struct xxx_struct *xxx) > { > spin_lock_irq(&xxx->xxx_lock); > if (!--xxx->gp_count) { > if (xxx->cb_state == CB_IDLE) { > xxx->cb_state = CB_PENDING; > call_rcu_sched(&xxx->cb_head, cb_rcu_func); > } else if (xxx->cb_state == CB_PENDING) { > xxx->cb_state = CB_REPLAY; > } > } > spin_unlock_irq(&xxx->xxx_lock); > } So I don't immediately see the point of the concurrent write side; percpu_rwsem wouldn't allow this and afaict neither would freeze_super(). Other than that; yes this makes sense if you care about write side performance and I think its solid. -- To unsubscribe, send a message with 'unsubscribe linux-mm' in the body to majordomo@xxxxxxxxx. For more info on Linux MM, see: http://www.linux-mm.org/ . Don't email: <a href=mailto:"dont@xxxxxxxxx"> email@xxxxxxxxx </a>