Re: [PATCH 01/23] radix-tree: implement preload for multiple contiguous elements

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On Sun 04-08-13 05:17:03, Kirill A. Shutemov wrote:
> From: "Kirill A. Shutemov" <kirill.shutemov@xxxxxxxxxxxxxxx>
> 
> The radix tree is variable-height, so an insert operation not only has
> to build the branch to its corresponding item, it also has to build the
> branch to existing items if the size has to be increased (by
> radix_tree_extend).
> 
> The worst case is a zero height tree with just a single item at index 0,
> and then inserting an item at index ULONG_MAX. This requires 2 new branches
> of RADIX_TREE_MAX_PATH size to be created, with only the root node shared.
> 
> Radix tree is usually protected by spin lock. It means we want to
> pre-allocate required memory before taking the lock.
> 
> Currently radix_tree_preload() only guarantees enough nodes to insert
> one element. It's a hard limit. For transparent huge page cache we want
> to insert HPAGE_PMD_NR (512 on x86-64) entries to address_space at once.
> 
> This patch introduces radix_tree_preload_count(). It allows to
> preallocate nodes enough to insert a number of *contiguous* elements.
> The feature costs about 5KiB per-CPU, details below.
> 
> Worst case for adding N contiguous items is adding entries at indexes
> (ULONG_MAX - N) to ULONG_MAX. It requires nodes to insert single worst-case
> item plus extra nodes if you cross the boundary from one node to the next.
> 
> Preload uses per-CPU array to store nodes. The total cost of preload is
> "array size" * sizeof(void*) * NR_CPUS. We want to increase array size
> to be able to handle 512 entries at once.
> 
> Size of array depends on system bitness and on RADIX_TREE_MAP_SHIFT.
> 
> We have three possible RADIX_TREE_MAP_SHIFT:
> 
>  #ifdef __KERNEL__
>  #define RADIX_TREE_MAP_SHIFT	(CONFIG_BASE_SMALL ? 4 : 6)
>  #else
>  #define RADIX_TREE_MAP_SHIFT	3	/* For more stressful testing */
>  #endif
> 
> On 64-bit system:
> For RADIX_TREE_MAP_SHIFT=3, old array size is 43, new is 107.
> For RADIX_TREE_MAP_SHIFT=4, old array size is 31, new is 63.
> For RADIX_TREE_MAP_SHIFT=6, old array size is 21, new is 30.
> 
> On 32-bit system:
> For RADIX_TREE_MAP_SHIFT=3, old array size is 21, new is 84.
> For RADIX_TREE_MAP_SHIFT=4, old array size is 15, new is 46.
> For RADIX_TREE_MAP_SHIFT=6, old array size is 11, new is 19.
> 
> On most machines we will have RADIX_TREE_MAP_SHIFT=6. In this case,
> on 64-bit system the per-CPU feature overhead is
>  for preload array:
>    (30 - 21) * sizeof(void*) = 72 bytes
>  plus, if the preload array is full
>    (30 - 21) * sizeof(struct radix_tree_node) = 9 * 560 = 5040 bytes
>  total: 5112 bytes
> 
> on 32-bit system the per-CPU feature overhead is
>  for preload array:
>    (19 - 11) * sizeof(void*) = 32 bytes
>  plus, if the preload array is full
>    (19 - 11) * sizeof(struct radix_tree_node) = 8 * 296 = 2368 bytes
>  total: 2400 bytes
> 
> Since only THP uses batched preload at the moment, we disable (set max
> preload to 1) it if !CONFIG_TRANSPARENT_HUGEPAGE_PAGECACHE. This can be
> changed in the future.
> 
> Signed-off-by: Matthew Wilcox <willy@xxxxxxxxxxxxxxx>
> Signed-off-by: Kirill A. Shutemov <kirill.shutemov@xxxxxxxxxxxxxxx>
> Acked-by: Dave Hansen <dave.hansen@xxxxxxxxxxxxxxx>
> ---
>  include/linux/radix-tree.h | 11 +++++++++++
>  lib/radix-tree.c           | 41 ++++++++++++++++++++++++++++++++---------
>  2 files changed, 43 insertions(+), 9 deletions(-)
...
> diff --git a/lib/radix-tree.c b/lib/radix-tree.c
> index 7811ed3..99ab73c 100644
> --- a/lib/radix-tree.c
> +++ b/lib/radix-tree.c
> @@ -82,16 +82,24 @@ static struct kmem_cache *radix_tree_node_cachep;
>   * The worst case is a zero height tree with just a single item at index 0,
>   * and then inserting an item at index ULONG_MAX. This requires 2 new branches
>   * of RADIX_TREE_MAX_PATH size to be created, with only the root node shared.
> + *
> + * Worst case for adding N contiguous items is adding entries at indexes
> + * (ULONG_MAX - N) to ULONG_MAX. It requires nodes to insert single worst-case
> + * item plus extra nodes if you cross the boundary from one node to the next.
> + *
>   * Hence:
>   */
> -#define RADIX_TREE_PRELOAD_SIZE (RADIX_TREE_MAX_PATH * 2 - 1)
> +#define RADIX_TREE_PRELOAD_MIN (RADIX_TREE_MAX_PATH * 2 - 1)
> +#define RADIX_TREE_PRELOAD_MAX \
> +	(RADIX_TREE_PRELOAD_MIN + \
> +	 DIV_ROUND_UP(RADIX_TREE_PRELOAD_NR - 1, RADIX_TREE_MAP_SIZE))
  Umm, is this really correct? I see two problems:
1) You may need internal tree nodes at various levels but you seem to
account only for the level 1.
2) The rounding doesn't seem right because RADIX_TREE_MAP_SIZE+2 nodes may
require 3 nodes at level 1 if the indexes are like:
i_0 | i_1 .. i_{RADIX_TREE_MAP_SIZE} | i_{RADIX_TREE_MAP_SIZE+1}
    ^                                ^
    node boundary                    node boundary

  Otherwise the patch looks good.

								Honza
-- 
Jan Kara <jack@xxxxxxx>
SUSE Labs, CR

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