Re: [patch v2 4/6] memcg: simplify mem_cgroup_iter

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On Mon, Nov 26, 2012 at 10:47 AM, Michal Hocko <mhocko@xxxxxxx> wrote:
> Current implementation of mem_cgroup_iter has to consider both css and
> memcg to find out whether no group has been found (css==NULL - aka the
> loop is completed) and that no memcg is associated with the found node
> (!memcg - aka css_tryget failed because the group is no longer alive).
> This leads to awkward tweaks like tests for css && !memcg to skip the
> current node.
>
> It will be much easier if we got rid off css variable altogether and
> only rely on memcg. In order to do that the iteration part has to skip
> dead nodes. This sounds natural to me and as a nice side effect we will
> get a simple invariant that memcg is always alive when non-NULL and all
> nodes have been visited otherwise.
>
> We could get rid of the surrounding while loop but keep it in for now to
> make review easier. It will go away in the following patch.
>
> Signed-off-by: Michal Hocko <mhocko@xxxxxxx>
> ---
>  mm/memcontrol.c |   56 +++++++++++++++++++++++++++----------------------------
>  1 file changed, 27 insertions(+), 29 deletions(-)
>
> diff --git a/mm/memcontrol.c b/mm/memcontrol.c
> index 6bcc97b..d1bc0e8 100644
> --- a/mm/memcontrol.c
> +++ b/mm/memcontrol.c
> @@ -1086,7 +1086,6 @@ struct mem_cgroup *mem_cgroup_iter(struct mem_cgroup *root,
>         rcu_read_lock();
>         while (!memcg) {
>                 struct mem_cgroup_reclaim_iter *uninitialized_var(iter);
> -               struct cgroup_subsys_state *css = NULL;
>
>                 if (reclaim) {
>                         int nid = zone_to_nid(reclaim->zone);
> @@ -1112,53 +1111,52 @@ struct mem_cgroup *mem_cgroup_iter(struct mem_cgroup *root,
>                  * explicit visit.
>                  */
>                 if (!last_visited) {
> -                       css = &root->css;
> +                       memcg = root;
>                 } else {
>                         struct cgroup *prev_cgroup, *next_cgroup;
>
>                         prev_cgroup = (last_visited == root) ? NULL
>                                 : last_visited->css.cgroup;
> -                       next_cgroup = cgroup_next_descendant_pre(prev_cgroup,
> -                                       root->css.cgroup);
> -                       if (next_cgroup)
> -                               css = cgroup_subsys_state(next_cgroup,
> -                                               mem_cgroup_subsys_id);
> -               }
> +skip_node:
> +                       next_cgroup = cgroup_next_descendant_pre(
> +                                       prev_cgroup, root->css.cgroup);
>
> -               /*
> -                * Even if we found a group we have to make sure it is alive.
> -                * css && !memcg means that the groups should be skipped and
> -                * we should continue the tree walk.
> -                * last_visited css is safe to use because it is protected by
> -                * css_get and the tree walk is rcu safe.
> -                */
> -               if (css == &root->css || (css && css_tryget(css)))
> -                       memcg = mem_cgroup_from_css(css);
> +                       /*
> +                        * Even if we found a group we have to make sure it is
> +                        * alive. css && !memcg means that the groups should be
> +                        * skipped and we should continue the tree walk.
> +                        * last_visited css is safe to use because it is
> +                        * protected by css_get and the tree walk is rcu safe.
> +                        */
> +                       if (next_cgroup) {
> +                               struct mem_cgroup *mem = mem_cgroup_from_cont(
> +                                               next_cgroup);
> +                               if (css_tryget(&mem->css))
> +                                       memcg = mem;
> +                               else {
> +                                       prev_cgroup = next_cgroup;

I might be missing something here, but the comment says the
last_visited is safe to use but not the next_cgroup. What is
preventing it to be
removed ?

--Ying
> +                                       goto skip_node;
> +                               }
> +                       }
> +               }
>
>                 if (reclaim) {
> -                       struct mem_cgroup *curr = memcg;
> -
>                         if (last_visited)
>                                 css_put(&last_visited->css);
>
> -                       if (css && !memcg)
> -                               curr = mem_cgroup_from_css(css);
> -
>                         /* make sure that the cached memcg is not removed */
> -                       if (curr)
> -                               css_get(&curr->css);
> -                       iter->last_visited = curr;
> +                       if (memcg)
> +                               css_get(&memcg->css);
> +                       iter->last_visited = memcg;
>
> -                       if (!css)
> +                       if (!memcg)
>                                 iter->generation++;
>                         else if (!prev && memcg)
>                                 reclaim->generation = iter->generation;
>                         spin_unlock(&iter->iter_lock);
> -               } else if (css && !memcg) {
> -                       last_visited = mem_cgroup_from_css(css);
>                 }
>
> -               if (prev && !css)
> +               if (prev && !memcg)
>                         goto out_unlock;
>         }
>  out_unlock:
> --
> 1.7.10.4
>

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