On destroy, we should set each node dead. But current code miss this when the maple tree has only the root node. The reason is mt_destroy_walk() leverage mte_destroy_descend() to set node dead, but this is skipped since the only root node is a leaf. Fixes this by setting the node dead if it is a leaf. Fixes: 54a611b60590 ("Maple Tree: add new data structure") Signed-off-by: Wei Yang <richard.weiyang@xxxxxxxxx> CC: Liam R. Howlett <Liam.Howlett@xxxxxxxxxx> Cc: <stable@xxxxxxxxxxxxxxx> --- v2: * move the operation into mt_destroy_walk() * adjust the title accordingly --- lib/maple_tree.c | 1 + 1 file changed, 1 insertion(+) diff --git a/lib/maple_tree.c b/lib/maple_tree.c index 4bd5a5be1440..0696e8d1c4e9 100644 --- a/lib/maple_tree.c +++ b/lib/maple_tree.c @@ -5284,6 +5284,7 @@ static void mt_destroy_walk(struct maple_enode *enode, struct maple_tree *mt, struct maple_enode *start; if (mte_is_leaf(enode)) { + mte_set_node_dead(enode); node->type = mte_node_type(enode); goto free_leaf; } -- 2.34.1