In mte_dead_node(), it already assign "node" as "mte_to_node(enode)" in the first place, calling "mte_parent(enode)" will result in the same "mte_to_node(enode)" again which is redundant. Refactor mte_dead_node() and utilize ma_dead_node() to perform the parent check without the redundant "mte_to_node()". Signed-off-by: I Hsin Cheng <richard120310@xxxxxxxxx> --- lib/maple_tree.c | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/lib/maple_tree.c b/lib/maple_tree.c index f7153ade1be5..362f85c62678 100644 --- a/lib/maple_tree.c +++ b/lib/maple_tree.c @@ -584,13 +584,10 @@ static __always_inline bool ma_dead_node(const struct maple_node *node) */ static __always_inline bool mte_dead_node(const struct maple_enode *enode) { - struct maple_node *parent, *node; + struct maple_node *node; node = mte_to_node(enode); - /* Do not reorder reads from the node prior to the parent check */ - smp_rmb(); - parent = mte_parent(enode); - return (parent == node); + return ma_dead_node(node); } /* -- 2.43.0