[PATCH] maple_tree: Remove redundant mte_to_node() in mte_dead_node()

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In mte_dead_node(), it already assign "node" as "mte_to_node(enode)" in
the first place, calling "mte_parent(enode)" will result in the same
"mte_to_node(enode)" again which is redundant.

Refactor mte_dead_node() and utilize ma_dead_node() to perform the
parent check without the redundant "mte_to_node()".

Signed-off-by: I Hsin Cheng <richard120310@xxxxxxxxx>
---
 lib/maple_tree.c | 7 ++-----
 1 file changed, 2 insertions(+), 5 deletions(-)

diff --git a/lib/maple_tree.c b/lib/maple_tree.c
index f7153ade1be5..362f85c62678 100644
--- a/lib/maple_tree.c
+++ b/lib/maple_tree.c
@@ -584,13 +584,10 @@ static __always_inline bool ma_dead_node(const struct maple_node *node)
  */
 static __always_inline bool mte_dead_node(const struct maple_enode *enode)
 {
-	struct maple_node *parent, *node;
+	struct maple_node *node;
 
 	node = mte_to_node(enode);
-	/* Do not reorder reads from the node prior to the parent check */
-	smp_rmb();
-	parent = mte_parent(enode);
-	return (parent == node);
+	return ma_dead_node(node);
 }
 
 /*
-- 
2.43.0





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