Re: [PATCH 0/7] kernel/cgroups: Add "dev" memory accounting cgroup.

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On Tue, Oct 29, 2024 at 04:38:34PM -0400, Johannes Weiner wrote:
> On Mon, Oct 28, 2024 at 11:05:48AM +0100, Maxime Ripard wrote:
> > On Thu, Oct 24, 2024 at 07:06:36AM -1000, Tejun Heo wrote:
> > > Hello,
> > > 
> > > On Thu, Oct 24, 2024 at 09:20:43AM +0200, Maxime Ripard wrote:
> > > ...
> > > > > Yeah, let's not use "dev" name for this. As Waiman pointed out, it conflicts
> > > > > with the devices controller from cgroup1. While cgroup1 is mostly
> > > > > deprecated, the same features are provided through BPF in systemd using the
> > > > > same terminologies, so this is going to be really confusing.
> > > > 
> > > > Yeah, I agree. We switched to dev because we want to support more than
> > > > just DRM, but all DMA-able memory. We have patches to support for v4l2
> > > > and dma-buf heaps, so using the name DRM didn't feel great either.
> > > > 
> > > > Do you have a better name in mind? "device memory"? "dma memory"?
> > > 
> > > Maybe just dma (I think the term isn't used heavily anymore, so the word is
> > > kinda open)? But, hopefully, others have better ideas.
> > > 
> > > > > What happened with Tvrtko's weighted implementation? I've seen many proposed
> > > > > patchsets in this area but as far as I could see none could establish
> > > > > consensus among GPU crowd and that's one of the reasons why nothing ever
> > > > > landed. Is the aim of this patchset establishing such consensus?
> > > > 
> > > > Yeah, we have a consensus by now I think. Valve, Intel, Google, and Red
> > > > Hat have been involved in that series and we all agree on the implementation.
> > > 
> > > That's great to hear.
> > > 
> > > > Tvrtko aims at a different feature set though: this one is about memory
> > > > allocation limits, Tvrtko's about scheduling.
> > > > 
> > > > Scheduling doesn't make much sense for things outside of DRM (and even
> > > > for a fraction of all DRM devices), and it's pretty much orthogonal. So
> > > > i guess you can expect another series from Tvrtko, but I don't think
> > > > they should be considered equivalent or dependent on each other.
> > > 
> > > Yeah, I get that this is about memory and that is about processing capacity,
> > > so the plan is going for separate controllers for each? Or would it be
> > > better to present both under the same controller interface? Even if they're
> > > going to be separate controllers, we at least want to be aligned on how
> > > devices and their configurations are presented in the two controllers.
> > 
> > It's still up in the air, I think.
> > 
> > My personal opinion is that there's only DRM (and accel) devices that
> > really care about scheduling constraints anyway, so it wouldn't (have
> > to) be as generic as this one.
> 
> If they represent different resources that aren't always controlled in
> conjunction, it makes sense to me to have separate controllers as well.
> 
> Especially if a merged version would have separate control files for
> each resource anyway (dev.region.*, dev.weight etc.)
> 
> > And if we would call it dma, then the naming becomes a bit weird since
> > DMA doesn't have much to do with scheduling.
> > 
> > But I guess it's just another instance of the "naming is hard" problem :)
> 
> Yes it would be good to have something catchy, easy on the eyes, and
> vaguely familiar. devcomp(ute), devproc, devcpu, devcycles all kind of
> suck. drm and gpu seem too specific for a set that includes npus and
> potentially other accelerators in the future.
> 
> I don't think we want to go full devspace & devtime, either, though.
> 
> How about dmem for this one, and dpu for the other one. For device
> memory and device processing unit, respectively.

dmem sounds great to me, does everyone agree?

Maxime

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