On Wed, 16 Oct 2024 17:01:28 -0400 Steven Rostedt <rostedt@xxxxxxxxxxx> wrote: > If this is only needed for module load, can we at least still use the > text_poke_early() at boot up? > > if (ftrace_poke_late) { > text_poke_queue((void *)ip, new_code, MCOUNT_INSN_SIZE, NULL); > } else if (system_state == SYSTEM_BOOTING) { > text_poke_early((void *)ip, new_code, MCOUNT_INSN_SIZE); > } else { > mutex_lock(&text_mutex); > text_poke((void *)ip, new_code, MCOUNT_INSN_SIZE); > mutex_unlock(&text_mutex); > } > > ? > > The above if statement looks to slow things down just slightly, but only by > 2ms, which is more reasonable. I changed the above to this (yes it's a little hacky) and got my 2ms back! -- Steve DEFINE_STATIC_KEY_TRUE(ftrace_modify_boot); static int __init ftrace_boot_init_done(void) { static_branch_disable(&ftrace_modify_boot); return 0; } /* Ftrace updates happen before core init */ core_initcall(ftrace_boot_init_done); /* * Marked __ref because it calls text_poke_early() which is .init.text. That is * ok because that call will happen early, during boot, when .init sections are * still present. */ static int __ref ftrace_modify_code_direct(unsigned long ip, const char *old_code, const char *new_code) { int ret = ftrace_verify_code(ip, old_code); if (ret) return ret; /* replace the text with the new text */ if (static_branch_unlikely(&ftrace_modify_boot)) { text_poke_early((void *)ip, new_code, MCOUNT_INSN_SIZE); } else if (ftrace_poke_late) { text_poke_queue((void *)ip, new_code, MCOUNT_INSN_SIZE, NULL); } else { mutex_lock(&text_mutex); text_poke((void *)ip, new_code, MCOUNT_INSN_SIZE); mutex_unlock(&text_mutex); } return 0; }