Am Dienstag, dem 01.10.2024 um 09:49 +0100 schrieb Lorenzo Stoakes: > On Tue, Oct 01, 2024 at 10:38:35AM GMT, Bert Karwatzki wrote: > > Am Dienstag, dem 01.10.2024 um 09:02 +0100 schrieb Lorenzo Stoakes: > > > On Tue, Oct 01, 2024 at 04:34:00AM GMT, Bert Karwatzki wrote: > > > > I just noticed (via a bisect between v6.11 and v6.12-rc1) that this patch > > > > (commit f8d112a4e657 in linux-next tree) leads to a severe memory corruption > > > > error under these (rather rare) circumstances: > > > > 1. Start a 32bit windows game via steam (which uses proton, steam's version of wine) > > > > 2. When starting the game you the proton version used has to be updated > > > > > > Yikes. Thanks for the report, very very much appreciated. Will look into > > > this as Liam is out until next week. > > > > > > How repro is this? Is it consistent? > > > > Reproducability is 100%, only the method is weird, you have to switch to an > > older version of proton in the steam settings of the game, start the game and > > then switch back to the new version and start the game again. > > It might also be possible using standard wine and repeatedly upgrading and > > downgrading wine and (I have not tried this, yet ...) > > > > OK that's good. > > Actually a quick one if you have a sec - could you try the same thing with tip > of Linus's tree? > > This will help eliminate any other possible cause. > > Thanks! > > > I first noticed the bug unsing linux-next-20240926, it's also present in v6.12- rc1 (hence the bisection), but I can try linux-next or linux-torvald master, too. Bert Karwatzki