On Tue, 24 Sep 2024 15:31:47 +0200 Danilo Krummrich <dakr@xxxxxxxxxx> wrote: > On Mon, Sep 23, 2024 at 05:13:15PM +0100, Gary Guo wrote: > > On Mon, 23 Sep 2024 15:56:28 +0200 > > Alice Ryhl <aliceryhl@xxxxxxxxxx> wrote: > > > > > On Sat, Sep 21, 2024 at 5:33 PM Danilo Krummrich <dakr@xxxxxxxxxx> wrote: > > > > @@ -84,11 +92,18 @@ unsafe fn call( > > > > &self, > > > > ptr: Option<NonNull<u8>>, > > > > layout: Layout, > > > > + old_layout: Layout, > > > > flags: Flags, > > > > ) -> Result<NonNull<[u8]>, AllocError> { > > > > let size = aligned_size(layout); > > > > let ptr = match ptr { > > > > - Some(ptr) => ptr.as_ptr(), > > > > + Some(ptr) => { > > > > + if old_layout.size() == 0 { > > > > + ptr::null() > > > > + } else { > > > > + ptr.as_ptr() > > > > + } > > > > + } > > > > > > This is making Allocator work with zero-sized types, which deviates > > > from std. We should not do that without a reason. What is the reason? > > > > > > Alice > > > > As Benno said, this makes the API closer to Rust `allocator_api` > > Allocator trait as opposed to deviation. > > > > There's one benefit of doing this (discussed with Danilo off-list), > > which is it removes ZST special casing from caller. This RFC patch > > simplifies `Box` handling, and if we add this line to the safety doc > > > > `ptr` does not need to be a pointer returned by this > > allocator if the layout is zero-sized. > > > > then the `Vec` can also be simplified, removing all logics handling ZST > > specially, except for `Vec::new()` which it forges a well-aligned > > dangling pointer from nowhere. > > Partially, we still need the additional `Layout` for `Allocator::free`, which > in `Vec::drop` and `IntoIter::drop` looks like this: > > `let layout = Layout::array::<T>(self.cap).unwrap();` > You can add an invariant to `Vec` that the size in bytes does not exceed `isize::MAX` (which is already true, just not documented as invariant), and this can be changed to `unwrap_unchecked`. > I really dislike that this can potentially transform into `BUG()`, but that's > probably unrelated to this patch series.