Re: [PATCH v2] memcg: add charging of already allocated slab objects

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On Thu, Aug 29, 2024 at 09:10:53AM -0700, Shakeel Butt wrote:
> On Thu, Aug 29, 2024 at 11:42:10AM GMT, Vlastimil Babka wrote:
> > On 8/28/24 01:52, Shakeel Butt wrote:
> > > At the moment, the slab objects are charged to the memcg at the
> > > allocation time. However there are cases where slab objects are
> > > allocated at the time where the right target memcg to charge it to is
> > > not known. One such case is the network sockets for the incoming
> > > connection which are allocated in the softirq context.
> > > 
> > > Couple hundred thousand connections are very normal on large loaded
> > > server and almost all of those sockets underlying those connections get
> > > allocated in the softirq context and thus not charged to any memcg.
> > > However later at the accept() time we know the right target memcg to
> > > charge. Let's add new API to charge already allocated objects, so we can
> > > have better accounting of the memory usage.
> > > 
> > > To measure the performance impact of this change, tcp_crr is used from
> > > the neper [1] performance suite. Basically it is a network ping pong
> > > test with new connection for each ping pong.
> > > 
> > > The server and the client are run inside 3 level of cgroup hierarchy
> > > using the following commands:
> > > 
> > > Server:
> > >  $ tcp_crr -6
> > > 
> > > Client:
> > >  $ tcp_crr -6 -c -H ${server_ip}
> > > 
> > > If the client and server run on different machines with 50 GBPS NIC,
> > > there is no visible impact of the change.
> > > 
> > > For the same machine experiment with v6.11-rc5 as base.
> > > 
> > >           base (throughput)     with-patch
> > > tcp_crr   14545 (+- 80)         14463 (+- 56)
> > > 
> > > It seems like the performance impact is within the noise.
> > > 
> > > Link: https://github.com/google/neper [1]
> > > Signed-off-by: Shakeel Butt <shakeel.butt@xxxxxxxxx>
> > > ---
> > > v1: https://lore.kernel.org/all/20240826232908.4076417-1-shakeel.butt@xxxxxxxxx/
> > > Changes since v1:
> > > - Correctly handle large allocations which bypass slab
> > > - Rearrange code to avoid compilation errors for !CONFIG_MEMCG builds
> > > 
> > > RFC: https://lore.kernel.org/all/20240824010139.1293051-1-shakeel.butt@xxxxxxxxx/
> > > Changes since the RFC:
> > > - Added check for already charged slab objects.
> > > - Added performance results from neper's tcp_crr
> > > 
> > >  include/linux/slab.h            |  1 +
> > >  mm/slub.c                       | 51 +++++++++++++++++++++++++++++++++
> > >  net/ipv4/inet_connection_sock.c |  5 ++--
> > >  3 files changed, 55 insertions(+), 2 deletions(-)
> > 
> > I can take the v3 in slab tree, if net people ack?
> 
> Thanks.
> 
> > 
> > BTW, will this be also useful for Linus's idea of charging struct files only
> > after they exist? But IIRC there was supposed to be also a part where we
> > have a way to quickly determine if we're not over limit (while allowing some
> > overcharge to make it quicker).

It should work and speed up the case when we can drop the object before charging.
I'd suggest to implement it in a separate change though.

Thanks!




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