Re: [PATCH v5 00/26] Generic `Allocator` support for Rust

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On Thu, Aug 15, 2024 at 11:20:32AM +0200, Alice Ryhl wrote:
> On Thu, Aug 15, 2024 at 4:52 AM Danilo Krummrich <dakr@xxxxxxxxxx> wrote:
> >
> > On Wed, Aug 14, 2024 at 12:32:15PM -0700, Boqun Feng wrote:
> > > Hi Danilo,
> > >
> > > I'm trying to put your series on rust-dev, but I hit a few conflicts due
> > > to the conflict with `Box::drop_contents`, which has been in rust-dev
> > > for a while. And the conflict is not that trivial for me to resolve.
> > > So just a head-up, that's a requirement for me to put it on rust-dev for
> > > more tests from my end ;-)
> >
> > I rebased everything and you can fetch them from [1].
> >
> > I resolved the following conflicts:
> >
> >   - for `Box`, implement
> >     - `drop_contents`
> >     - `manually_drop_contents` [2]
> 
> Not sure I like this name. It sounds like something that runs the
> destructor, but it does the exact opposite.

I thought it kinda makes sense, since it's analogous to `ManuallyDrop::new`.

What about `Box::forget_contents` instead?

> 
> >     - ``move_out` [2]
> >     - `BorrowedMut` for `ForeignOwnable` for `Box<T, A>` and `Pin<Box<T, A>>`
> >     - `InPlaceWrite` and updated `InPlaceInit`
> >   - for `RBTreeNode`, make use of `Box::move_out` to replace the original
> >     implementation partially moving out of `Box`
> >
> > @Alice: Please have a look at the changes for `RBTreeNode`. Maybe it's also
> > worth having them in a separate patch.
> 
> RBTree changes LGTM.
> 
> Alice
> 




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