On Thu, Aug 01, 2024 at 02:02:00AM +0200, Danilo Krummrich wrote: [...] > +/// The kernel's [`Allocator`] trait. > +/// > +/// An implementation of [`Allocator`] can allocate, re-allocate and free memory buffer described > +/// via [`Layout`]. > +/// > +/// [`Allocator`] is designed to be implemented as a ZST; [`Allocator`] functions do not operate on > +/// an object instance. > +/// > +/// # Safety > +/// > +/// Memory returned from an allocator must point to a valid memory buffer and remain valid until > +/// it is explicitly freed. > +/// > +/// Any pointer to a memory buffer which is currently allocated must be valid to be passed to any > +/// other [`Allocator`] function. The same applies for a NULL pointer. > +/// Are you saying you could kmalloc() a memory buffer and pass it to a vfree()? Or am I missing something here? Regards, Boqun > +/// If `realloc` is called with: > +/// - a size of zero, the given memory allocation, if any, must be freed > +/// - a NULL pointer, a new memory allocation must be created > +pub unsafe trait Allocator { > + /// Allocate memory based on `layout` and `flags`. > + /// > + /// On success, returns a buffer represented as `NonNull<[u8]>` that satisfies the layout > + /// constraints (i.e. minimum size and alignment as specified by `layout`). > + /// > + /// This function is equivalent to `realloc` when called with a NULL pointer. > + fn alloc(layout: Layout, flags: Flags) -> Result<NonNull<[u8]>, AllocError> { > + // SAFETY: Passing a NULL pointer to `realloc` is valid by it's safety requirements and asks > + // for a new memory allocation. > + unsafe { Self::realloc(None, layout, flags) } > + } > + > + /// Re-allocate an existing memory allocation to satisfy the requested `layout`. If the > + /// requested size is zero, `realloc` behaves equivalent to `free`. > + /// > + /// If the requested size is larger than the size of the existing allocation, a successful call > + /// to `realloc` guarantees that the new or grown buffer has at least `Layout::size` bytes, but > + /// may also be larger. > + /// > + /// If the requested size is smaller than the size of the existing allocation, `realloc` may or > + /// may not shrink the buffer; this is implementation specific to the allocator. > + /// > + /// On allocation failure, the existing buffer, if any, remains valid. > + /// > + /// The buffer is represented as `NonNull<[u8]>`. > + /// > + /// # Safety > + /// > + /// `ptr` must point to an existing and valid memory allocation created by this allocator > + /// instance. > + /// > + /// Additionally, `ptr` is allowed to be a NULL pointer; in this case a new memory allocation is > + /// created. > + unsafe fn realloc( > + ptr: Option<NonNull<u8>>, > + layout: Layout, > + flags: Flags, > + ) -> Result<NonNull<[u8]>, AllocError>; > + > + /// Free an existing memory allocation. > + /// > + /// # Safety > + /// > + /// `ptr` must point to an existing and valid memory allocation created by this `Allocator` > + /// instance. > + unsafe fn free(ptr: NonNull<u8>) { > + // SAFETY: `ptr` is guaranteed to be previously allocated with this `Allocator` or NULL. > + // Calling `realloc` with a buffer size of zero, frees the buffer `ptr` points to. > + let _ = unsafe { Self::realloc(Some(ptr), Layout::new::<()>(), Flags(0)) }; > + } > +} > -- > 2.45.2 >