Re: [PATCH] mm/kmemleak: Don't hold kmemleak_lock when calling printk()

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On 2/29/24 10:25, Catalin Marinas wrote:
On Wed, Feb 28, 2024 at 02:14:44PM -0500, Waiman Long wrote:
When some error conditions happen (like OOM), some kmemleak functions
call printk() to dump out some useful debugging information while holding
the kmemleak_lock. This may cause deadlock as the printk() function
may need to allocate additional memory leading to a create_object()
call acquiring kmemleak_lock again.

Fix this deadlock issue by making sure that printk() is only called
after releasing the kmemleak_lock.
I can't say I'm familiar with the printk() code but I always thought it
uses some ring buffers as it can be called from all kind of contexts and
allocation is not guaranteed.

If printk() ends up taking kmemleak_lock through the slab allocator, I
wonder whether we have bigger problems. The lock order is always
kmemleak_lock -> object->lock but if printk() triggers a callback into
kmemleak, we can also get object->lock -> kmemleak_lock ordering, so
another potential deadlock.

object->lock is per object whereas kmemleak_lock is global. When taking object->lock and doing a data dump leading to a call that takes the kmemlock, it is highly unlikely the it will need to take that particular object->lock again. I do agree that lockdep may still warn about it if that happens as all the object->lock's are likely to be treated to be in the same class.

I should probably clarify in the change log that the lockdep splat is actually,

[ 3991.452558] Chain exists of: [ 3991.452559] console_owner -> &port->lock --> kmemleak_lock

So if kmemleak calls printk() acquiring either console_owner or port->lock. It may cause deadlock.

Cheers, Longman


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