Re: [PATCH] kasan: Mark unpoison_slab_object() as static

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On Thu, Dec 21, 2023 at 6:33 PM Andrey Konovalov <andreyknvl@xxxxxxxxx> wrote:
>
> On Thu, Dec 21, 2023 at 6:27 PM Nathan Chancellor <nathan@xxxxxxxxxx> wrote:
> >
> > With -Wmissing-prototypes enabled, there is a warning that
> > unpoison_slab_object() has no prototype, breaking the build with
> > CONFIG_WERROR=y:
> >
> >   mm/kasan/common.c:271:6: error: no previous prototype for 'unpoison_slab_object' [-Werror=missing-prototypes]
> >     271 | void unpoison_slab_object(struct kmem_cache *cache, void *object, gfp_t flags,
> >         |      ^~~~~~~~~~~~~~~~~~~~
> >   cc1: all warnings being treated as errors
> >
> > Mark the function as static, as it is not used outside of this
> > translation unit, clearing up the warning.
> >
> > Fixes: 3f38c3c5bc40 ("kasan: save alloc stack traces for mempool")
> > Signed-off-by: Nathan Chancellor <nathan@xxxxxxxxxx>
> > ---
> >  mm/kasan/common.c | 4 ++--
> >  1 file changed, 2 insertions(+), 2 deletions(-)
> >
> > diff --git a/mm/kasan/common.c b/mm/kasan/common.c
> > index ebb1b23d6480..563cda95240b 100644
> > --- a/mm/kasan/common.c
> > +++ b/mm/kasan/common.c
> > @@ -277,8 +277,8 @@ void __kasan_kfree_large(void *ptr, unsigned long ip)
> >         /* The object will be poisoned by kasan_poison_pages(). */
> >  }
> >
> > -void unpoison_slab_object(struct kmem_cache *cache, void *object, gfp_t flags,
> > -                         bool init)
> > +static void unpoison_slab_object(struct kmem_cache *cache, void *object,
> > +                                gfp_t flags, bool init)
> >  {
> >         /*
> >          * Unpoison the whole object. For kmalloc() allocations,
> >
> > ---
> > base-commit: eacce8189e28717da6f44ee492b7404c636ae0de
> > change-id: 20231221-mark-unpoison_slab_object-as-static-3bf224e1527f
> >
> > Best regards,
> > --
> > Nathan Chancellor <nathan@xxxxxxxxxx>
> >
>
> Reviewed-by: Andrey Konovalov <andreyknvl@xxxxxxxxx>
>
> I'll fold this fix into v2 if I end up resending the series.
>
> Thank you, Nathan!

Let's actually mark it as "static inline", I'll send a v2.





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