[PATCH v4 09/22] lib/stackdepot: rename next_pool_required to new_pool_required

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From: Andrey Konovalov <andreyknvl@xxxxxxxxxx>

Rename next_pool_required to new_pool_required.

This a purely code readability change: the following patch will change
stack depot to store the pointer to the new pool in a separate variable,
and "new" seems like a more logical name.

Reviewed-by: Alexander Potapenko <glider@xxxxxxxxxx>
Signed-off-by: Andrey Konovalov <andreyknvl@xxxxxxxxxx>
---
 lib/stackdepot.c | 49 ++++++++++++++++++++++++------------------------
 1 file changed, 24 insertions(+), 25 deletions(-)

diff --git a/lib/stackdepot.c b/lib/stackdepot.c
index b3af868627f4..a38661beab97 100644
--- a/lib/stackdepot.c
+++ b/lib/stackdepot.c
@@ -93,12 +93,11 @@ static size_t pool_offset;
 static DEFINE_RAW_SPINLOCK(pool_lock);
 /*
  * Stack depot tries to keep an extra pool allocated even before it runs out
- * of space in the currently used pool.
- * This flag marks that this next extra pool needs to be allocated and
- * initialized. It has the value 0 when either the next pool is not yet
- * initialized or the limit on the number of pools is reached.
+ * of space in the currently used pool. This flag marks whether this extra pool
+ * needs to be allocated. It has the value 0 when either an extra pool is not
+ * yet allocated or if the limit on the number of pools is reached.
  */
-static int next_pool_required = 1;
+static int new_pool_required = 1;
 
 static int __init disable_stack_depot(char *str)
 {
@@ -225,20 +224,20 @@ int stack_depot_init(void)
 }
 EXPORT_SYMBOL_GPL(stack_depot_init);
 
-/* Keeps the preallocated memory to be used for the next stack depot pool. */
-static void depot_keep_next_pool(void **prealloc)
+/* Keeps the preallocated memory to be used for a new stack depot pool. */
+static void depot_keep_new_pool(void **prealloc)
 {
 	/*
-	 * If the next pool is already saved or the maximum number of
+	 * If a new pool is already saved or the maximum number of
 	 * pools is reached, do not use the preallocated memory.
-	 * Access next_pool_required non-atomically, as there are no concurrent
+	 * Access new_pool_required non-atomically, as there are no concurrent
 	 * write accesses to this variable.
 	 */
-	if (!next_pool_required)
+	if (!new_pool_required)
 		return;
 
 	/*
-	 * Use the preallocated memory for the next pool
+	 * Use the preallocated memory for the new pool
 	 * as long as we do not exceed the maximum number of pools.
 	 */
 	if (pool_index + 1 < DEPOT_MAX_POOLS) {
@@ -247,13 +246,13 @@ static void depot_keep_next_pool(void **prealloc)
 	}
 
 	/*
-	 * At this point, either the next pool is kept or the maximum
+	 * At this point, either a new pool is kept or the maximum
 	 * number of pools is reached. In either case, take note that
 	 * keeping another pool is not required.
 	 * smp_store_release() pairs with smp_load_acquire() in
 	 * stack_depot_save().
 	 */
-	smp_store_release(&next_pool_required, 0);
+	smp_store_release(&new_pool_required, 0);
 }
 
 /* Updates references to the current and the next stack depot pools. */
@@ -268,7 +267,7 @@ static bool depot_update_pools(size_t required_size, void **prealloc)
 		}
 
 		/*
-		 * Move on to the next pool.
+		 * Move on to the new pool.
 		 * WRITE_ONCE() pairs with potential concurrent read in
 		 * stack_depot_fetch().
 		 */
@@ -277,12 +276,12 @@ static bool depot_update_pools(size_t required_size, void **prealloc)
 
 		/*
 		 * If the maximum number of pools is not reached, take note
-		 * that the next pool needs to be initialized.
+		 * that yet another new pool needs to be allocated.
 		 * smp_store_release() pairs with smp_load_acquire() in
 		 * stack_depot_save().
 		 */
 		if (pool_index + 1 < DEPOT_MAX_POOLS)
-			smp_store_release(&next_pool_required, 1);
+			smp_store_release(&new_pool_required, 1);
 	}
 
 	/* Check if the current pool is not yet allocated. */
@@ -293,9 +292,9 @@ static bool depot_update_pools(size_t required_size, void **prealloc)
 		return true;
 	}
 
-	/* Otherwise, try using the preallocated memory for the next pool. */
+	/* Otherwise, try using the preallocated memory for a new pool. */
 	if (*prealloc)
-		depot_keep_next_pool(prealloc);
+		depot_keep_new_pool(prealloc);
 	return true;
 }
 
@@ -306,7 +305,7 @@ depot_alloc_stack(unsigned long *entries, int size, u32 hash, void **prealloc)
 	struct stack_record *stack;
 	size_t required_size = DEPOT_STACK_RECORD_SIZE;
 
-	/* Update current and next pools if required and possible. */
+	/* Update current and new pools if required and possible. */
 	if (!depot_update_pools(required_size, prealloc))
 		return NULL;
 
@@ -438,13 +437,13 @@ depot_stack_handle_t __stack_depot_save(unsigned long *entries,
 		goto exit;
 
 	/*
-	 * Check if another stack pool needs to be initialized. If so, allocate
-	 * the memory now - we won't be able to do that under the lock.
+	 * Check if another stack pool needs to be allocated. If so, allocate
+	 * the memory now: we won't be able to do that under the lock.
 	 *
 	 * smp_load_acquire() pairs with smp_store_release() in
-	 * depot_update_pools() and depot_keep_next_pool().
+	 * depot_update_pools() and depot_keep_new_pool().
 	 */
-	if (unlikely(can_alloc && smp_load_acquire(&next_pool_required))) {
+	if (unlikely(can_alloc && smp_load_acquire(&new_pool_required))) {
 		/*
 		 * Zero out zone modifiers, as we don't have specific zone
 		 * requirements. Keep the flags related to allocation in atomic
@@ -477,9 +476,9 @@ depot_stack_handle_t __stack_depot_save(unsigned long *entries,
 	} else if (prealloc) {
 		/*
 		 * Stack depot already contains this stack trace, but let's
-		 * keep the preallocated memory for the future.
+		 * keep the preallocated memory for future.
 		 */
-		depot_keep_next_pool(&prealloc);
+		depot_keep_new_pool(&prealloc);
 	}
 
 	raw_spin_unlock_irqrestore(&pool_lock, flags);
-- 
2.25.1





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