From: Andrey Konovalov <andreyknvl@xxxxxxxxxx> Rename next_pool_required to new_pool_required. This a purely code readability change: the following patch will change stack depot to store the pointer to the new pool in a separate variable, and "new" seems like a more logical name. Reviewed-by: Alexander Potapenko <glider@xxxxxxxxxx> Signed-off-by: Andrey Konovalov <andreyknvl@xxxxxxxxxx> --- lib/stackdepot.c | 49 ++++++++++++++++++++++++------------------------ 1 file changed, 24 insertions(+), 25 deletions(-) diff --git a/lib/stackdepot.c b/lib/stackdepot.c index b3af868627f4..a38661beab97 100644 --- a/lib/stackdepot.c +++ b/lib/stackdepot.c @@ -93,12 +93,11 @@ static size_t pool_offset; static DEFINE_RAW_SPINLOCK(pool_lock); /* * Stack depot tries to keep an extra pool allocated even before it runs out - * of space in the currently used pool. - * This flag marks that this next extra pool needs to be allocated and - * initialized. It has the value 0 when either the next pool is not yet - * initialized or the limit on the number of pools is reached. + * of space in the currently used pool. This flag marks whether this extra pool + * needs to be allocated. It has the value 0 when either an extra pool is not + * yet allocated or if the limit on the number of pools is reached. */ -static int next_pool_required = 1; +static int new_pool_required = 1; static int __init disable_stack_depot(char *str) { @@ -225,20 +224,20 @@ int stack_depot_init(void) } EXPORT_SYMBOL_GPL(stack_depot_init); -/* Keeps the preallocated memory to be used for the next stack depot pool. */ -static void depot_keep_next_pool(void **prealloc) +/* Keeps the preallocated memory to be used for a new stack depot pool. */ +static void depot_keep_new_pool(void **prealloc) { /* - * If the next pool is already saved or the maximum number of + * If a new pool is already saved or the maximum number of * pools is reached, do not use the preallocated memory. - * Access next_pool_required non-atomically, as there are no concurrent + * Access new_pool_required non-atomically, as there are no concurrent * write accesses to this variable. */ - if (!next_pool_required) + if (!new_pool_required) return; /* - * Use the preallocated memory for the next pool + * Use the preallocated memory for the new pool * as long as we do not exceed the maximum number of pools. */ if (pool_index + 1 < DEPOT_MAX_POOLS) { @@ -247,13 +246,13 @@ static void depot_keep_next_pool(void **prealloc) } /* - * At this point, either the next pool is kept or the maximum + * At this point, either a new pool is kept or the maximum * number of pools is reached. In either case, take note that * keeping another pool is not required. * smp_store_release() pairs with smp_load_acquire() in * stack_depot_save(). */ - smp_store_release(&next_pool_required, 0); + smp_store_release(&new_pool_required, 0); } /* Updates references to the current and the next stack depot pools. */ @@ -268,7 +267,7 @@ static bool depot_update_pools(size_t required_size, void **prealloc) } /* - * Move on to the next pool. + * Move on to the new pool. * WRITE_ONCE() pairs with potential concurrent read in * stack_depot_fetch(). */ @@ -277,12 +276,12 @@ static bool depot_update_pools(size_t required_size, void **prealloc) /* * If the maximum number of pools is not reached, take note - * that the next pool needs to be initialized. + * that yet another new pool needs to be allocated. * smp_store_release() pairs with smp_load_acquire() in * stack_depot_save(). */ if (pool_index + 1 < DEPOT_MAX_POOLS) - smp_store_release(&next_pool_required, 1); + smp_store_release(&new_pool_required, 1); } /* Check if the current pool is not yet allocated. */ @@ -293,9 +292,9 @@ static bool depot_update_pools(size_t required_size, void **prealloc) return true; } - /* Otherwise, try using the preallocated memory for the next pool. */ + /* Otherwise, try using the preallocated memory for a new pool. */ if (*prealloc) - depot_keep_next_pool(prealloc); + depot_keep_new_pool(prealloc); return true; } @@ -306,7 +305,7 @@ depot_alloc_stack(unsigned long *entries, int size, u32 hash, void **prealloc) struct stack_record *stack; size_t required_size = DEPOT_STACK_RECORD_SIZE; - /* Update current and next pools if required and possible. */ + /* Update current and new pools if required and possible. */ if (!depot_update_pools(required_size, prealloc)) return NULL; @@ -438,13 +437,13 @@ depot_stack_handle_t __stack_depot_save(unsigned long *entries, goto exit; /* - * Check if another stack pool needs to be initialized. If so, allocate - * the memory now - we won't be able to do that under the lock. + * Check if another stack pool needs to be allocated. If so, allocate + * the memory now: we won't be able to do that under the lock. * * smp_load_acquire() pairs with smp_store_release() in - * depot_update_pools() and depot_keep_next_pool(). + * depot_update_pools() and depot_keep_new_pool(). */ - if (unlikely(can_alloc && smp_load_acquire(&next_pool_required))) { + if (unlikely(can_alloc && smp_load_acquire(&new_pool_required))) { /* * Zero out zone modifiers, as we don't have specific zone * requirements. Keep the flags related to allocation in atomic @@ -477,9 +476,9 @@ depot_stack_handle_t __stack_depot_save(unsigned long *entries, } else if (prealloc) { /* * Stack depot already contains this stack trace, but let's - * keep the preallocated memory for the future. + * keep the preallocated memory for future. */ - depot_keep_next_pool(&prealloc); + depot_keep_new_pool(&prealloc); } raw_spin_unlock_irqrestore(&pool_lock, flags); -- 2.25.1