On Tue, Sep 12, 2023 at 03:52:13PM +0200, Peter Zijlstra wrote: > On Tue, Sep 12, 2023 at 01:28:13PM +0100, Matthew Wilcox wrote: > > On Tue, Sep 12, 2023 at 11:03:42AM +0200, Peter Zijlstra wrote: > > > If not, then sure we can do this; it's not like I managed to get rid of > > > muteX_is_locked() -- and I actually tried at some point :/ > > > > > > And just now I grepped for it, and look what I find: > > > > > > drivers/hid/hid-nintendo.c: if (unlikely(mutex_is_locked(&ctlr->output_mutex))) { > > > drivers/nvdimm/btt.c: if (mutex_is_locked(&arena->err_lock) > > > > > > And there's more :-( > > > > Are these actually abuse? I looked at these two, and they both seem to > > be asking "Does somebody else currently have this mutex?" rather than > > "Do I have this mutex?". > > It's effectively a random number generator in that capacity. Someone > might have it or might have had it when you looked and no longer have > it, or might have it now but not when you asked. Well, no. if (mutex_is_locked(&arena->err_lock) || arena->freelist[lane].has_err) { nd_region_release_lane(btt->nd_region, lane); ret = arena_clear_freelist_error(arena, lane); So that's "Is somebody currently processing an error, or have they already finished setting an error". Sure, it's somewhat racy, but it looks like a performance optimisation, not something that needs 100% accuracy. The other one's in a similar boat; an optimisation if anyone else is currently holding this mutex: /* * Immediately after receiving a report is the most reliable time to * send a subcommand to the controller. Wake any subcommand senders * waiting for a report. */ if (unlikely(mutex_is_locked(&ctlr->output_mutex))) { spin_lock_irqsave(&ctlr->lock, flags); ctlr->received_input_report = true; spin_unlock_irqrestore(&ctlr->lock, flags); wake_up(&ctlr->wait); } Sure, they might not still be holding it, or it may have been grabbed one clock tick later; that just means they miss out on this optimisation.