> > static void free_vmap_area(struct vmap_area *va) > > { > > struct vmap_node *vn = addr_to_node(va->va_start); > > + int vn_id = decode_vn_id(va->flags); > > > > /* > > * Remove from the busy tree/list. > > @@ -1594,12 +1629,19 @@ static void free_vmap_area(struct vmap_area *va) > > unlink_va(va, &vn->busy.root); > > spin_unlock(&vn->busy.lock); > > > > - /* > > - * Insert/Merge it back to the free tree/list. > > - */ > > - spin_lock(&free_vmap_area_lock); > > - merge_or_add_vmap_area_augment(va, &free_vmap_area_root, &free_vmap_area_list); > > - spin_unlock(&free_vmap_area_lock); > > + if (vn_id >= 0) { > > In alloc_vmap_area(), the vn_id is encoded into va->flags. When > allocation failed, the vn_id = 0. Here should we change to check 'if > (vn_id > 0)' becasue the vn_id == 0 means no available vn_id encoded > into. And I do not get how we treat the case vn_id truly is 0. > > va->flags = (addr != vend) ? encode_vn_id(vn_id) : 0; > Yes, vn_id always >= 0, so it is positive since it is an index. We encode a vn_id as vn_id + 1. For example if it is zero we write 1. If not node allocation path or an error zero is written. Decoding is done as: zero - 1 = -1, so it is negative value, i.e. decode_vn_id() function returns -1. -- Uladzislau Rezki