On Wed, Aug 09, 2023 at 07:25:19PM -0300, André Almeida wrote: > Hi Peter, > > Em 07/08/2023 09:18, Peter Zijlstra escreveu: > > To complement sys_futex_waitv() add sys_futex_wake(). This syscall > > implements what was previously known as FUTEX_WAKE_BITSET except it > > uses 'unsigned long' for the bitmask and takes FUTEX2 flags. > > > > The 'unsigned long' allows FUTEX2_SIZE_U64 on 64bit platforms. > > > > Signed-off-by: Peter Zijlstra (Intel) <peterz@xxxxxxxxxxxxx> > > Acked-by: Geert Uytterhoeven <geert@xxxxxxxxxxxxxx> > > --- > > [...] > > > +/* > > + * sys_futex_wake - Wake a number of futexes > > + * @uaddr: Address of the futex(es) to wake > > + * @mask: bitmask > > + * @nr: Number of the futexes to wake > > + * @flags: FUTEX2 flags > > + * > > + * Identical to the traditional FUTEX_WAKE_BITSET op, except it is part of the > > + * futex2 family of calls. > > + */ > > + > > +SYSCALL_DEFINE4(futex_wake, > > + void __user *, uaddr, > > + unsigned long, mask, > > + int, nr, > > + unsigned int, flags) > > +{ > > Do you think we could have a > > if (!nr) > return 0; > > here? Otherwise, calling futex_wake(&f, 0, flags) will wake 1 futex (if > available), which is a strange undocumented behavior in my opinion. Oh 'cute' that.. yeah, but how about I put it ... > > + if (flags & ~FUTEX2_VALID_MASK) > > + return -EINVAL; > > + > > + flags = futex2_to_flags(flags); > > + if (!futex_flags_valid(flags)) > > + return -EINVAL; > > + > > + if (!futex_validate_input(flags, mask)) > > + return -EINVAL; here, because otherwise we get: sys_futex_wake(&f, 0xFFFF, 0, FUTEX2_SIZE_U8) to return 0, even though that is 'obviously' nonsensical and should return -EINVAL. Or even garbage flags would be 'accepted'. (because 0xFFFF is larger than U8 can accomodate) > > + > > + return futex_wake(uaddr, flags, nr, mask); > > +}