Re: [PATCH 2/2] mm,nodemask: Use nr_node_ids

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On Wed, Aug 02, 2023 at 01:25:00PM +0200, Peter Zijlstra wrote:
> Just like how cpumask uses nr_cpu_ids to limit the bitmap scanning,
> make nodemask use nr_node_ids.
> 
> Since current users expect MAX_NUMNODES as the end-of-bitmap marker,
> retain this behaviour for now.
> 
> Signed-off-by: Peter Zijlstra (Intel) <peterz@xxxxxxxxxxxxx>

Some nits in comments, otherwise 

Reviewed-by: Mike Rapoport (IBM) <rppt@xxxxxxxxxx>

> ---
>  include/linux/nodemask.h |  121 ++++++++++++++++++++++++++++++++++-------------
>  1 file changed, 89 insertions(+), 32 deletions(-)
> 
> --- a/include/linux/nodemask.h
> +++ b/include/linux/nodemask.h
> @@ -99,6 +99,48 @@
>  typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
>  extern nodemask_t _unused_nodemask_arg_;
>  
> +#if MAX_NUMNODES > 1
> +extern unsigned int nr_node_ids;
> +#else
> +#define nr_node_ids		1U
> +#endif
> +
> +/*
> + * We have several different "preferred sizes" for the nodemask
> + * operations, depending on operation.
> + *
> + * For example, the bitmap scanning and operating operations have
> + * optimized routines that work for the single-word case, but only when
> + * the size is constant. So if NR_CPUS fits in one single word, we are

                                ^ MAX_NUMNODES?

> + * better off using that small constant, in order to trigger the
> + * optimized bit finding. That is 'small_nodemask_size'.
> + *
> + * The clearing and copying operations will similarly perform better
> + * with a constant size, but we limit that size arbitrarily to four
> + * words. We call this 'large_nodemask_size'.
> + *
> + * Finally, some operations just want the exact limit, either because
> + * they set bits or just don't have any faster fixed-sized versions. We
> + * call this just 'nr_nodemask_bits'.
> + *
> + * Note that these optional constants are always guaranteed to be at
> + * least as big as 'nr_node_ids' itself is, and all our nodemask
> + * allocations are at least that size (see nodemask_size()). The

We don't have nodemask_size(). NODEMASK_ALLOC() actually allocates memory
only when NODE_SHIFT > 8 and it always uses the static size.

> + * optimization comes from being able to potentially use a compile-time
> + * constant instead of a run-time generated exact number of CPUs.

                                                              ^ nodes?
> + */
> +#if MAX_NUMNODES <= BITS_PER_LONG
> +  #define small_nodemask_bits ((unsigned int)MAX_NUMNODES)
> +  #define large_nodemask_bits ((unsigned int)MAX_NUMNODES)
> +#elif MAX_NUMNODES <= 4*BITS_PER_LONG
> +  #define small_nodemask_bits nr_node_ids
> +  #define large_nodemask_bits ((unsigned int)MAX_NUMNODES)
> +#else
> +  #define small_nodemask_bits nr_node_ids
> +  #define large_nodemask_bits nr_node_ids
> +#endif
> +#define nr_nodemask_bits nr_node_ids
> +
>  /**
>   * nodemask_pr_args - printf args to output a nodemask
>   * @maskp: nodemask to be printed
> @@ -109,7 +151,7 @@ extern nodemask_t _unused_nodemask_arg_;
>  				__nodemask_pr_bits(maskp)
>  static inline unsigned int __nodemask_pr_numnodes(const nodemask_t *m)
>  {
> -	return m ? MAX_NUMNODES : 0;
> +	return m ? nr_nodemask_bits : 0;
>  }
>  static inline const unsigned long *__nodemask_pr_bits(const nodemask_t *m)
>  {
> @@ -137,13 +179,13 @@ static inline void __node_clear(int node
>  	clear_bit(node, dstp->bits);
>  }
>  
> -#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
> +#define nodes_setall(dst) __nodes_setall(&(dst), large_nodemask_bits)
>  static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits)
>  {
>  	bitmap_fill(dstp->bits, nbits);
>  }
>  
> -#define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
> +#define nodes_clear(dst) __nodes_clear(&(dst), large_nodemask_bits)
>  static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits)
>  {
>  	bitmap_zero(dstp->bits, nbits);
> @@ -160,7 +202,7 @@ static inline bool __node_test_and_set(i
>  }
>  
>  #define nodes_and(dst, src1, src2) \
> -			__nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
> +			__nodes_and(&(dst), &(src1), &(src2), small_nodemask_bits)
>  static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
>  					const nodemask_t *src2p, unsigned int nbits)
>  {
> @@ -168,7 +210,7 @@ static inline void __nodes_and(nodemask_
>  }
>  
>  #define nodes_or(dst, src1, src2) \
> -			__nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
> +			__nodes_or(&(dst), &(src1), &(src2), small_nodemask_bits)
>  static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
>  					const nodemask_t *src2p, unsigned int nbits)
>  {
> @@ -176,7 +218,7 @@ static inline void __nodes_or(nodemask_t
>  }
>  
>  #define nodes_xor(dst, src1, src2) \
> -			__nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
> +			__nodes_xor(&(dst), &(src1), &(src2), small_nodemask_bits)
>  static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
>  					const nodemask_t *src2p, unsigned int nbits)
>  {
> @@ -184,7 +226,7 @@ static inline void __nodes_xor(nodemask_
>  }
>  
>  #define nodes_andnot(dst, src1, src2) \
> -			__nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
> +			__nodes_andnot(&(dst), &(src1), &(src2), small_nodemask_bits)
>  static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
>  					const nodemask_t *src2p, unsigned int nbits)
>  {
> @@ -192,7 +234,7 @@ static inline void __nodes_andnot(nodema
>  }
>  
>  #define nodes_complement(dst, src) \
> -			__nodes_complement(&(dst), &(src), MAX_NUMNODES)
> +			__nodes_complement(&(dst), &(src), small_nodemask_bits)
>  static inline void __nodes_complement(nodemask_t *dstp,
>  					const nodemask_t *srcp, unsigned int nbits)
>  {
> @@ -200,7 +242,7 @@ static inline void __nodes_complement(no
>  }
>  
>  #define nodes_equal(src1, src2) \
> -			__nodes_equal(&(src1), &(src2), MAX_NUMNODES)
> +			__nodes_equal(&(src1), &(src2), small_nodemask_bits)
>  static inline bool __nodes_equal(const nodemask_t *src1p,
>  					const nodemask_t *src2p, unsigned int nbits)
>  {
> @@ -208,7 +250,7 @@ static inline bool __nodes_equal(const n
>  }
>  
>  #define nodes_intersects(src1, src2) \
> -			__nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
> +			__nodes_intersects(&(src1), &(src2), small_nodemask_bits)
>  static inline bool __nodes_intersects(const nodemask_t *src1p,
>  					const nodemask_t *src2p, unsigned int nbits)
>  {
> @@ -216,33 +258,33 @@ static inline bool __nodes_intersects(co
>  }
>  
>  #define nodes_subset(src1, src2) \
> -			__nodes_subset(&(src1), &(src2), MAX_NUMNODES)
> +			__nodes_subset(&(src1), &(src2), small_nodemask_bits)
>  static inline bool __nodes_subset(const nodemask_t *src1p,
>  					const nodemask_t *src2p, unsigned int nbits)
>  {
>  	return bitmap_subset(src1p->bits, src2p->bits, nbits);
>  }
>  
> -#define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
> +#define nodes_empty(src) __nodes_empty(&(src), small_nodemask_bits)
>  static inline bool __nodes_empty(const nodemask_t *srcp, unsigned int nbits)
>  {
>  	return bitmap_empty(srcp->bits, nbits);
>  }
>  
> -#define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
> +#define nodes_full(nodemask) __nodes_full(&(nodemask), small_nodemask_bits)
>  static inline bool __nodes_full(const nodemask_t *srcp, unsigned int nbits)
>  {
>  	return bitmap_full(srcp->bits, nbits);
>  }
>  
> -#define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
> +#define nodes_weight(nodemask) __nodes_weight(&(nodemask), small_nodemask_bits)
>  static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits)
>  {
>  	return bitmap_weight(srcp->bits, nbits);
>  }
>  
>  #define nodes_shift_right(dst, src, n) \
> -			__nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
> +			__nodes_shift_right(&(dst), &(src), (n), small_nodemask_bits)
>  static inline void __nodes_shift_right(nodemask_t *dstp,
>  					const nodemask_t *srcp, int n, int nbits)
>  {
> @@ -250,26 +292,38 @@ static inline void __nodes_shift_right(n
>  }
>  
>  #define nodes_shift_left(dst, src, n) \
> -			__nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
> +			__nodes_shift_left(&(dst), &(src), (n), small_nodemask_bits)
>  static inline void __nodes_shift_left(nodemask_t *dstp,
>  					const nodemask_t *srcp, int n, int nbits)
>  {
>  	bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
>  }
>  
> -/* FIXME: better would be to fix all architectures to never return
> -          > MAX_NUMNODES, then the silly min_ts could be dropped. */
> +/*
> + * FIXME: audit tree to move end-of-nodemask to >= nr_nodemask_bits;
> + *        for now, map it to >= MAX_NUMNODES.
> + */
>  
>  #define first_node(src) __first_node(&(src))
>  static inline unsigned int __first_node(const nodemask_t *srcp)
>  {
> -	return min_t(unsigned int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
> +	unsigned int bit = find_first_bit(srcp->bits, small_nodemask_bits);
> +
> +	if (bit >= nr_nodemask_bits)
> +		bit = MAX_NUMNODES;
> +
> +	return bit;
>  }
>  
>  #define next_node(n, src) __next_node((n), &(src))
>  static inline unsigned int __next_node(int n, const nodemask_t *srcp)
>  {
> -	return min_t(unsigned int, MAX_NUMNODES, find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
> +	unsigned int bit = find_next_bit(srcp->bits, small_nodemask_bits, n+1);
> +
> +	if (bit >= nr_nodemask_bits)
> +		bit = MAX_NUMNODES;
> +
> +	return bit;
>  }
>  
>  /*
> @@ -283,6 +337,7 @@ static inline unsigned int __next_node_i
>  
>  	if (ret == MAX_NUMNODES)
>  		ret = __first_node(srcp);
> +
>  	return ret;
>  }
>  
> @@ -306,8 +361,12 @@ static inline void init_nodemask_of_node
>  #define first_unset_node(mask) __first_unset_node(&(mask))
>  static inline unsigned int __first_unset_node(const nodemask_t *maskp)
>  {
> -	return min_t(unsigned int, MAX_NUMNODES,
> -			find_first_zero_bit(maskp->bits, MAX_NUMNODES));
> +	unsigned int bit = find_first_zero_bit(maskp->bits, small_nodemask_bits);
> +
> +	if (bit >= nr_nodemask_bits)
> +		bit = MAX_NUMNODES;
> +
> +	return bit;
>  }
>  
>  #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
> @@ -337,21 +396,21 @@ static inline unsigned int __first_unset
>  #define nodes_addr(src) ((src).bits)
>  
>  #define nodemask_parse_user(ubuf, ulen, dst) \
> -		__nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
> +		__nodemask_parse_user((ubuf), (ulen), &(dst), nr_nodemask_bits)
>  static inline int __nodemask_parse_user(const char __user *buf, int len,
>  					nodemask_t *dstp, int nbits)
>  {
>  	return bitmap_parse_user(buf, len, dstp->bits, nbits);
>  }
>  
> -#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
> +#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), nr_nodemask_bits)
>  static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
>  {
>  	return bitmap_parselist(buf, dstp->bits, nbits);
>  }
>  
>  #define node_remap(oldbit, old, new) \
> -		__node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
> +		__node_remap((oldbit), &(old), &(new), nr_nodemask_bits)
>  static inline int __node_remap(int oldbit,
>  		const nodemask_t *oldp, const nodemask_t *newp, int nbits)
>  {
> @@ -359,7 +418,7 @@ static inline int __node_remap(int oldbi
>  }
>  
>  #define nodes_remap(dst, src, old, new) \
> -		__nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
> +		__nodes_remap(&(dst), &(src), &(old), &(new), nr_nodemask_bits)
>  static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
>  		const nodemask_t *oldp, const nodemask_t *newp, int nbits)
>  {
> @@ -367,7 +426,7 @@ static inline void __nodes_remap(nodemas
>  }
>  
>  #define nodes_onto(dst, orig, relmap) \
> -		__nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
> +		__nodes_onto(&(dst), &(orig), &(relmap), nr_nodemask_bits)
>  static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
>  		const nodemask_t *relmapp, int nbits)
>  {
> @@ -375,7 +434,7 @@ static inline void __nodes_onto(nodemask
>  }
>  
>  #define nodes_fold(dst, orig, sz) \
> -		__nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
> +		__nodes_fold(&(dst), &(orig), sz, nr_nodemask_bits)
>  static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
>  		int sz, int nbits)
>  {
> @@ -385,7 +444,7 @@ static inline void __nodes_fold(nodemask
>  #if MAX_NUMNODES > 1
>  #define for_each_node_mask(node, mask)				    \
>  	for ((node) = first_node(mask);				    \
> -	     (node) < MAX_NUMNODES;				    \
> +	     (node) < nr_nodemask_bits;				    \
>  	     (node) = next_node((node), (mask)))
>  #else /* MAX_NUMNODES == 1 */
>  #define for_each_node_mask(node, mask)                                  \
> @@ -452,7 +511,6 @@ static inline unsigned int next_memory_n
>  	return next_node(nid, node_states[N_MEMORY]);
>  }
>  
> -extern unsigned int nr_node_ids;
>  extern unsigned int nr_online_nodes;
>  
>  static inline void node_set_online(int nid)
> @@ -494,7 +552,6 @@ static inline int num_node_state(enum no
>  #define first_memory_node	0
>  #define next_online_node(nid)	(MAX_NUMNODES)
>  #define next_memory_node(nid)	(MAX_NUMNODES)
> -#define nr_node_ids		1U
>  #define nr_online_nodes		1U
>  
>  #define node_set_online(node)	   node_set_state((node), N_ONLINE)
> @@ -516,7 +573,7 @@ static inline int node_random(const node
>  		bit = first_node(*maskp);
>  		break;
>  	default:
> -		bit = find_nth_bit(maskp->bits, MAX_NUMNODES, get_random_u32_below(w));
> +		bit = find_nth_bit(maskp->bits, nr_node_ids, get_random_u32_below(w));
>  		break;
>  	}
>  	return bit;
> 
> 

-- 
Sincerely yours,
Mike.




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