On Fri, Jul 28, 2023 at 01:35:43PM -0400, Joel Fernandes wrote: > On Fri, Jul 28, 2023 at 8:44 AM Will Deacon <will@xxxxxxxxxx> wrote: > > > > On Thu, Jul 27, 2023 at 12:34:44PM -0400, Joel Fernandes wrote: > > > > On Jul 27, 2023, at 10:57 AM, Will Deacon <will@xxxxxxxxxx> wrote: > > > > On Thu, Jul 27, 2023 at 04:39:34PM +0200, Jann Horn wrote: > > > >> if (READ_ONCE(vma->anon_vma) != NULL) { > > > >> // we now know that vma->anon_vma cannot change anymore > > > >> > > > >> // access the same memory location again with a plain load > > > >> struct anon_vma *a = vma->anon_vma; > > > >> > > > >> // this needs to be address-dependency-ordered against one of > > > >> // the loads from vma->anon_vma > > > >> struct anon_vma *root = a->root; > > > >> } > > > >> > > > >> > > > >> Is this fine? If it is not fine just because the compiler might > > > >> reorder the plain load of vma->anon_vma before the READ_ONCE() load, > > > >> would it be fine after adding a barrier() directly after the > > > >> READ_ONCE()? > > > > > > > > I'm _very_ wary of mixing READ_ONCE() and plain loads to the same variable, > > > > as I've run into cases where you have sequences such as: > > > > > > > > // Assume *ptr is initially 0 and somebody else writes it to 1 > > > > // concurrently > > > > > > > > foo = *ptr; > > > > bar = READ_ONCE(*ptr); > > > > baz = *ptr; > > > > > > > > and you can get foo == baz == 0 but bar == 1 because the compiler only > > > > ends up reading from memory twice. > > > > > > > > That was the root cause behind f069faba6887 ("arm64: mm: Use READ_ONCE > > > > when dereferencing pointer to pte table"), which was very unpleasant to > > > > debug. > > > > > > Will, Unless I am missing something fundamental, this case is different though. > > > This case does not care about fewer reads. As long as the first read is volatile, the subsequent loads (even plain) > > > should work fine, no? > > > I am not seeing how the compiler can screw that up, so please do enlighten :). > > > > I guess the thing I'm worried about is if there is some previous read of > > 'vma->anon_vma' which didn't use READ_ONCE() and the compiler kept the > > result around in a register. In that case, 'a' could be NULL, even if > > the READ_ONCE(vma->anon_vma) returned non-NULL. > > If I can be a bit brave enough to say -- that appears to be a compiler > bug to me. It seems that the compiler in such an instance violates the > "Sequential Consistency Per Variable" rule? I mean if it can't even > keep SCPV true for a same memory-location load (plain or not) for a > sequence of code, how can it expect the hardware to. It's not a compiler bug. In this example, some other thread performs a write that changes vma->anon_vma from NULL to non-NULL. This write races with the plain reads, and compilers are not required to obey the "Sequential Consistency Per Variable" rule (or indeed, any rule) when there is a data race. Alan Stern