On Thu, Jul 27, 2023 at 04:39:34PM +0200, Jann Horn wrote: > On Thu, Jul 27, 2023 at 1:19 AM Paul E. McKenney <paulmck@xxxxxxxxxx> wrote: > > > > On Wed, Jul 26, 2023 at 11:41:01PM +0200, Jann Horn wrote: > > > Hi! > > > > > > Patch 1 here is a straightforward fix for a race in per-VMA locking code > > > that can lead to use-after-free; I hope we can get this one into > > > mainline and stable quickly. > > > > > > Patch 2 is a fix for what I believe is a longstanding memory ordering > > > issue in how vma->anon_vma is used across the MM subsystem; I expect > > > that this one will have to go through a few iterations of review and > > > potentially rewrites, because memory ordering is tricky. > > > (If someone else wants to take over patch 2, I would be very happy.) > > > > > > These patches don't really belong together all that much, I'm just > > > sending them as a series because they'd otherwise conflict. > > > > > > I am CCing: > > > > > > - Suren because patch 1 touches his code > > > - Matthew Wilcox because he is also currently working on per-VMA > > > locking stuff > > > - all the maintainers/reviewers for the Kernel Memory Consistency Model > > > so they can help figure out the READ_ONCE() vs smp_load_acquire() > > > thing > > > > READ_ONCE() has weaker ordering properties than smp_load_acquire(). > > > > For example, given a pointer gp: > > > > p = whichever(gp); > > a = 1; > > r1 = p->b; > > if ((uintptr_t)p & 0x1) > > WRITE_ONCE(b, 1); > > WRITE_ONCE(c, 1); > > > > Leaving aside the "&" needed by smp_load_acquire(), if "whichever" is > > "READ_ONCE", then the load from p->b and the WRITE_ONCE() to "b" are > > ordered after the load from gp (the former due to an address dependency > > and the latter due to a (fragile) control dependency). The compiler > > is within its rights to reorder the store to "a" to precede the load > > from gp. The compiler is forbidden from reordering the store to "c" > > wtih the load from gp (because both are volatile accesses), but the CPU > > is completely within its rights to do this reordering. > > > > But if "whichever" is "smp_load_acquire()", all four of the subsequent > > memory accesses are ordered after the load from gp. > > > > Similarly, for WRITE_ONCE() and smp_store_release(): > > > > p = READ_ONCE(gp); > > r1 = READ_ONCE(gi); > > r2 = READ_ONCE(gj); > > a = 1; > > WRITE_ONCE(b, 1); > > if (r1 & 0x1) > > whichever(p->q, r2); > > > > Again leaving aside the "&" needed by smp_store_release(), if "whichever" > > is WRITE_ONCE(), then the load from gp, the load from gi, and the load > > from gj are all ordered before the store to p->q (by address dependency, > > control dependency, and data dependency, respectively). The store to "a" > > can be reordered with the store to p->q by the compiler. The store to > > "b" cannot be reordered with the store to p->q by the compiler (again, > > both are volatile), but the CPU is free to reorder them, especially when > > whichever() is implemented as a conditional store. > > > > But if "whichever" is "smp_store_release()", all five of the earlier > > memory accesses are ordered before the store to p->q. > > > > Does that help, or am I missing the point of your question? > > My main question is how permissible/ugly you think the following use > of READ_ONCE() would be, and whether you think it ought to be an > smp_load_acquire() instead. > > Assume that we are holding some kind of lock that ensures that the > only possible concurrent update to "vma->anon_vma" is that it changes > from a NULL pointer to a non-NULL pointer (using smp_store_release()). > > > if (READ_ONCE(vma->anon_vma) != NULL) { > // we now know that vma->anon_vma cannot change anymore > > // access the same memory location again with a plain load > struct anon_vma *a = vma->anon_vma; > > // this needs to be address-dependency-ordered against one of > // the loads from vma->anon_vma > struct anon_vma *root = a->root; > } > > > Is this fine? If it is not fine just because the compiler might > reorder the plain load of vma->anon_vma before the READ_ONCE() load, > would it be fine after adding a barrier() directly after the > READ_ONCE()? I'm _very_ wary of mixing READ_ONCE() and plain loads to the same variable, as I've run into cases where you have sequences such as: // Assume *ptr is initially 0 and somebody else writes it to 1 // concurrently foo = *ptr; bar = READ_ONCE(*ptr); baz = *ptr; and you can get foo == baz == 0 but bar == 1 because the compiler only ends up reading from memory twice. That was the root cause behind f069faba6887 ("arm64: mm: Use READ_ONCE when dereferencing pointer to pte table"), which was very unpleasant to debug. Will