On Tue, 23 May 2023, Kees Cook wrote: > On Tue, May 23, 2023 at 10:14:24AM +0200, David Hildenbrand wrote: > > On 23.05.23 09:56, Lorenzo Stoakes wrote: > > > On Tue, May 23, 2023 at 09:46:46AM +0200, Vlastimil Babka wrote: > > > > On 5/23/23 09:42, Lorenzo Stoakes wrote: > > > > > On Tue, May 23, 2023 at 09:31:36AM +0200, Vlastimil Babka wrote: > > > > > > With SLOB removed, both remaining allocators support hardened usercopy, > > > > > > so remove the config and associated #ifdef. > > > > > > > > > > > > Signed-off-by: Vlastimil Babka <vbabka@xxxxxxx> > > > > > > --- > > > > > > mm/Kconfig | 2 -- > > > > > > mm/slab.h | 9 --------- > > > > > > security/Kconfig | 8 -------- > > > > > > 3 files changed, 19 deletions(-) > > > > > > > > > > > > diff --git a/mm/Kconfig b/mm/Kconfig > > > > > > index 7672a22647b4..041f0da42f2b 100644 > > > > > > --- a/mm/Kconfig > > > > > > +++ b/mm/Kconfig > > > > > > @@ -221,7 +221,6 @@ choice > > > > > > config SLAB > > > > > > bool "SLAB" > > > > > > depends on !PREEMPT_RT > > > > > > - select HAVE_HARDENED_USERCOPY_ALLOCATOR > > > > > > help > > > > > > The regular slab allocator that is established and known to work > > > > > > well in all environments. It organizes cache hot objects in > > > > > > @@ -229,7 +228,6 @@ config SLAB > > > > > > > > > > > > config SLUB > > > > > > bool "SLUB (Unqueued Allocator)" > > > > > > - select HAVE_HARDENED_USERCOPY_ALLOCATOR > > > > > > help > > > > > > SLUB is a slab allocator that minimizes cache line usage > > > > > > instead of managing queues of cached objects (SLAB approach). > > > > > > diff --git a/mm/slab.h b/mm/slab.h > > > > > > index f01ac256a8f5..695ef96b4b5b 100644 > > > > > > --- a/mm/slab.h > > > > > > +++ b/mm/slab.h > > > > > > @@ -832,17 +832,8 @@ struct kmem_obj_info { > > > > > > void __kmem_obj_info(struct kmem_obj_info *kpp, void *object, struct slab *slab); > > > > > > #endif > > > > > > > > > > > > -#ifdef CONFIG_HAVE_HARDENED_USERCOPY_ALLOCATOR > > > > > > void __check_heap_object(const void *ptr, unsigned long n, > > > > > > const struct slab *slab, bool to_user); > > > > > > -#else > > > > > > -static inline > > > > > > -void __check_heap_object(const void *ptr, unsigned long n, > > > > > > - const struct slab *slab, bool to_user) > > > > > > -{ > > > > > > -} > > > > > > -#endif > > > > > > > > > > Hm, this is still defined in slab.c/slub.c and invoked in usercopy.c, do we > > > > > not want the prototype? > > > > > > > > Well I didn't delete the prototype, just the ifdef/else around, so now it's > > > > there unconditionally. > > > > > > > > > Perhaps replacing with #ifdef > > > > > CONFIG_HARDENED_USERCOPY instead? I may be missing something here :) > > > > > > > > Putting it under that #ifdef would work and match that the implementations > > > > of that function are under that same ifdef, but maybe it's unnecessary noise > > > > in the header? > > > > > > > > > > Yeah my brain inserted extra '-'s there, sorry! > > > > > > Given we only define __check_heap_object() in sl[au]b.c if > > > CONFIG_HARDENED_USERCOPY wouldn't we need to keep the empty version around > > > if !CONFIG_HARDENED_USERCOPY since check_heap_object() appears to be called > > > unconditionally? > > > > > > > The file is only compiled with CONFIG_HARDENED_USERCOPY: > > > > mm/Makefile:obj-$(CONFIG_HARDENED_USERCOPY) += usercopy.o > > Right. > > > Reviewed-by: David Hildenbrand <david@xxxxxxxxxx> > > Thanks! > > Reviewed-by: Kees Cook <keescook@xxxxxxxxxxxx> > Acked-by: David Rientjes <rientjes@xxxxxxxxxx>